[QUOTE=Ducksink;31905124]repost for help[/QUOTE]
What about a cobra biting onto the Demoman's head and just dangling off, or a cobra styled headdress?
[url=http://dl.dropbox.com/u/9411074/materials.zip][img]http://dl.dropbox.com/u/9411074/promo_gun.png[/img][/url]
I also want to finaly post the Meet The Cardiac Arrest comic I did a while back, yes I know it's read from right to left just enjoy it.
[url]http://filesmelt.com/dl/comic_1_0018.jpg[/url]
[url]http://filesmelt.com/dl/comic_2_0017.jpg[/url]
[url]http://filesmelt.com/dl/comic_3_0018.jpg[/url]
Thanks again to all who made this gun ALIVE!!!
*Shame it was never colored*
[QUOTE=Szraneraxtq;31905242]What about a cobra biting onto the Demoman's head and just dangling off, or a cobra styled headdress?[/QUOTE]
I really want to keep the brass style with it and not do anything organic
[QUOTE=NapyDaWise;31905181][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/cd405.png[/img]
Mad scientist pack, still searching idea to improve it.[/QUOTE]
I'll go for the helmet only if the Medic gets Mr. Freeze-esque red goggles to wear with it.
[QUOTE=Jacen;31904904]Update picture.
[img]http://i279.photobucket.com/albums/kk144/jacen91/render2-2.png[/img][/QUOTE]
Looks hilariously sexy, you even went so far as to add the little Ts on the chamber.
Only two critiques I can make are to add a small, thin line between the two larger ones on the barrel, and round off the handle.
[img]http://home.fuse.net/Sweikata/MikeMidTerm/VashColt1.jpg[/img]
As seen here.
Also make sure to add the AGL Arms .45 Long Colt engraving on the side of it either through a texture or on the model itself.
Another image for reference:
[t]http://www.deviantart.com/download/84546912/Vash__s_Revolver_by_omegafactor90.png[/t]
Anybody up for a automatic mod installer for this Emporium?
I am working on it but it is still a huge WIP..
Btw, I don't know if there would be there enough interest for this kind of programs =/
Also, there is one serious con about this program, since I am not an expert in programming (HTTP protocol and such..), all the mods are going to be stuffed in this program or as one zip..
Therefore, the makers are not going to see how many times their mods are trully downloaded and would not be rated..
So, anybody interested?
P.S. Yes, I know, my English is terrible -_-"
here's a promo i made for pogo's tutorial page:
[URL="http://dl.dropbox.com/u/18271121/TF2/tf2guide.html"][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/URL]
[QUOTE=Jalcober;31905188]Gonna make this
[IMG]http://world.guns.ru/userfiles/images/shotgun/sh41/browning_a5_12light.jpg[/IMG][/QUOTE]
it look like the sod-off
[QUOTE=TDarkShadow;31905437]Anybody up for a automatic mod installer for this Emporium?
I am working on it but it is still a huge WIP..
Btw, I don't know if there would be there enough interest for this kind of programs =/
Also, there is one serious con about this program, since I am not an expert in programming (HTTP protocol and such..), all the mods are going to be stuffed in this program or as one zip..
Therefore, the makers are not going to see how many times their mods are trully downloaded and would not be rated..
So, anybody interested?
P.S. Yes, I know, my English is terrible -_-"[/QUOTE]
I made an automatic killicon installer which could be of some use to this project;
[url]http://dl.dropbox.com/u/900111/TF2/ConsistentKillIcons/archive_enhanced.zip[/url]
[url]http://dl.dropbox.com/u/900111/TF2/Carbine/archive.zip[/url]
[QUOTE=otterwolfy;31904602][img]http://i.imgur.com/z5KDJ.png[/img]
Mapping isn't done yet, I just wanted to test and make sure he actually holds it right. I also forgot to add nails to hold the metal on there.
I wonder how terrible it is in first person.
[img]http://i.imgur.com/JVwHA.png[/img]
Ah, not too bad.[/QUOTE]
Would be cooler as a demoman shield.
[editline]23rd August 2011[/editline]
Seriously it makes no sense as a soldier weapon, it looks more shield-like to me.
I'm currently working on a garlic model for the sandvich.
[img]http://img828.imageshack.us/img828/5531/garlic1.png[/img]
If I make this into some type of vampire related hat, which class should it be for?
[QUOTE=Szraneraxtq;31905590]I'm currently working on a garlic model for the sandvich.
[img]http://img828.imageshack.us/img828/5531/garlic1.png[/img]
If I make this into some type of vampire related hat, which class should it be for?[/QUOTE]
Primary: Machine-crossbow (also for medieval :v:)
Secondary: Garlic
Melee: stake (saxxy anims)
Instant Van Helsing heavy.
[QUOTE=NeoDement;31905530]I made an automatic killicon installer which could be of some use to this project;
[url]http://dl.dropbox.com/u/900111/TF2/ConsistentKillIcons/archive_enhanced.zip[/url]
[url]http://dl.dropbox.com/u/900111/TF2/Carbine/archive.zip[/url][/QUOTE]
Yeah, about that KillIcons, the installer don't work with me =/
Or it does work but doesn't open any dialog..
And I don't really see any difference since I already installed the previous KillIcons pack before this version =(
[QUOTE=The89thAlt;31905613]Primary: Machine-crossbow (also for medieval :v:)
Secondary: Garlic
Melee: stake (saxxy anims)
Instant Van Helsing heavy.[/QUOTE]
We've alrady got Van Helsing sniper.
