[QUOTE=zombays;31828851]That thing is a crock of shit/rip-off[/QUOTE]
i mean rocket-only sentry with no machineguns.
but google gave only this :v:
[quote][url][img]http://i.imgur.com/b0Jiz.png[/img][/url][/quote]
A sticky sentry that could attach to walls and ceilings would be kinda neat.
am i stirring controversy again? I made it so anyway so BOTH the shark and cross are styles. They both work well on team colors. If doesn't want it, the shark can be applied to both teams on both colors.
[QUOTE=Corndog Ninja;31830332]Daimao did [I]not submit it[/I][/QUOTE]
I'm pretty sure this was before contribute even existed.
[QUOTE=NapyDaWise;31828138][IMG]http://i.imgur.com/b0Jiz.png[/IMG]
I like them all... My babies <3
Also, i have 2 spot left on my photoshop sheet. Any ideas ?[/QUOTE]
A tank-like Sentry, nice and beefy.
Someone replace the double penetration sound for the Machina with the Inception BWONG.
Another thing, the Red Baron wasn't alive for jet planes.
But that's a dumb reason to change it.
I just really like the shark design a lot.
[QUOTE=Chilean;31831027]Another thing, the Red Baron wasn't alive for jet planes.
But that's a dumb reason to change it.
I just really like the shark design a lot.[/QUOTE]
pyro = red baron
wiki =/= truth
The Red Baron was Hitler, Mussolini, and the pyro. Oh shit.
[QUOTE=NapyDaWise;31828138][IMG]http://i.imgur.com/b0Jiz.png[/IMG]
I like them all... My babies <3
Also, i have 2 spot left on my photoshop sheet. Any ideas ?[/QUOTE]
How about a big ol' sentry that can be used like an AA emplacement with firepower similar to the Tomislav? If not, then just an un-upgradeable nail-firing sentry that does bleed damage.
[QUOTE=Bigfoot427;31831178]How about a big ol' sentry that can be used like an AA emplacement with firepower similar to the Tomislav? If not, then just an un-upgradeable nail-firing sentry that does bleed damage.[/QUOTE]
If theres one thing TF2 needs, its more bleed weapons, am I right?
[QUOTE=Chilean;31830157]Use the shrak mouth decal for both because Valve doesn't like Nazi symbols, and nothing currently in game has that big of a difference between teams[/QUOTE]
[QUOTE=Chilean;31830272][IMG]http://www.alphastudiossoftware.nl/emporium/feldmutze.png[/IMG]
Valve rejected this because it was too Nazi for them.[/QUOTE]
[IMG]http://steelwhitetable.org/media/images/animated/penn_jillette.gif[/IMG]
[editline]19th August 2011[/editline]
[QUOTE=Roninsmastermix;31831142]pyro = red baron
wiki =/= truth[/QUOTE]
To be fair though, at any given moment, Wikipedia is just as accurate as a run-of-the-mill encyclopedia...
...which means your bookshelf has some [i]crazy[/i] shit in it.
[QUOTE=Mariner;31831475][IMG]http://steelwhitetable.org/media/images/animated/penn_jillette.gif[/IMG]
[/QUOTE]
lol who the fuck are you
[QUOTE=The89thAlt;31831473]If theres one thing TF2 needs, its more bleed weapons, am I right?[/QUOTE]
I suppose. I'm not sure if you're being sarcastic or not, so I'm a little paranoid right now. O_O
[QUOTE=Chilean;31830272][Img]http://www.alphastudiossoftware.nl/emporium/feldmutze.png[/Img]
Valve rejected this because it was too Nazi for them.[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/c/c0/Team_Captain_Medic.png[/img]
Valve never rejected it because I never even sent it in.
[QUOTE=Chilean;31830323]Then again, [B]the team captain came out and whatever[/B], and I guess the iron cross is more WWI, so forget that first point[/QUOTE]
yes I am aware.
I thought you had an email conversation with them at some point that ended in "we don't want him to look like a Nazi"
[QUOTE=ColossalSoft;31830963]Someone replace the double penetration sound for the Machina with the Inception BWONG.[/QUOTE]
Funny thing is that if the laser goes through the part of the brain that makes dreams and some of that brain stays on the laser, and then the laser kills someone else by going through their brain by hitting the dream-producing part of the brain, then the headshot can be called a "...dream within a dream..."
