• TF2 Emporium XL
    10,904 replies, posted
[QUOTE=Frying Dutchman;32061363][img]http://i.imgur.com/YTHD6.png[/img] [url=http://dl.dropbox.com/u/18271121/TF2/tf2guide.html][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/url] [url=http://www.mediafire.com/?90187ytedmv2e3e][img]http://img11.hostingpics.net/pics/186912Untitled1.png[/img][/url] [url=http://dl.dropbox.com/u/9411074/MDLVIEWER_FIX.bat][img]http://dl.dropbox.com/u/9411074/promo_hwm.png[/img][/url] [url=http://dl.dropbox.com/u/8581927/TextureArtistList.html][img]http://dl.dropbox.com/u/8581927/promo_textureartists.png[/img][/url] [url=steam://friends/joinchat/103582791430986324][img]http://i.imgur.com/ukkpC.png[/img][/url] Maybe something for next emporium to have things for modders? Could be in an expansion.[/QUOTE] I doubt that the next emporium will have that promo design though because a lot of people seem to dislike it... Also, can somebody reskin the bonk boy, atomizer, and winger to be crit a cola themed to fit with the soda popper? The wings could be team colored yellow to differentiate teams maybe?
[IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG] Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me. Also, yep, the medic biorarium looks good on engie too !
hmm I think I'd actually prefer it as a hat for engie than a misc for medic
[QUOTE=NeoDement;32062036]hmm I think I'd actually prefer it as a hat for engie than a misc for medic[/QUOTE] limited-multi-class hat, let's goooo
[QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG] Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me. Also, yep, the medic biorarium looks good on engie too ![/QUOTE] This looks fantastic. Are you planning a pack with this, the sentry, and a couple other weapons?
[QUOTE=Sharc;32058010]How's this? :v: [img]http://i.imgur.com/4YjCq.png[/img][/QUOTE] Bonuses: +30%damage done +20% blast radius +15% knock-back Downsides: +15% damage to self -no random critical hits - cannot be crit-boosted
[QUOTE=kibbleknight;32062134]Bonuses: +30%damage done +20% blast radius +15% knock-back Downsides: +15% damage to self -no random critical hits - cannot be crit-boosted[/QUOTE] Did you try to give it the stats of an exploding pumpkin?
[QUOTE=kibbleknight;32062134]Bonuses: +30%damage done +20% blast radius +15% knock-back Downsides: +15% damage to self -no random critical hits - cannot be crit-boosted[/QUOTE] That'd be pretty OP, imagine all those sticky spammers with this... :suicide:
[QUOTE=Ripper Roo;32062168]That'd be pretty OP, imagine all those sticky spammers with this... :suicide:[/QUOTE] what about this?: Bonuses: +pipe bombs explode when damaged +20% blast radius +15% knock-back Downsides: +15% damage to self -no random critical hits -cannot be crit-boosted -4 max pipe-bombs out
[QUOTE=kibbleknight;32062259]what about this?: Bonuses: +pipe bombs explode when damaged +20% blast radius +15% knock-back Downsides: +15% damage to self -no random critical hits -cannot be crit-boosted -4 max pipe-bombs out[/QUOTE] what about not suggesting stats? cause it won't make a difference if you do.
[QUOTE=Scarabix;32062115]This looks fantastic. Are you planning a pack with this, the sentry, and a couple other weapons?[/QUOTE] [sp]The little blob over the handle will be a glass that hold half of a brain.[/sp] Yep, i showed the melee's concept like 50 pages ago. I'm making a double pack : Mad scientist for both the engie and the medic. So yes, maybe i should make an engie version of the hat, like the team captain. Also i don't have any idea for an engie hat v:v:v [editline]LOOOOOOOL[/editline] Found it ! [img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/d57f1.png[/img] It'll be the agree style.
[QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG] Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me. Also, yep, the medic biorarium looks good on engie too ![/QUOTE] there's no trigger
[QUOTE=Recurracy;32062501]there's no trigger[/QUOTE] For the moment.
Any progress reports on the Shugo icon pack? Can we have like, a percentage of what's done?
