• TF2 Emporium XL
    10,904 replies, posted
Damnit where do I find the c_models for the TF2 weapons? They aren't in sourcesdk_content/tf/modelsrc as far as I can tell. Any help?
[QUOTE=Elements;31968686]Damnit where do I find the c_models for the TF2 weapons? They aren't in sourcesdk_content/tf/modelsrc as far as I can tell. Any help?[/QUOTE] You need gcfscape.
[thumb]http://img832.imageshack.us/img832/8408/headlesspyro3b.png[/thumb] Oh God, I might have to abandon this project unless some form of miracle occurs. Someone help. Edit: No seriously, can anyone help me out?
[QUOTE=Constructor;31968696]You need gcfscape.[/QUOTE] I actually have gcfscape. What should I be doing with it?
[QUOTE=Elements;31968999]I actually have gcfscape. What should I be doing with it?[/QUOTE] Open the Team Fortress 2 materials .gcf located at Steam/steamapps. Most of the things youll need are in there. [editline]27th August 2011[/editline] C_models is located at the following in the .gcf tf/models/weapons/c_models hope it helps.
[QUOTE=Jetamo;31968612][IMG]http://i.imgur.com/wkP56.gif[/IMG] The Jiggle Begins![/QUOTE] Right, someone mentioned to me that it might look a bit more like a mummy and not a bandage if I put some bandages around his shoulders/neck. Should I try and do this?
[QUOTE=Frying Dutchman;31969018]Open the Team Fortress 2 materials .gcf located at Steam/steamapps. Most of the things youll need are in there. [editline]27th August 2011[/editline] C_models is located at the following in the .gcf tf/models/weapons/c_models hope it helps.[/QUOTE] Ah ha! There it is! Thanks :D
[QUOTE=Scarabix;31967940]fixed[/QUOTE]you didnt fix it
Is there a way in Blender to hide part of a model while editing another object?
[QUOTE=Jetamo;31969245]Is there a way in Blender to hide part of a model while editing another object?[/QUOTE] Move it to another layer Or select the part you don't want to work with and press h, and then alt h to return
[QUOTE=JimmyA;31967917]Sex Robot[/QUOTE] I feel, appreciated.
[QUOTE=Jetamo;31969042]Right, someone mentioned to me that it might look a bit more like a mummy and not a bandage if I put some bandages around his shoulders/neck. Should I try and do this?[/QUOTE] Dried blood on the bandages.
[img]http://speedcap.net/img/42e5fd72d16d8a025ded9c38a26bb366/0f7a0.png[/img] Gravedigger for halloween maybe?
[QUOTE=slashsnemesis;31970269]Dried blood on the bandages.[/QUOTE] Would look even more like bandages. [editline]27th August 2011[/editline] [QUOTE=Constructor;31970294]Would look even more like bandages.[/QUOTE] wait what
[QUOTE=NapyDaWise;31968396][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/63aa5.png[/IMG][/QUOTE] This + Ze Goggles = [img]http://cdn.ifanboy.com/wp-content/uploads/2011/07/Mr.-Freeze.jpg[/img] Unless you're planning on adding some red-lensed goggles as a style.
Anyone want to make [thumb]http://wapedia.mobi/thumb/4176501/en/max/470/720/MatebaAutoRevolver6in.jpg?format=jpg%2Cpng%2Cgif[/thumb] or [IMG]http://www.centerfireguns.com/images/detailed/handgun-revolver-taurus-2441139ulpss-m45410-3-ul-ch-pss.jpg[/IMG] for the spy?
[QUOTE=DoctorQ;31970308]This + Ze Goggles = [img]http://cdn.ifanboy.com/wp-content/uploads/2011/07/Mr.-Freeze.jpg[/img] Unless you're planning on adding some red-lensed goggles as a style.[/QUOTE] I'd like to put forth that the green-tinted bowl be replaced with a slightly team-colored bowl, so that I can be Mr. Freeze on Blu team. Pretty please?
[QUOTE=k2.;31970437]Anyone want to make [thumb]http://wapedia.mobi/thumb/4176501/en/max/470/720/MatebaAutoRevolver6in.jpg?format=jpg%2Cpng%2Cgif[/thumb] for the spy?[/QUOTE] This would look awesome =P Although I think when you play it in-game, it will look like a less flashy Daimondback =/
[QUOTE=Constructor;31970294]Would look even more like bandages. [editline]27th August 2011[/editline] wait what[/QUOTE] Oh. I thought he wanted to make it look more like bandages and less like a mummy.
[QUOTE=The Calzone;31970477]I'd like to put forth that the green-tinted bowl be replaced with a slightly team-colored bowl, so that I can be Mr. Freeze on Blu team. Pretty please?[/QUOTE] Although I think that would be nice, I like the color it currently is. Maybe as an alternate option.
[QUOTE=otterwolfy;31959785]The Greatest Disguise Ever [img]http://i.imgur.com/m1fqq.png[/img][/QUOTE] I know it would be pointless as the model is gone, but maybe you could make one with the cut-out png file of the original Tomislav (Black Market Brawler) that I made? Downloadable from my Dropbox? I'll put it right here. [IMG]http://dl.dropbox.com/u/37053675/Beta%20Black%20Market%20Business.png[/IMG] Edit: This the the THIRD time I've gotten to use these images in a new situation!
