• TF2 Emporium XL
    10,904 replies, posted
[QUOTE=morgul;31913736]Needs a cut or something on the exposed arm.[/QUOTE] dont worry about it, hecates will be texturing it when he wakes up, once that point comes around then you can critisize the texture, i was reffering more to the model itself
How do you make it so that a model in Blender is just given more polies? I could swear there's just an option that heightens the policount. Anyone?
[QUOTE=Pocket Medic;31914554][thumb]http://i.cubeupload.com/xrmLV3.png[/thumb] Vroom vroom.[/QUOTE] party popper name is too mainstream.
can somebody show me exactly what the bloodsemone mod does? i fucking love loadsamoney but i dont want to search through the hundreds of pages this thread is to try and find any info on it
[QUOTE=Kaymon;31915284]How do you make it so that a model in Blender is just given more polies? I could swear there's just an option that heightens the policount. Anyone?[/QUOTE]The Subsurf modifier will be your best friend. [QUOTE=Pernoccuous;31915593]can somebody show me exactly what the bloodsemone mod does? i fucking love loadsamoney but i dont want to search through the hundreds of pages this thread is to try and find any info on it[/QUOTE][media]http://www.youtube.com/watch?v=5NLyHxnCTr4[/media] Also one more thing. [thumb]http://img28.imageshack.us/img28/9171/garlic2.png[/thumb]
Damn, for some reason I have windows to view the model in Blender that I do not want and they refuse to close if I try to drag the window next to it over it. [IMG]http://dl.dropbox.com/u/37053675/Help.bmp[/IMG] Blender is starting to piss me off now. I accidentally hit this button to see what it could do and now its stuck in video editing. HELP.
Can someone give me a link to the steampunked tf2 skins? Gamebanana seems to be broken
[QUOTE=Kaymon;31915786]Damn, for some reason I have windows to view the model in Blender that I do not want and they refuse to close if I try to drag the window next to it over it. Blender is starting to piss me off now. I accidentally hit this button to see what it could do and now its stuck in video editing. HELP. [IMG]http://dl.dropbox.com/u/37053675/Help.bmp[/IMG][/QUOTE] Change the layout by clicking that button near the words video editing
[QUOTE=Kaymon;31915786]Damn, for some reason I have windows to view the model in Blender that I do not want and they refuse to close if I try to drag the window next to it over it. Blender is starting to piss me off now. I accidentally hit this button to see what it could do and now its stuck in video editing. HELP. [IMG]http://dl.dropbox.com/u/37053675/Help.bmp[/IMG][/QUOTE] like what ducksink said. also... [img]http://i51.tinypic.com/20idru0.jpg[/img] you can click those icons and choose your desired window (3d image or image editor as examples)
[QUOTE=Ducksink;31915901]Change the layout by clicking that button near the words video editing[/QUOTE] [QUOTE=Roninsmastermix;31915936]like what ducksink said. also... [img]http://i51.tinypic.com/20idru0.jpg[/img] you can click those icons and choose your desired window (3d image or image editor as examples)[/QUOTE] None of this stuff is working...I have officially screwed up Blender.
[QUOTE=Kaymon;31916011]None of this stuff is working...I have officially screwed up Blender.[/QUOTE] Just open your last saved file. blender uses those previous settings. Daily off topic badassery.... [url]http://youtu.be/zLoF99LYdts[/url] @ 0:17 - That fireman has balls of steel. Also, i blame michael bay.
If I open Blender, it has the interface that I always use. That's the one I want, the default. However, when I open the .blend of my hat, the interface changes to this video editing window that I've destroyed completely.
also is there any possibility of a backpack icon for vash's specs
[QUOTE=Kirbyfactor;31915856]Can someone give me a link to the steampunked tf2 skins? Gamebanana seems to be broken[/QUOTE] yes, i'd like those, too
[QUOTE=Kaymon;31916086]If I open Blender, it has the interface that I always use. That's the one I want, the default. However, when I open the .blend of my hat, the interface changes to this video editing window that I've destroyed completely.[/QUOTE] Did you click the icon that ducksink said? the one on the LEFT? the one that looks like panels of windows? When you click that, a drop down menu appears. Also, when error occur, never save on top of your work. Save a new copy. If all else fails, send me the blender file and i'll try to fix it.
[QUOTE=Roninsmastermix;31916144]Did you click the icon that ducksink said? the one on the LEFT? the one that looks like panels of windows? When you click that, a drop down menu appears. Also, when error occur, never save on top of your work. Save a new copy. If all else fails, send me the blender file and i'll try to fix it.[/QUOTE] When I open the tool panel showing the windows, there are no interfaces but the video editing thing. I'll have to send it to you. Edit: Ronin fixed the problem and the Blender UI is no longer borked (I did that.) Now the bear hat is back on track.
[QUOTE=Kaymon;31916218]When I open the tool panel showing the windows, there are no interfaces but the video editing thing. I'll have to send it to you.[/QUOTE] I saw your file and you deleted those layouts and you only had video settings left. I fixed it now and sent you the fixed file. Hope it helps.
More people need to go into the chat. I'm all alone.