[QUOTE=maxumym;32057660]Dead ringer gets too much reskins. Make some for C&D.[/QUOTE] [QUOTE=latin_geek;32057671]That's because the other watches can't be seen besides a pale outline[/QUOTE] Pretty much this. Also I prefer pocket watches :3 Some progress : [img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img] (Ok, I know the angle is bad but that's just a shitty incrust :3) Do I start UV ?
What's an incrust?
[thumb]http://dl.dropbox.com/u/32006613/Models/cocktail_4.png[/thumb] I hate transparency. :suicide: Also base colors
[QUOTE=slashsnemesis;32060296]Skin of the year 2011 [url]http://www.gamebanana.com/skins/95152[/url][/QUOTE] Reminds me of my first skin [img_thumb]http://archer.gamebanana.com/img/ss/skins/75662a.jpg[/img_thumb] Except mine had a cool custom lightwarp. [img_thumb]http://archer.gamebanana.com/img/ss/skins/75662b.jpg[/img_thumb] [QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG] Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me. Also, yep, the medic biorarium looks good on engie too ![/QUOTE] The hat makes engineer look like a hunchback. The shotgun's pump is also clipping horribly with his left hand in third person. Other than that (and the wonky AO), looks nice.
[QUOTE=Frying Dutchman;32061363][img]http://i.imgur.com/YTHD6.png[/img] [url=http://dl.dropbox.com/u/18271121/TF2/tf2guide.html][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/url] [url=http://www.mediafire.com/?90187ytedmv2e3e][img]http://img11.hostingpics.net/pics/186912Untitled1.png[/img][/url] [url=http://dl.dropbox.com/u/9411074/MDLVIEWER_FIX.bat][img]http://dl.dropbox.com/u/9411074/promo_hwm.png[/img][/url] [url=http://dl.dropbox.com/u/8581927/TextureArtistList.html][img]http://dl.dropbox.com/u/8581927/promo_textureartists.png[/img][/url] [url=steam://friends/joinchat/103582791430986324][img]http://i.imgur.com/ukkpC.png[/img][/url] Maybe something for next emporium to have things for modders? Could be in an expansion.[/QUOTE] Emporium chat isn't going to be helpful.
[QUOTE=Sparkwire;32062913]What's an incrust?[/QUOTE] Aw. Doesn't "incrustation" exist in english ? If so I'm sorry. That's when you insert a picture into another. (Not sure if I'm really clear).
[img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/93adb.png[/img] delicious blood and rust
[QUOTE=Vonwilbur;32063012][img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/93adb.png[/img] delicious blood and rust[/QUOTE] bit too much green
[QUOTE=Jalcober;32063035]bit too much green[/QUOTE] seeing as how it's a map prop, it doesn't much matter. As there will be more things around it to make it less noticeable, also it's a prop. you won't be staring at it.
[QUOTE=Jalcober;32063035]bit too much green[/QUOTE] [img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/80cd0.png[/img] Better?
Since when was blood or rust green in the first place?
aliens. also, grass stains?
[QUOTE=Cbast;32062877]Pretty much this. Also I prefer pocket watches :3 Some progress : [img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img] (Ok, I know the angle is bad but that's just a shitty incrust :3) Do I start UV ?[/QUOTE] If you release this I'm definitely using it for my dead ringer. [QUOTE=Sparkwire;32062913]What's an incrust?[/QUOTE] A technique in which a contrasting material is applied to a surface as an inlay or overlay.
[QUOTE=Psychopath12;32063183]Since when was blood or rust green in the first place?[/QUOTE] grass stains/ moss Also would a pile of chains be a good prop too?
[QUOTE=Eeshton;32063226]aliens. also, grass stains?[/QUOTE] I dunno what kind of grass [i]you're[/i] growing, but that stuff doesn't stain metal unless it's actually moss, in which case...that doesn't look very much like moss.
[QUOTE=Psychopath12;32063183]Since when was blood or rust green in the first place?[/QUOTE] Moss? [editline]1st September 2011[/editline] [QUOTE=Cbast;32062877]Pretty much this. Also I prefer pocket watches :3 Some progress : [img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img] (Ok, I know the angle is bad but that's just a shitty incrust :3) Do I start UV ?[/QUOTE] Does it say "Oh god please no more please" on the model viewer polycount?
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