• TF2 Emporium XL
    10,904 replies, posted
First attempt at some TF2 retexturing, I made Heavy with Lenin style beard, hair. For all your October Revolution needs! Better pictures from TacticalBacon down below! Im most likely going to do abit of touchup on it
[QUOTE=ashton93;32058390]First attempt at some TF2 retexturing, I made Heavy with Lenin style beard, hair. For all your October Revolution needs! [img]http://steamcommunity.com/id/ashtonman/screenshot/595821443404933594.png[/img] [img]http://steamcommunity.com/id/ashtonman/screenshot/595821443404919497/?.png[/img] Im most likely going to do abit of touchup on it[/QUOTE] [thumb]http://cloud.steampowered.com/ugc/595821443404933594/254E87E2F699E35B6372988716A326AA45E1B370/[/thumb] [thumb]http://cloud.steampowered.com/ugc/595821443404919497/9780DBF6A7B6F9F3C1A36215E04EE8994FDF79A8/[/thumb] Fixed that for you.
[QUOTE=TacticalBacon;32058405][thumb]http://cloud.steampowered.com/ugc/595821443404933594/254E87E2F699E35B6372988716A326AA45E1B370/[/thumb] [thumb]http://cloud.steampowered.com/ugc/595821443404919497/9780DBF6A7B6F9F3C1A36215E04EE8994FDF79A8/[/thumb] Fixed that for you.[/QUOTE] Thanks alot, though I've already fixed it :v: I guess we have 4 pictures of it now. Ah well
I think it should be darker.
[QUOTE=GFreeman515;32058011]Can anyone show me what Spy's suit would look like if it was colored with Waterlogged Lab Coat[/QUOTE] O paintable player skins would be awesome! But then eyeraping greens and pinks... However if restrict it to team paints, it would be still awsum.
[QUOTE=majan222;32058453]O paintable player skins would be awesome! But then eyeraping greens and pinks... However if restrict it to team paints, it would be still awsum.[/QUOTE]Would make instant identification a bit difficult. We've had these 9 classes embedded into memory over the past 4 years; hats are one thing but an entire playermodel is too much, imo.
[img]http://www.abload.de/img/unbenannt-3eql2.jpg[/img]
[QUOTE=Psychopath12;32058363]Nothing should punish a player for seeking assistance from his/her team. This is the reason why afterburn doesn't spread. This is the reason that infection was obliterated from further existence.[/QUOTE] What about teammates? I would love sticking a crit on a teammate so he runs in the crowd. If he dies before I can get it to detonate, they disappear. [editline]1st September 2011[/editline] [QUOTE=murphy7;32058535][img]http://www.abload.de/img/unbenannt-3eql2.jpg[/img][/QUOTE] MURPHY! Please don't leave us again man :saddowns:
[QUOTE=Recurracy;32058538]What about teammates? I would love sticking a crit on a teammate so he runs in the crowd. If he dies before I can get it to detonate, they disappear.[/QUOTE] Encourages kamikaze play at no threat to the Demoman. I don't endorse that.
[QUOTE=Recurracy;32058538]What about teammates? I would love sticking a crit on a teammate so he runs in the crowd. If he dies before I can get it to detonate, they disappear.[/QUOTE] imagine: scot res + oblivious/ suicidal scout
[QUOTE=Psychopath12;32058589]Encourages kamikaze play at no threat to the Demoman. I don't endorse that.[/QUOTE] There's other ways to kill, all of which are so ridiculously over-the-top and hilarious. One more wouldn't hurt.
[QUOTE=Recurracy;32058743]There's other ways to kill, all of which are so ridiculously over-the-top and hilarious. One more wouldn't hurt.[/QUOTE] There's a difference between "over-the-top and hilarious" and "no risk at all to the player" You're crossing that line.