Anywho, as a concept artist, I'm designing a pack for several classes(Heavy, Engie, Pyro, and Scout, in that order) called the Hanna-Barbarians. So far I've drawn a Flintstones minigun, a giant pistol based on the Jetsons, and a Yogi Bear/Wally Gator hat(They wear the same hat, just differently coloured.).
Undrawn are a pair of fists based on Scoopy Doo, a hat, shotgun, and melee for Engie based on Huckleberry Hound and Quick Draw McGraw, a hat and melee for Pyro based on Tom and Jerry, and finally, a hat, gun, and melee based on Wacky races for Scout.
[QUOTE=Bigfoot427;31831178]How about a big ol' sentry that can be used like an AA emplacement with firepower similar to the Tomislav?[/QUOTE]
[media]http://www.youtube.com/watch?v=wfdWLAqLQMo&feature=related[/media]
[QUOTE=LegndNikko;31830949]A tank-like Sentry, nice and beefy.[/QUOTE]
A light sentry, noticably less firepower than a combat minisentry when left unupgraded, and upgrades extremely fast, doesn't fire rockets but has a nice firepower to boot, though less than a normal level 2.
A man can dream
[editline]19th August 2011[/editline]
[QUOTE=DohEntertainmen;31831707][media]http://www.youtube.com/watch?v=wfdWLAqLQMo&feature=related[/media][/QUOTE]
It really needs work. The animation, that is.
Can anyone please make the purity fist's metal a bit brighter, kind of like this?
[img]http://images2.wikia.nocookie.net/__cb20110721132955/mk/images/b/b5/Ladder2_Jax_%28MK9%29.png[/img]
The dark colours on it just look wierd to me.
Someone wanted the brim less flat, so I bent it a bit.
[img]http://dl.dropbox.com/u/3869606/tf2/cc/cacklecap15.jpg[/img]
also can someone help me out by explaining how to do all_class position adjustment?
[QUOTE=kfhammond;31831816]Someone wanted the brim less flat, so I bent it a bit.
[img]http://dl.dropbox.com/u/3869606/tf2/cc/cacklecap15.jpg[/img]
also can someone help me out by explaining how to do all_class position adjustment?[/QUOTE]
I would also remove the bump map. It makes the hat look like rubber.
I feel lazy today. I don't wanna work on a hat, I just wanna look at cool stuff on the internet.
[QUOTE=Sie-Sveinhund;31830753]A sticky sentry that could attach to walls and ceilings would be kinda neat.[/QUOTE] So you want a gecko sentry? Now I must draw it.
I've been trying to track down the supposed email to see if I'm crazy.
So far all I've found is history eerily repeating itself.
[url]http://www.facepunch.com/threads/1011902-TF2-Emporium-XXIV?p=25593335&viewfull=1#post25593335[/url]
[img]http://dl.dropbox.com/u/3869606/tf2/cc/cacklecap16.jpg[/img]
I personally think it looks a lot worse without the bump
[QUOTE=kfhammond;31832035][img]http://dl.dropbox.com/u/3869606/tf2/cc/cacklecap16.jpg[/img]
I personally think it looks a lot worse without the bump[/QUOTE]
Why don't you try
[b]"$bumpmap" "effects/flat_normal"[/b]
and
[B]"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
[/B]
?
I'm pretty sure those would fix your lighting errors.
[QUOTE=Recurracy;31831721]A light sentry, noticably less firepower than a combat minisentry when left unupgraded, and upgrades extremely fast, doesn't fire rockets but has a nice firepower to boot, though less than a normal level 2.[/QUOTE]
Waay too similar to the Minisentry.
Which is why I didn't suggest it. :V
[QUOTE=Daimao;31832086]Why don't you try
[b]"$bumpmap" "effects/flat_normal"[/b]
and
[B]"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
[/B]
?
I'm pretty sure those would fix your lighting errors.[/QUOTE]
That results with:
[img]http://dl.dropbox.com/u/3869606/tf2/cc/cacklecap17.jpg[/img]
[QUOTE=LegndNikko;31832089]Waay too similar to the Minisentry.
Which is why I didn't suggest it. :V[/QUOTE]
He said it would be weaker but upon upgrade it becomes a weaker level 2 sentry. Make it exclusive to Mac users and make the bulky, reliable tank sentry available to the PC users.
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