[QUOTE=Insaneicide;31913356]spy progress report. shall we? [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/spy_ref_render.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/flick.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/enguarde.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/spahcrabs.jpg[/IMG] and the only rig bug outside of the model itself [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/ouch.jpg[/IMG] crits welcome[/QUOTE] too much noise but i guess the texture isn't done yet
[QUOTE=Kirbyfactor;31915856]Can someone give me a link to the steampunked tf2 skins? Gamebanana seems to be broken[/QUOTE] Dp you mean the player reskins or the weapon skins? Because here's an alternate link to my shotgun if thats what you're looking for: [url]http://tf2mods.net/mod.php?id=174[/url] Progresss on the Headhunter: [IMG]http://i1011.photobucket.com/albums/af233/ColonelBD_17/Head%20Hunter%20Wip%20album/ao2.jpg[/IMG] I'm debating whether to keep the clip as it's not that visible or obvious as it is. I've got a deadlock between keeping it and scrapping it ATM on Both TF2mods and Gamebanana. What do you think?: [IMG]http://i1011.photobucket.com/albums/af233/ColonelBD_17/Head%20Hunter%20Wip%20album/ammoclipfacepunch.jpg[/IMG]
[QUOTE=ColonelBD;31917062]Dp you mean the player reskins or the weapon skins? Because here's an alternate link to my shotgun if thats what you're looking for: [url]http://tf2mods.net/mod.php?id=174[/url] Progresss on the Headhunter: [IMG]http://i1011.photobucket.com/albums/af233/ColonelBD_17/Head%20Hunter%20Wip%20album/ao2.jpg[/IMG] I'm debating whether to keep the clip as it's not that visible or obvious as it is. I've got a deadlock between keeping it and scrapping it ATM on Both TF2mods and Gamebanana. What do you think?: [IMG]http://i1011.photobucket.com/albums/af233/ColonelBD_17/Head%20Hunter%20Wip%20album/ammoclipfacepunch.jpg[/IMG][/QUOTE] ew mann co.
Hello everyone! I got requested to rather post this on the Emporium. It's a shotgun idea. And here is a video I made sloply that gives instructions about this weapon: [video=youtube;YSmmD23zc7c]http://www.youtube.com/watch?v=YSmmD23zc7c[/video] Note: There is one negative stat I forgot to add, which is "- got a smaller clip, 4 shotgunshells loaded at the time" I am soon going to draw the idea by hand, and I will post a picture when it's done. Hope you all support me, help me, and giving me more ideas. Thanks for reading
[QUOTE=StevenMundy;31917226]Hello everyone! I got requested to rather post this on the Emporium. It's a shotgun idea. And here is a video I made sloply that gives instructions about this weapon: [video=youtube;YSmmD23zc7c]http://www.youtube.com/watch?v=YSmmD23zc7c[/video] Note: There is one negative stat I forgot to add, which is "- got a smaller clip, 4 shotgunshells loaded at the time" I am soon going to draw the idea by hand, and I will post a picture when it's done. Hope you all support me, help me, and giving me more ideas. Thanks for reading[/QUOTE] Man, those stats make me depressed. If they did use those stats on a gun like that, no one would use it.
[QUOTE=Kaymon;31917248]Man, those stats make me depressed. If they did use those stats on a gun like that, no one would use it.[/QUOTE] Yeah I forgot to mention I could need more help with my idea, like improved weaponstats, and stuff. One of my new idea is maybe to make the minicrits on airborn enemies to fullcrits
[QUOTE=StevenMundy;31917276]Yeah I forgot to mention I could need more help with my idea, like improved weaponstats, and stuff.[/QUOTE] How many airborne enemies are on fire. Yeah, sure, if you want to airblast them and then shoot them, fine. But otherwise that stat is useless.
[QUOTE=Kaymon;31917248]Man, those stats make me depressed. If they did use those stats on a gun like that, no one would use it.[/QUOTE]I think the point of that weapon is making the pyro more anti Heavy. 1. Light Heavy on fire 2. Air blast 3. Shoot him mid air with the shotgun to bring down his health 4. Axtinguish his ass
[QUOTE=Political Gamer;31917328]I think the point of that weapon is making the pyro more anti Heavy. 1. Light Heavy on fire 2. Air blast 3. Shoot him mid air with the shotgun to bring down his health 4. Axtinguish his ass[/QUOTE] But currently you can ambush a heavy and axtinguish him anyways. The shotgun doesn't provide much help, especially if it only does minicrits, but really not even minicrits because it's only 85% damage. This is why we shouldn't make stats.
[QUOTE=Kaymon;31914194]The new 1969 Spy. Comes with sapper, knife, revolver, and the critically acclaimed... [B]ENGY-VISION![/B][/QUOTE] Which you can't see shit with it
[QUOTE=StevenMundy;31917226]Hello everyone! I got requested to rather post this on the Emporium. It's a shotgun idea. And here is a video I made sloply that gives instructions about this weapon: [video=youtube;YSmmD23zc7c]http://www.youtube.com/watch?v=YSmmD23zc7c[/video] Note: There is one negative stat I forgot to add, which is "- got a smaller clip, 4 shotgunshells loaded at the time" I am soon going to draw the idea by hand, and I will post a picture when it's done. Hope you all support me, help me, and giving me more ideas. Thanks for reading[/QUOTE] Honestly, i think you should devote your time on making that shotgun fit the TF2 universe than tweaking the stats since valve will be putting in their own stats on it.
[img]http://steamcommunity.com/id/iamjethro/screenshot/594694818178645656/?[/img] And my axe. Kudos to Ducksink to teaching me the magics of sharp edges. [editline]24th August 2011[/editline] [img]http://cloud.steampowered.com/ugc/594694818178645656/B7DC6C8C71B8FC8573BC543A5E155BAB8CE252FD/[/img]
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