[QUOTE=Szraneraxtq;31782749][img]http://img6.imageshack.us/img6/1066/wariotime2.png[/img]
What time is it?[/QUOTE]
Waa.
[QUOTE=Roninsmastermix;31776476]Here you go.
[img]http://i54.tinypic.com/2dcg3t1.jpg[/img][/QUOTE]
How did you made that self-illumination effect when pyro is in the dark?
[QUOTE=Jumento MD;31782815]How did you made that self-illumination effect when pyro is in the dark?[/QUOTE]
[URL="http://developer.valvesoftware.com/wiki/$selfillum"]$selfillum - Valve Developer Community[/URL]
[QUOTE=Roninsmastermix;31782703]can someone here upload the pyro shotgun .smd in a zip file for me? I can't access my home computer for some reason i want some work done now. Thanks in advance.[/QUOTE]
Reposting this a last time for multi-tasking's sake. I would greatly appreciate it if someone can send me a file or link.
To those thinking, yes i'm making this...
[img]http://i689.photobucket.com/albums/vv254/Angelus7307/ArmyofDarkness.gif?t=1242143498[/img] + [img]http://www.shellypalmer.com/images/2011/07/Atlantis-Space-Shuttle.jpg[/img]*
*Bruce Campbell sold separately.
[QUOTE=Roninsmastermix;31783020]Reposting this a last time for multi-tasking's sake. I would greatly appreciate it if someone can send me a file or link.
To those thinking, yes i'm making this...
[img]http://i689.photobucket.com/albums/vv254/Angelus7307/ArmyofDarkness.gif?t=1242143498[/img] + [img]http://www.shellypalmer.com/images/2011/07/Atlantis-Space-Shuttle.jpg[/img]*
*Bruce Campbell sold separately.[/QUOTE]I'll decompile the shotgun right now. The one you want is the w_shotgun.mdl right?
[QUOTE=Szraneraxtq;31783480]I'll decompile the shotgun right now. The one you want is the w_shotgun.mdl right?[/QUOTE]
yes thanks. unless there's a c-model or something for the pyro
[QUOTE=Roninsmastermix;31783521]yes thanks. unless there's a c-model or something for the pyro[/QUOTE]
Oh thanks for that, I completely forgot there was a c_model. [url=http://www.mediafire.com/?jx3xrm4y4652xjd]Here is the download[/url].
[QUOTE=Szraneraxtq;31783663]Oh thanks for that, I completely forgot there was a c_model. [url=http://www.mediafire.com/?jx3xrm4y4652xjd]Here is the download[/url].[/QUOTE]
Thanks a bunch!
Was screwing around the other night with my dragon and one of my rockets hit it just right to get him to land like this
[thumb]http://cloud.steampowered.com/ugc/540650441593507637/A3524E64019A4E1CCCF389A3BE9C3D4BB526EDEF/[/thumb]
Not really a modding thing, just thought I'd share it.
Edit: Actually I do have a modding question.
In HLMV (and actually, the phymodel), my Lava Spitter looks like this:
[thumb]http://i621.photobucket.com/albums/tt299/Grenade1950/3D%20Modeling/brokenflaregun.png[/thumb]
But the pyro holds it correctly. How do I fix this without breaking how the pyro holds it?
Guys, please can someone give me the files for the multiple class item icon (the one that appears when you get an item, e.g team captain)? I'd appreciate if I could get it in png and vtf format.
[QUOTE=lemonade1950;31783796]"Was screwing around the other night with my dragon"[/QUOTE]
...
[QUOTE=Roninsmastermix;31783954]...[/QUOTE]
Maybe "screwing" was a poor choice of words...
I have a request here as well. Can anyone make a beta Medic Model like the one seen here?
[img]http://ranger.gamebanana.com/img/ss/srends/80532a.jpg[/img]
[QUOTE=PJAMA;31784097]I have a request here as well. Can anyone make a beta Medic Model like the one seen here?
[img]http://ranger.gamebanana.com/img/ss/srends/80532a.jpg[/img][/QUOTE]
Murphy already modeled it and released the files. It just needs someone to rig it and a bit of texture work.
[img]http://img815.imageshack.us/img815/3857/unbenannt4v.png[/img]
agent fedora tried to rig it but it was a bit to difficult for him (i think he managed to rigg the stethoscope my itself though)
and i think someone else offered to rig it but no progress of that has been seen...
[QUOTE=blaholtzen;31784301]Murphy already modeled it and released the files. It just needs someone to rigg it and a bit of texture work.[/QUOTE]
No, he modeled the concept art medic who is a bit different.
Personally, I'd be happy with a stethoscope misc just like the one in the screenshot.