[QUOTE=Sexy Robot;31905638]We've alrady got Van Helsing sniper.[/QUOTE]
But Van Helsing heavy would be cooler.
Heavy is a big Russian that crushes babies to death while looking 100% adorable
Sniper is an Australian crazed gunman that throws piss at people and lives in a van
[QUOTE=The89thAlt;31905694]But Van Helsing heavy would be cooler.[/QUOTE]
No.
Ridiculous is the word you're looking for.
[QUOTE=mat500;31905512]it look like the sod-off[/QUOTE]
Not really the back part is different
[IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/ba34a.png[/IMG]
[QUOTE=Left_4_Pills;31905246][img]http://dl.dropbox.com/u/9411074/promo_gun.png[/img][/QUOTE]
[QUOTE=Left_4_Pills;31905246]I fell down the stairs[/QUOTE]
[B]I WARNED YOU ABOUT STAIRS BRO!!!![/B]
on a more serious note, it looks very nice.
[QUOTE=Szraneraxtq;31905590]I'm currently working on a garlic model for the sandvich.
[img]http://img828.imageshack.us/img828/5531/garlic1.png[/img]
If I make this into some type of vampire related hat, which class should it be for?[/QUOTE]
This would go great with the Wario Pack.
[QUOTE=Hatley;31905771]This would go great with the Wario Pack.[/QUOTE]
That's what I'm making it for, but then I remembered that Vampires hate garlic...
i've got proposition request, anyone can reskin [url=http://www.gamebanana.com/skins/110306]this[/url], like this:
[img]http://img0.178.com/chinagame/201107/103758170799/103759237983.jpg[/img]
or so, help me to implante my 3D model of FC Fatman Spas-12 please
the only things it need are to be resized, textured, boned and also another thing but i don't remember what
[QUOTE=Ian;31905401]Looks hilariously sexy, you even went so far as to add the little Ts on the chamber.
Only two critiques I can make are to add a small, thin line between the two larger ones on the barrel, and round off the handle.
[img]http://home.fuse.net/Sweikata/MikeMidTerm/VashColt1.jpg[/img]
As seen here.
Also make sure to add the AGL Arms .45 Long Colt engraving on the side of it either through a texture or on the model itself.
Another image for reference:
[t]http://www.deviantart.com/download/84546912/Vash__s_Revolver_by_omegafactor90.png[/t][/QUOTE]
I'm not sure if small engravings would look good when put into TF2.
I think I'll keep the handle though, I like how it looks now. Even if it isn't accurate.
[QUOTE=theharribokid;31905443]here's a promo i made for pogo's tutorial page:
[URL="http://dl.dropbox.com/u/18271121/TF2/tf2guide.html"][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/URL][/QUOTE]
saved a copy at [url]http://dl.dropbox.com/u/18271121/TF2/TF2%20tutorials.png[/url]
cheers.
[QUOTE=NapyDaWise;31905181][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/cd405.png[/img]
Mad scientist pack, still searching idea to improve it.[/QUOTE]
I'd love to help you with it.
[QUOTE=TDarkShadow;31905623]Yeah, about that KillIcons, the installer don't work with me =/
Or it does work but doesn't open any dialog..
And I don't really see any difference since I already installed the previous KillIcons pack before this version =([/QUOTE]It installs whatever the image at the top shows.
[QUOTE=Jacen;31905897]I'm not sure if small engravings would look good when put into TF2.
I think I'll keep the handle though, I like how it looks now. Even if it isn't accurate.[/QUOTE]
Could you try the rounded handle anyway? I'd like to see it.
Also, the barrel looks a titch short.
[thumb]http://dl.dropbox.com/u/22376999/notlu_banner.png[/thumb]
We've recently had some trouble with the [email]halloween@tf2mods.net[/email] email account. Here is a list of the items we've received thus far. If you sent us an item and it's missing from the list, please let either myself or NeoDement know.
ColonelBD - The Bedeviled Bonecutter
Ducksink - Witchdoctor
Ducksink - The Ghoul's Outfit
Gerbil - The Beast Within
Hideous - The Guard Dog
Mr. Tinder - Apparition's Aspect
Mr. Tinder - Calamity Crown
Pako - Bionic Behemoth
Psyke - Heart Buster
Psyke - Sore Blade
Sputnik - The Dreamy Sweater
Sputnik - Freddy Krueger Fedora
Anyone need some texture work done? I'm finishing up re-texturing the Steak Stake, and I'll be free for new things after that.
[QUOTE=The89thAlt;31905533]Would be cooler as a demoman shield.
[editline]23rd August 2011[/editline]
Seriously it makes no sense as a soldier weapon, it looks more shield-like to me.[/QUOTE]
I don't like demo-knight stuff, even if it is fancy and looks cool. :| I never use any of it. Plus this would be quite a terrible shield IMO.
And update: Added nails, another broken spoke, and shortened the first broken spoke.
[img]http://i.imgur.com/6M0Ny.png[/img]
Still having trouble learning pelt mapping, I can't get seems on it to work right. I'll probably just end up normal mapping it. Which would make it terribly un-optimized.
[IMG]http://img4.hostingpics.net/pics/909671Untitled1.png[/IMG]
RR sign for TF2 maps, is the texture good ?
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