More base colors. Yay. I suck at texturing.
[img]http://i.imgur.com/8jU7l.png[/img]
The hand has smoothing errors. :|
Wish more people would make grenade launchers and stickylaunchers for Demo.
I updated the paint fix. added some minor changes to the engie cap paint fix.
Nevermind, I got it working. I guess if you have a mask on a texture, it'll only selfillum the mask. No mask = selfillum on the whole thing.
If there is a way to have two masks on a texture, one for paints and one for selfillum, you would make my day
[url=http://www.mediafire.com/?ps9dwt4h6tdfq3c][img]http://img42.imageshack.us/img42/4240/spycoatsilhouette.png[/img][/url]
[QUOTE=mixshifter;31979777]Wish more people would make grenade launchers and stickylaunchers for Demo.[/QUOTE]
daimao and i have you covered, my friend
[QUOTE=mixshifter;31979777]Wish more people would make grenade launchers and stickylaunchers for Demo.[/QUOTE]
Well the creator of the Airborne Armaments pack made this for Demoman as a Stickybomb launcher replacement, if he made a Grenade launcher and melee weapon to the pack along with a hat I'm sure it would be a guaranteed shoe in, though maybe it'll find it's way in on it's own.
[thumb]http://www.deviantart.com/download/207960459/tf2_the_highland_howitzer_by_elbagast-d3ftbbf.png[/thumb]
Edit: He also seems to be working on a pretty awesome Engineer pack now.
[QUOTE=Void Skull;31979893]daimao and i have you covered, my friend[/QUOTE]
Oh? Demolitions pack?
[QUOTE=mixshifter;31980068]Oh? Demolitions pack?[/QUOTE]
six items in total, none of which are swords
[QUOTE=Void Skull;31980212]six items in total, none of which are swords[/QUOTE]
<3333
[editline]28th August 2011[/editline]
If it doesn't get added in-game I am burning down Valve's HQ. :t
[QUOTE=Void Skull;31980212]six items in total, none of which are swords[/QUOTE]Marvelous.
If more demolition items aren't added anytime in the near future (spanning the final two quarters of the year), I shall make it a concern of mine to send Robin, Brandon, and/or whomever else it may concern a sternly worded letter regarding this and inquire if they have any plans regarding aforementioned items. I encourage the lot of you to do the same with sternly-worded letters.
I just want a new Sticky Launcher
We lack a community made sticky launcher and I'd like to see what new sticky bomb ideas Valve has.
[img]http://img192.imageshack.us/img192/4674/qzjjcf.png[/img]
This is not my sniper rifle.
[QUOTE=Void Skull;31980212]six items in total, none of which are swords[/QUOTE]
Is one of them a kilt?
[QUOTE=Sexy Robot;31980500][img]http://img192.imageshack.us/img192/4674/qzjjcf.png[/img]
This is not my sniper rifle.[/QUOTE]
Yes it is, are you blind, Sniper?
[QUOTE=ned_ballad;31980489]I just want a new Sticky Launcher
We lack a community made sticky launcher and I'd like to see what new sticky bomb ideas Valve has.[/QUOTE]
we have a dirty sticky bomb launcher with a geiger counter thrown on and radiation seeping out of the ticking sticky bombs
will that please you
[QUOTE=Void Skull;31980566]we have a dirty sticky bomb launcher with a geiger counter thrown on and radiation seeping out of the ticking sticky bombs
will that please you[/QUOTE]
as long as it isn't a shield, then it doesn't bother me.
[QUOTE=ned_ballad;31980489]I just want a new Sticky Launcher
We lack a community made sticky launcher and I'd like to see what new sticky bomb ideas Valve has.[/QUOTE]I hope that it doesn't go the way of the Loch-n-Load. The LnL feels a little lacking in comparison to the Grenade Launcher and don't get me or anyone else here started on the faulty visuals on the thing.
A couple ideas for Halloween themed Unusual effects.
[thumb]http://i.imgur.com/edjR7.png[/thumb]
I hate how my work's internet filter blocks the images linked here, so I'm missing valuable model viewing.
:C
Scrapping my molotov cocktail for now. Probably won't be working on any big projects for a while until I get settled into college life.
[QUOTE=Dirt Bastard;31980657]I hate how my work's internet filter blocks the images linked here, so I'm missing valuable model viewing.
:C[/QUOTE]
Maybe you should be patient and wait until you get home :v:
those unusual effects are BRILLIANT.
I'd like to see rotating bones as an effect. Get it on a Pyromancer's Mask for CUBONE's HAT.
Demomelee idea: Wrecking ball. It's demolitions themed AND a melee!
[img]http://i.imgur.com/tp9f3.jpg[/img]
I thinged. Here's a scythe for Pyro.
Works for Halloween right?
I'll make some alternatives before I get to modeling this.
[i]"I'm going to get blood on my suit."[/i]
[img]http://i.imgur.com/Ha2FI.png[/img]
[img]http://i.imgur.com/ovLyX.png[/img]
[QUOTE=Void Skull;31980566]we have a dirty sticky bomb launcher with a geiger counter thrown on and radiation seeping out of the ticking sticky bombs
will that please you[/QUOTE]
Also is there a kilt?
[QUOTE=Void Skull;31975541][img]http://dl.dropbox.com/u/586461/Models/engineer-buzzkill.jpg[/img]
ladies and gentlemen, the buzzkill[/QUOTE]
for the love of god someone model it, that thing is brilliant. I will texture it if someone models/compiles it.
The Buzzkill
-Gets minicrits for 10 seconds after earning a Domination (shotgun only)
-Gets crits for 6 seconds after earning a Revenge (shotgun only)
-Lower clip size (4 shots?)/generic downside
or
-Replaces primary and melee weapon
-alt fire to swing the blade forward (the swing would have a decently-lengthed startup animation, similar to the amount of time it would take you to switch to your melee and swing, but perhaps slightly slower)
-generic downside
[QUOTE=LolzMan1325;31978086][media]http://www.youtube.com/watch?v=ZlbiM02xQZE[/media]
What in the hell happened to this?[/QUOTE]
can't see shit past all of that smoke, it looks cool but not great for gameplay.
[QUOTE=Segab;31980809][img]http://i.imgur.com/tp9f3.jpg[/img]
I thinged. Here's a scythe for Pyro.
Works for Halloween right?
I'll make some alternatives before I get to modeling this.[/QUOTE]
That looks incredibly familiar. I'm certain it has been made for Sniper already. Feel free to make one for Pyro though, I would use an Axtinguisher replacement.
[QUOTE=Void Skull;31978942][img]http://dl.dropbox.com/u/586461/Models/demoman-set-primary-take-2.jpg[/img]
redesigned the primary grenade launcher for [sp]daimao[/sp] and i's demoman set, fit to the shape of the default grenade launcher more[/QUOTE]
I dare say I like it. will the barrels revolve after each shot?
On my bear hat, I'm finally getting around to making teeth. Now, should I go for a more realistic amount of teeth? Or, since TF2 is cartoony, should I just make 2 small low-poly teeth between 2 larger fangs that are at the front edges of the upper jaw, which is all I'm modelling. (Remember, no bottom jaw.) Opinions?
Edit: How do I fix what appear to be smoothing errors.
Why did my Unusual ideas get rated late? I'm the one who suggested them before drawing them up. :v:
[QUOTE=MugenOverlord;31981034]for the love of god someone model it, that thing is brilliant. I will texture it if someone models/compiles it.[/QUOTE]
bu-but... i... want to texture it :c
thats why i make model concepts, i can texture - but i can't model
i find a modeler, then i texture it
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