[QUOTE=CritNick;31927748]ARE YOU KIDDING ME, i edited my post because it showed it post double and now it's gone. WELP.
tl;dr kamina stop posting ideas until you can post right.[/QUOTE]
PErhaps I should post a link to a picture I drew of the head and neck of Elasmosaurus and see it someone wants to make a hat like that.
Plesae note the picture is fucking huge, and is bad quality because I drew it a long time ago.
[url]http://fc05.deviantart.net/fs70/f/2010/268/5/f/drawing_of_elasmosarus_by_fakepokemon64-d2zhetv.jpg[/url]
[QUOTE=Kamina;31927794]PErhaps I should post a link to a picture I drew of the head and neck of Elasmosaurus and see it someone wants to make a hat like that.
Plesae note the picture is fucking huge, and is bad quality because I drew it a long time ago.
[url]http://fc05.deviantart.net/fs70/f/2010/268/5/f/drawing_of_elasmosarus_by_fakepokemon64-d2zhetv.jpg[/url][/QUOTE] Perhaps i should note that i don't really care. One random modder that says they want to model your non-detailed drawing isn't saying much.
[QUOTE=Left_4_Pills;31927635]Speaking of things watched as a kid, has there ever been anything neat in the Small Soldiers movie worth making in TF2?
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/smaul_soldier2.jpg[/IMG][/URL][/QUOTE]watch it and tell us
[QUOTE=CritNick;31927827]Perhaps i should note that i don't really care. One random modder that says they want to model your non-detailed drawing isn't saying much.[/QUOTE]
As I said, crappy scanner, old, crappy drawing. Nowadays I'm much better with details.
[QUOTE=skern;31927776]I had posted one side of this yesterday and then I made the other side so... here it is again.
[img]http://img198.imageshack.us/img198/2485/conceptuf.png[/img]
It's a stubby little Colt .25[/QUOTE]
It makes me want to put it in a crib and rock it to bed
until I accidentally pull the trigger and shoot my foot
A texture artist is just as good as a modeler. Let's all be friends :)
[QUOTE=NeoDement;31927839]watch it and tell us[/QUOTE]
I could sit down and name tons of them, I just wanted to ask the people who have seen this movie that enjoyed it enough to have a wep made or hat.
Hmm... meh I will finish it anyway because its my 1st hat.
[IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/dc23a.png[/IMG]
[QUOTE=Kamina;31927794]PErhaps I should post a link to a picture I drew of the head and neck of Elasmosaurus and see it someone wants to make a hat like that.
Plesae note the picture is fucking huge, and is bad quality because I drew it a long time ago.
[url]http://fc05.deviantart.net/fs70/f/2010/268/5/f/drawing_of_elasmosarus_by_fakepokemon64-d2zhetv.jpg[/url][/QUOTE]
All I see is a Shlongasaurus rex
[QUOTE=Left_4_Pills;31927877]I could sit down and name tons of them, I just wanted to ask the people who have seen this movie that enjoyed it enough to have a wep made or hat.[/QUOTE]I loved it but I dunno if there's anything unique enough or that isn't too obvious a reference
[QUOTE='[Square];31927072']'The Dull Boy'[/QUOTE]
I like it.
Just need a name for the Vlad the Impaler hat and I can send it off for submission.
[QUOTE=NeoDement;31927944]I loved it but I dunno if there's anything unique enough or that isn't too obvious a reference[/QUOTE]
Fair enough, I'ma concept Michael jackson hair see if anyone likes it, be back in a jiff.
[QUOTE=Left_4_Pills;31927917]All I see is a Shlongasaurus rex[/QUOTE]
It's an Elasmosaurus. A long-necked sea reptile.
[QUOTE=Kamina;31928027]It's an Elasmosaurus. A long-necked sea reptile.[/QUOTE]
I know, that was the joke.
[QUOTE=Left_4_Pills;31928064]I know, that was the joke.[/QUOTE]
Now I have the sudden urge to draw the Demoman riding on an elasmosaurus ghost. With a sword made of obsidian and a shield of ivory. Thank you for the Pacific Eyelander idea.
Shitposts, shitposts everywhere
stop discussing your schlong dinosaur pokemon stuff here, this is a TF2 Mod Emporium.
Does anybody have any progress at all to post? ACTUAL progress?
Modeling honestly isn't that hard. Just watch some tutorials and do it yourself people.