[QUOTE=blaholtzen;31776569]I couldn't help myself, i whipped up this fake texture:
[img]http://img220.imageshack.us/img220/2594/faketexture.jpg[/img][img]http://img269.imageshack.us/img269/1766/faketextureblu.jpg[/img]
I'll do the actual texture for it if you want :3
:edit:
edited the lower cylinder/ring to be bigger[/QUOTE]
I CAME.
BTW, if I were to give you a model with proper UV's already done and base colors+AO bake, would you be willing to give it a once over, even if it's just edge highlighting and wear? I still want to work on getting the artstytle down myself, but I have to focus all my creative energy on college work by this weekend and I'd really like to get my wrench in by this or the next Emporium.
I'll still be able to work on other projects here and there, but the wrench is something I'd like to get out of the way before SKOOL.
The Bonk Boy and TF2 Palette projects don't require nearly as much effort and time as the wrench does, and I'm not as adamant about their releases, so I'm going to keep working on those during school.
[QUOTE=The_Broker;31784312]No, he modeled the concept art medic who is a bit different.
Personally, I'd be happy with a stethoscope misc just like the one in the screenshot.[/QUOTE]
oh right... well close enough
also read my edit on the previous post, i'll go bother agent fedora about the stethoscope...
[QUOTE=MrParalegal;31781017]It looks amazing but I think you should get rid of the Sniper emblem on it, it's kinda double ontop of the emblem on his sleeve.
Also what does it look like with the Anger?[/QUOTE]
Actually, I'd rather add a piece or additional padding or cloth that extends down and covers that part of the arm, and just have the crosshair logo on the pauldron
[thumb]http://i621.photobucket.com/albums/tt299/Grenade1950/3D%20Modeling/workingflaregunhlmv.png[/thumb]
Now the flare gun works in HLMV and when the pyro drops it, but he holds it completely wrong.
[thumb]http://i621.photobucket.com/albums/tt299/Grenade1950/3D%20Modeling/brokenflareguntf2.png[/thumb]
[QUOTE=lemonade1950;31784526][thumb]http://i621.photobucket.com/albums/tt299/Grenade1950/3D%20Modeling/workingflaregunhlmv.png[/thumb]
Now the flare gun works in HLMV and when the pyro drops it, but he holds it completely wrong.
[thumb]http://i621.photobucket.com/albums/tt299/Grenade1950/3D%20Modeling/brokenflareguntf2.png[/thumb][/QUOTE]
It is probably something to do with the bones. I dont know, i'm not a modeller.
asfasdfsdf snip
[url]http://www.youtube.com/watch?v=OCOevTXWwYg&feature=related[/url]
This Mod is dead.
Rate me dumb i don't care.
[QUOTE=Bryceanater;31784844][url]http://www.youtube.com/watch?v=OCOevTXWwYg&feature=related[/url]
This Mod is dead.
Rate me dumb i don't care.[/QUOTE]
Are we supposed to be sad?
Does anyone here have all the class models/at least the Medic model in a .blend file? Model decompiler isn't working for me right now.
That and it's a tedious process anyway.
[QUOTE=Bryceanater;31784844][url]http://www.youtube.com/watch?v=OCOevTXWwYg&feature=related[/url]
This Mod is dead.
Rate me dumb i don't care.[/QUOTE]
Why would anyone use a mod like that and completely ruin TF2's character design.
[QUOTE=blaholtzen;31784301]Murphy already modeled it and released the files. It just needs someone to rig it and a bit of texture work.
[img]http://img815.imageshack.us/img815/3857/unbenannt4v.png[/img]
agent fedora tried to rig it but it was a bit to difficult for him (i think he managed to rigg the stethoscope my itself though)
and i think someone else offered to rig it but no progress of that has been seen...[/QUOTE]
AGAFSDERGFSDF, NEED THAT !
[QUOTE=Bryceanater;31784844][url]http://www.youtube.com/watch?v=OCOevTXWwYg&feature=related[/url]
This Mod is dead.
[/QUOTE]
thanks god.
[QUOTE=Stinky;31785070]Why would anyone use a mod like that and completely ruin TF2's character design.[/QUOTE]
weaboos
dammit i passed 2000 without even noticing it :c
Oh wait its not dead
[url]http://touhoufortress2.wordpress.com/[/url]
[url]http://wiki.teamfortress.com/w/images/c/cd/Spy_laughlong01.wav[/url]
(and cbast is workng on it)
(yes I have respect for others people work, I guess you don't whether its shitty or not)
[QUOTE=Bryceanater;31785472]Oh wait its not dead
[url]http://touhoufortress2.wordpress.com/[/url]
[url]http://wiki.teamfortress.com/w/images/c/cd/Spy_laughlong01.wav[/url]
(and cbast is workng on it)
(yes I have respect for others people work, I guess you don't whether its shitty or not)[/QUOTE]
No one cares.
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