[QUOTE=Frying Dutchman;32061363][img]http://i.imgur.com/YTHD6.png[/img]
[url=http://dl.dropbox.com/u/18271121/TF2/tf2guide.html][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/url]
[url=http://www.mediafire.com/?90187ytedmv2e3e][img]http://img11.hostingpics.net/pics/186912Untitled1.png[/img][/url]
[url=http://dl.dropbox.com/u/9411074/MDLVIEWER_FIX.bat][img]http://dl.dropbox.com/u/9411074/promo_hwm.png[/img][/url]
[url=http://dl.dropbox.com/u/8581927/TextureArtistList.html][img]http://dl.dropbox.com/u/8581927/promo_textureartists.png[/img][/url]
[url=steam://friends/joinchat/103582791430986324][img]http://i.imgur.com/ukkpC.png[/img][/url]
Maybe something for next emporium to have things for modders?
Could be in an expansion.[/QUOTE]
I doubt that the next emporium will have that promo design though because a lot of people seem to dislike it...
Also, can somebody reskin the bonk boy, atomizer, and winger to be crit a cola themed to fit with the soda popper? The wings could be team colored yellow to differentiate teams maybe?
[IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG]
Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me.
Also, yep, the medic biorarium looks good on engie too !
hmm I think I'd actually prefer it as a hat for engie than a misc for medic
[QUOTE=NeoDement;32062036]hmm I think I'd actually prefer it as a hat for engie than a misc for medic[/QUOTE]
limited-multi-class hat, let's goooo
[QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG]
Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me.
Also, yep, the medic biorarium looks good on engie too ![/QUOTE]
This looks fantastic. Are you planning a pack with this, the sentry, and a couple other weapons?
[QUOTE=Sharc;32058010]How's this? :v:
[img]http://i.imgur.com/4YjCq.png[/img][/QUOTE]
Bonuses:
+30%damage done
+20% blast radius
+15% knock-back
Downsides:
+15% damage to self
-no random critical hits
- cannot be crit-boosted
[QUOTE=kibbleknight;32062134]Bonuses:
+30%damage done
+20% blast radius
+15% knock-back
Downsides:
+15% damage to self
-no random critical hits
- cannot be crit-boosted[/QUOTE]
Did you try to give it the stats of an exploding pumpkin?
[QUOTE=kibbleknight;32062134]Bonuses:
+30%damage done
+20% blast radius
+15% knock-back
Downsides:
+15% damage to self
-no random critical hits
- cannot be crit-boosted[/QUOTE]
That'd be pretty OP, imagine all those sticky spammers with this... :suicide:
[QUOTE=Ripper Roo;32062168]That'd be pretty OP, imagine all those sticky spammers with this... :suicide:[/QUOTE]
what about this?:
Bonuses:
+pipe bombs explode when damaged
+20% blast radius
+15% knock-back
Downsides:
+15% damage to self
-no random critical hits
-cannot be crit-boosted
-4 max pipe-bombs out
[QUOTE=kibbleknight;32062259]what about this?:
Bonuses:
+pipe bombs explode when damaged
+20% blast radius
+15% knock-back
Downsides:
+15% damage to self
-no random critical hits
-cannot be crit-boosted
-4 max pipe-bombs out[/QUOTE]
what about not suggesting stats? cause it won't make a difference if you do.
[QUOTE=Scarabix;32062115]This looks fantastic. Are you planning a pack with this, the sentry, and a couple other weapons?[/QUOTE]
[sp]The little blob over the handle will be a glass that hold half of a brain.[/sp]
Yep, i showed the melee's concept like 50 pages ago. I'm making a double pack : Mad scientist for both the engie and the medic.
So yes, maybe i should make an engie version of the hat, like the team captain. Also i don't have any idea for an engie hat v:v:v
[editline]LOOOOOOOL[/editline]
Found it !
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/d57f1.png[/img]
It'll be the agree style.
[QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG]
Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me.
Also, yep, the medic biorarium looks good on engie too ![/QUOTE]
there's no trigger
[QUOTE=Recurracy;32062501]there's no trigger[/QUOTE]
For the moment.
Any progress reports on the Shugo icon pack? Can we have like, a percentage of what's done?