[QUOTE=Kaymon;31970654]I know it would be pointless as the model is gone, but maybe you could make one with the cut-out png file of the original Tomislav (Black Market Brawler) that I made? Downloadable from my Dropbox? I'll put it right here. [IMG]http://dl.dropbox.com/u/37053675/Beta%20Black%20Market%20Business.png[/IMG][/QUOTE] That could make sense, heavy gets a brand new weapon which is secretly a spy.
[QUOTE=Kaymon;31970654]I know it would be pointless as the model is gone, but maybe you could make one with the cut-out png file of the original Tomislav (Black Market Brawler) that I made? Downloadable from my Dropbox? I'll put it right here. [IMG]http://dl.dropbox.com/u/37053675/Beta%20Black%20Market%20Business.png[/IMG][/QUOTE] I liked every weapon more when they were like that.
[QUOTE=Kaymon;31970654]I know it would be pointless as the model is gone, but maybe you could make one with the cut-out png file of the original Tomislav (Black Market Brawler) that I made? Downloadable from my Dropbox? I'll put it right here. [IMG]http://dl.dropbox.com/u/37053675/Beta%20Black%20Market%20Business.png[/IMG][/QUOTE] Yknow what, I'll do that. :O Though I'm getting my internet upgraded today, so I'm not going to be doing anything with my mods until that is over (I have to get on the phone with other companies and cancel service, and help the tech out with where everything needs to go). Right now there's an error with the spiniup/firing animation, I'll post the error later, I probably messed up by taking out the barrel bone. It causes a small amount of lag when fired. Also, Minigun and Natascha don't work in first person, they work in third person, but not in first, and I DID replace their view models but it didn't do anything.
[img]http://dl.dropbox.com/u/4379567/modelling/mummyproof.PNG[/img] So yeah, should I give him some bandages like this or not.
[QUOTE=otterwolfy;31970790]Yknow what, I'll do that. :O Though I'm getting my internet upgraded today, so I'm not going to be doing anything with my mods until that is over (I have to get on the phone with other companies and cancel service, and help the tech out with where everything needs to go). Right now there's an error with the spiniup/firing animation, I'll post the error later, I probably messed up by taking out the barrel bone. It causes a small amount of lag when fired. Also, Minigun and Natascha don't work in first person, they work in third person, but not in first, and I DID replace their view models but it didn't do anything.[/QUOTE] Yay! I'm finally contributing! Bear hat is still on the way. I'm [B]heavily[/B] procrastinating. Get it?! Because the bear hat is for the Hea- Can someone shut me up?
[QUOTE=Jetamo;31970832][img]http://dl.dropbox.com/u/4379567/modelling/mummyproof.PNG[/img] So yeah, should I give him some bandages like this or not.[/QUOTE] be sure to put a little on his foot
[QUOTE=Corporal Yippie;31970911]be sure to put a little on his foot[/QUOTE] That would just make it look like toilet paper stuck to his foot after using the facilities
[QUOTE=DoctorQ;31970308]This + Ze Goggles = [img]http://cdn.ifanboy.com/wp-content/uploads/2011/07/Mr.-Freeze.jpg[/img] Unless you're planning on adding some red-lensed goggles as a style.[/QUOTE] While cool, it wouldn't look even slightly like it
Hello, Just having this strange problem where the compiled model doesn't show up in the model viewer. Has anyone else had this problem? Help Is appreciated. DETAILS: QC compiled, (all six files made with no errors) load the .mdl, blank screen/empty model viewer. Thanks, QC: [code]$cd "C:\****************************\TV\output" $modelname "player\items\pyro\tv.mdl" $model "Body" "tv.smd" $cdmaterials "\models\player\items\pyro\" $cdmaterials "" //$texturegroup skinfamilies //{ // { "models/player/items/pyro/fireman_helmet.vmt" } // { "fireman_helmet_blue.vmt" } //} $hboxset "default" $hbox 0 "bip_head" -5.625 -13.198 -4.108 5.645 0.727 6.954 // Model uses material "models/player/items/pyro/fireman_helmet.vmt" // Model uses material "fireman_helmet_blue.vmt" $surfaceprop "metal" $illumposition 3.583 0.010 78.024 $sequence idle "idle" loop fps 30.00 $collisionmodel "tv.smd" { $mass 5.0 $inertia 1.00 $damping 0.00 $rotdamping 0.00 } $jigglebone "jiggle_1" { is_flexible { yaw_stiffness 500 yaw_damping 4 pitch_stiffness 100 pitch_damping 4 angle_constraint 90 } } $jigglebone "jiggle_2" { is_flexible { yaw_stiffness 200 yaw_damping 3 pitch_stiffness 200 pitch_damping 4 angle_constraint 10 } } [/code] also during compile I got 1 warning: WARNING: @idle : bounding box out of range : -89162 -6 9999 : 10754 22 10754
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