[QUOTE=pogothemunty;32009679]looks like it belongs in Ratchet and Clank[/QUOTE]
Because it's a remake of the tesla claw :D
I'm not sure why but I guess i'm like the only person to use Headus UVLayout.
A friend told me about it and now all of my UVs come out in 5 minutes maximum :P
Someone should make a baked potato replacement for the sandvich.
[QUOTE=Corporal Yippie;31995560][img]http://t2.gstatic.com/images?q=tbn:ANd9GcRcpCGN3Cme9aDhSqfiDAW2HHJhuGrtqC9KFrTtlZUrX9HtuJxY[/img]
requesting; MF Doom's mask for Demo[/QUOTE]
bringing this back up if anyone's interested
[QUOTE=DohEntertainmen;31999522]Use waterlogged labcoat, might make it better.[/QUOTE]
Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img]
[QUOTE=biodude94566;32009801]Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img][/QUOTE]
Looks much better, thank you for trying. Before it just looked like cabbage or something, now it actually looks more like a dollar bill.
Now just get lodsamone on the front and you're set.
[QUOTE=biodude94566;32009801]Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img][/QUOTE]
IMO Cream Spirit would suit the rubber band.
[QUOTE=biodude94566;32009801]Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img][/QUOTE]
[url=http://dl.dropbox.com/u/9411074/MDLVIEWER_FIX.bat][img]http://dl.dropbox.com/u/9411074/promo_hwm.png[/img][/url]
Use that if your gonna' take picture with HWM.
almost 200 pages
[QUOTE=Smashman;32009254]Also, Pako. Your Bionic Behemoth doesn't show up in the Model Viewer at all.[/QUOTE]
Nor does the final submitted version. It works if you load it as a weapon, though.
[QUOTE=biodude94566;32009801]Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img][/QUOTE]
Someone on polycount made this to try out;
[img]http://cl.ly/3w2J1z0G2R2j0c1o3w1t/Mannbucks.jpg[/img]
[QUOTE=Pako;32009916]Nor does the final submitted version. It works if you load it as a weapon, though.[/QUOTE]
Can't get Shugo icons like that. Can you speak with Ronin. I heard he fixed his problem.
When he throws it, he [B][I][U]HAS[/U][/I][/B] to say a line from killing floor.
[QUOTE=Zebus;32009248]Some models are directly near the center of the grid and others are positioned on the player model
Personally i've just always left it floating in space.[/QUOTE]Near the centre of the grid is best for our poor icon makers. Also for your lighting.
[QUOTE=Raptor_S;32007639]So, about that Futurama pack someone was making...
[img]http://dl.dropbox.com/u/17625073/dumb/pyrberg.png[/img]
Woob Woob Woob?[/QUOTE]
:zoid: woobwoobwoob :zoid: --> [url]http://www.gamebanana.com/sounds/13614[/url]
[QUOTE=Zebus;32009248]Some models are directly near the center of the grid and others are positioned on the player model
Personally i've just always left it floating in space.[/QUOTE]
Always 0,0,0.
[B]No exceptions.[/B]
I build the stuff off centre, then move it to around 0,0,0.
Always forget to rotate it though.
[IMG]http://speedcap.net/img/afb0a5c0a7deb4ef3e02fd09597b44c4/4c347.png[/IMG]
[I][B]have a bite[/B][/I]
Looks tasty.
[QUOTE=Ducksink;32010169][IMG]http://gyazo.com/a053f5895d74a644c7c2c79739bc6502.png[/IMG]
[I][B]have a bite[/B][/I][/QUOTE]
Looks nice and all but gyazo.
What now
[QUOTE=biodude94566;32009801]Here you go. This also uses the desaturated colors that were suggested - I can't lighten it very well without making it look terrible.
[img]http://i.imgur.com/RwNsr.png[/img][/QUOTE]
May I suggest using this?
[img]http://angryclownent.com/wp-content/uploads/2011/03/bison-dollar.jpg[/img]
since it would go well with the team captain.
[QUOTE=Inspecter;32010273]May I suggest using this?
[img]http://angryclownent.com/wp-content/uploads/2011/03/bison-dollar.jpg[/img]
since it would go well with the team captain.[/QUOTE]
Restyled after the heavy and I'd say yes.
Can someone compile this skin ([url]http://www.gamebanana.com/skins/82851[/url]) for the Crocleather Slouch, please?
So, say I have an existing model, but the LODs in it are out of order. (the Spy's nanobalaclava, for the curious)
How do I reorder them so it doesn't turn to absolute shit from two feet away and have pointless detail from two miles?
Edit: Nevermind, figured it out.
Sent this to Valve/TNOTLU under the name "The Grim Aegis"
[img]http://i.imgur.com/trMRh.png[/img]
[QUOTE=Zannabluke;32010346]Can someone compile this skin ([url]http://www.gamebanana.com/skins/82851[/url]) for the Crocleather Slouch, please?[/QUOTE]
use mdlhexer
[B]DRINK IT IN, THAT'S HOW SODA TASTES![/B]
[img]http://dl.dropbox.com/u/5375982/sizable%20super%20soda.png[/img]
Lol, more Lobbyist stuff.
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