[QUOTE=Psychopath12;32058478]Would make instant identification a bit difficult. We've had these 9 classes embedded into memory over the past 4 years; hats are one thing but an entire playermodel is too much, imo.[/QUOTE] [url]http://i.imgur.com/romuQ.jpg[/url] [url]http://i.imgur.com/ad5yZ.jpg[/url] Guys help me because I don't know whether I should shoot or not...
[QUOTE=Recurracy;32058538]MURPHY! Please don't leave us again man :saddowns:[/QUOTE] okay.
[QUOTE=comet1337;32058653]imagine: scot res + oblivious/ suicidal scout[/QUOTE] BONK! [editline]1st September 2011[/editline] [QUOTE=TacticalBacon;32058081]Here's an idea for some more Halloween stuff: The Hanged Man's head as a Foster's Facade replacement. [img]http://images.wikia.com/megamitensei/images/d/df/XII.png[/img] Or maybe a Killing Hand's head. [img]http://images.wikia.com/megamitensei/images/9/96/Killing_Hand.png[/img][/QUOTE] Nah. Maya's mask all-class.
[QUOTE=Sharc;32058010]How's this? :v: [IMG]http://i.imgur.com/4YjCq.png[/IMG] Maybe the Tick'N Treat sounds better.[/QUOTE] That is exactly what I was thinking of(the picture). God I'm rubbish at drawing. :< [editline]1st September 2011[/editline] Also my idea for stats were -10% damage, but like 25% more pushing. A bit like how you can pumpkin-bomb-jump in Harvest.
[QUOTE=majan222;32058927][url]http://i.imgur.com/romuQ.jpg[/url] [url]http://i.imgur.com/ad5yZ.jpg[/url] Guys help me because I don't know whether I should shoot or not...[/QUOTE] It's not about determining which team they're on, but it certainly will look off to have their entire playermodel use a different color scheme (yet still within the confines of "red" and "blue"). Certain things look odd when they use a different hue.
[QUOTE=Jetamo;32059108]That is exactly what I was thinking of(the picture). God I'm rubbish at drawing. :< [editline]1st September 2011[/editline] Also my idea for stats were -10% damage, but like 25% more pushing. A bit like how you can pumpkin-bomb-jump in Harvest.[/QUOTE] I think weaker but a small cluster bomb effect to cover a little bit of a wider radius would be neat.
want something horrifying? [img]http://bigdvd.org/images/1246264138.jpg[/img]
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/32380.png[/img] Not finished at all, but heh, primary for the mad science engineer's pack. I think i'll call it "The Frontal Lobe" unless you can come up with a better name.
[IMG]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/67eed.png[/IMG] [IMG]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/1a484.png[/IMG]
why does it seem that spark is copying everyone?
[QUOTE=comet1337;32059697]why does it seem that spark is copying everyone?[/QUOTE] No, he has done alot of original ideas....he just never releases them v:v:v
[QUOTE=comet1337;32059697]why does it seem that spark is copying everyone?[/QUOTE] what
[QUOTE=Sparkwire;32059677][IMG]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/67eed.png[/IMG] [IMG]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/1a484.png[/IMG][/QUOTE] Any possibility of adding LoD's? It would seem like something it would need.
Its not my model...
[QUOTE=Captain Chalky;32059800]The texture looks good, but it bothers me that everything in the world of Team Fortress runs on batteries.[/QUOTE]Well they certainly aren't going to plug themselves into the wall.
[QUOTE=Captain Chalky;32059800]The texture looks good, but it bothers me that everything in the world of Team Fortress runs on batteries.[/QUOTE] What else would they run on?
[QUOTE=Sparkwire;32059762]Its not my model...[/QUOTE]I know it isn't, more directed at the creator. But regardless, it would be a nice thing to have.
Video of the Defacer in action. [video=youtube;NZgrsqnFARc]http://www.youtube.com/watch?v=NZgrsqnFARc&feature=channel_video_title[/video] Sorry for the late upload, had stuff to do.
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