Edit: Smashman, update the op. There's a lot of new mods.
[QUOTE=MugenOverlord;31928182]Shitposts, shitposts everywhere
stop discussing your schlong dinosaur pokemon stuff here, this is a TF2 Mod Emporium.
Does anybody have any progress at all to post? ACTUAL progress?[/QUOTE]
I'd be interested to know how much progress has been made on the Sea Monster Demoman from a while ago.
-snop-
[QUOTE=Nzdjh;31927948]I like it.
Just need a name for the Vlad the Impaler hat and I can send it off for submission.[/QUOTE]
"The Prevailing Impaling"
"The Ticked-Off Tepes"
"The Bloodbath"
(I'm particularly fond of "The Bloodbath", referring to his supposed tendency to bathe in his enemies' blood.)
Note Heavy isn't giving you a gay look, you're giving him the look. I mean look at his awesome due, this hair shall be the envy of Team Fortress 2.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/MJ_001.jpg[/IMG][/URL]
[url=http://www.mediafire.com/?4ptcr28l277wqwa][img]http://i.imgur.com/IqNhd.png[/img][/url]
Very very very very simple model, with very very very very very simple texture. Assorted lengths of wire not included.
Any way to color-code my UV not manually in blender?
[QUOTE=otterwolfy;31926395]I like the Nibblers eye thing. :O Though I don't know what kind of melee to make for the Medic. :| I know I'm making the glasses for him.
I was making progress on the Eviscerator, but then 3ds went crash and couldn't make a recovery.
[img]http://i.imgur.com/UOGOs.png[/img][/QUOTE]
This makes me really [B]really[/B] want a cheese knife for spy.
[img]http://www.silver-editions.co.uk/images/tableware/italia_cheese_knife.jpg[/img]
That would be hee-lorgeoous
[QUOTE=Nzdjh;31927948]I like it.
Just need a name for the Vlad the Impaler hat and I can send it off for submission.[/QUOTE]
Impaling Implications.
[QUOTE=TheGrayFox;31928297]"The Prevailing Impaling"
"The Ticked-Off Tepes"
"The Bloodbath"
(I'm particularly fond of "The Bloodbath", referring to his supposed tendency to bathe in his enemies' blood.)[/QUOTE]
I think you're getting Vlad mixed up with Elizabeth Bathory. She was the one that bathed in blood. Vlad was rumored to dine amongst the impaled corpses of his victims and drink their blood, but I've never heard any legends about him bathing in blood.
Also Ţepeş is pronounced as "Zeh-Pesh" so "Ticked-Off Tepes" doesn't really work for alliteration.
I derped and I am requesting help.
I seemed to have accidentally made the goggles in the heavy_model instead of its own section. will this affect how it works when I compile it? If so how do I fix it?
[IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/77341.png[/IMG][IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/05fde.png[/IMG]
[img]http://img707.imageshack.us/img707/7599/itfbr4.png[/img]
Final texture pretty much done.
[QUOTE=theharribokid;31913520]I been trying to make a new steam chat promo but it looks so out of place compared to the normal promo im not sure if it should be added or what i should change so a vote:
[URL="steam://friends/joinchat/103582791430986324"][img]http://dl.dropbox.com/u/12338304/SteamChatWIP.png[/img][/URL]
So [img]http://www.facepunch.com/fp/ratings/tick.png[/img] for it's fine, add it to OP
[img]http://www.facepunch.com/fp/ratings/cross.png[/img] for redo it to look closer to the normal promos,
[img]http://www.facepunch.com/fp/ratings/palette.png[/img] i like it but needs more work,
and [img]http://www.facepunch.com/fp/ratings/box.png[/img] for it's shit, we don't want that in the OP.
I'm off for a week so if anything need changing it'll have to wait[/QUOTE]
Its kinda lonely
[QUOTE=Jalcober;31928567]I derped and I am requesting help.
I seemed to have accidentally made the goggles in the heavy_model instead of its own section. will this affect how it works when I compile it? If so how do I fix it?
[IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/77341.png[/IMG][IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/05fde.png[/IMG][/QUOTE]
It will effect your export because it will be exporting the Heavy model along with your model. So you want to separate the mesh from the Heavy. Select your model (an easy way to do this would be to make use of the Select Linked option [ctrl-L when you've made a selection in Edit mode]) and press P, then choose "by selection"
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