[QUOTE=maxumym;32057660]Dead ringer gets too much reskins. Make some for C&D.[/QUOTE]
[QUOTE=latin_geek;32057671]That's because the other watches can't be seen besides a pale outline[/QUOTE]
Pretty much this. Also I prefer pocket watches :3
Some progress :
[img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img]
(Ok, I know the angle is bad but that's just a shitty incrust :3)
Do I start UV ?
What's an incrust?
[thumb]http://dl.dropbox.com/u/32006613/Models/cocktail_4.png[/thumb]
I hate transparency. :suicide:
Also base colors
[QUOTE=slashsnemesis;32060296]Skin of the year 2011
[url]http://www.gamebanana.com/skins/95152[/url][/QUOTE]
Reminds me of my first skin
[img_thumb]http://archer.gamebanana.com/img/ss/skins/75662a.jpg[/img_thumb]
Except mine had a cool custom lightwarp.
[img_thumb]http://archer.gamebanana.com/img/ss/skins/75662b.jpg[/img_thumb]
[QUOTE=NapyDaWise;32062017][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/8ab91.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/a1936.png[/IMG]
Looks good, don't clip (beside the pump but i'll change it), i'm kinda proud of me.
Also, yep, the medic biorarium looks good on engie too ![/QUOTE]
The hat makes engineer look like a hunchback.
The shotgun's pump is also clipping horribly with his left hand in third person. Other than that (and the wonky AO), looks nice.
[QUOTE=Frying Dutchman;32061363][img]http://i.imgur.com/YTHD6.png[/img]
[url=http://dl.dropbox.com/u/18271121/TF2/tf2guide.html][img]http://dl.dropbox.com/u/12338304/TF2%20tutorials.png[/img][/url]
[url=http://www.mediafire.com/?90187ytedmv2e3e][img]http://img11.hostingpics.net/pics/186912Untitled1.png[/img][/url]
[url=http://dl.dropbox.com/u/9411074/MDLVIEWER_FIX.bat][img]http://dl.dropbox.com/u/9411074/promo_hwm.png[/img][/url]
[url=http://dl.dropbox.com/u/8581927/TextureArtistList.html][img]http://dl.dropbox.com/u/8581927/promo_textureartists.png[/img][/url]
[url=steam://friends/joinchat/103582791430986324][img]http://i.imgur.com/ukkpC.png[/img][/url]
Maybe something for next emporium to have things for modders?
Could be in an expansion.[/QUOTE]
Emporium chat isn't going to be helpful.
[QUOTE=Sparkwire;32062913]What's an incrust?[/QUOTE]
Aw. Doesn't "incrustation" exist in english ? If so I'm sorry. That's when you insert a picture into another. (Not sure if I'm really clear).
[img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/93adb.png[/img]
delicious blood and rust
[QUOTE=Vonwilbur;32063012][img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/93adb.png[/img]
delicious blood and rust[/QUOTE]
bit too much green
[QUOTE=Jalcober;32063035]bit too much green[/QUOTE]
seeing as how it's a map prop, it doesn't much matter. As there will be more things around it to make it less noticeable, also it's a prop. you won't be staring at it.
[QUOTE=Jalcober;32063035]bit too much green[/QUOTE]
[img]http://speedcap.net/img/5932cd9ec9948a395ca62cf5aa77198f/80cd0.png[/img]
Better?
Since when was blood or rust green in the first place?
aliens. also, grass stains?
[QUOTE=Cbast;32062877]Pretty much this. Also I prefer pocket watches :3
Some progress :
[img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img]
(Ok, I know the angle is bad but that's just a shitty incrust :3)
Do I start UV ?[/QUOTE]
If you release this I'm definitely using it for my dead ringer.
[QUOTE=Sparkwire;32062913]What's an incrust?[/QUOTE]
A technique in which a contrasting material is applied to a surface as an inlay or overlay.
[QUOTE=Psychopath12;32063183]Since when was blood or rust green in the first place?[/QUOTE]
grass stains/ moss
Also would a pile of chains be a good prop too?
[QUOTE=Eeshton;32063226]aliens. also, grass stains?[/QUOTE]
I dunno what kind of grass [i]you're[/i] growing, but that stuff doesn't stain metal unless it's actually moss, in which case...that doesn't look very much like moss.
[QUOTE=Psychopath12;32063183]Since when was blood or rust green in the first place?[/QUOTE]
Moss?
[editline]1st September 2011[/editline]
[QUOTE=Cbast;32062877]Pretty much this. Also I prefer pocket watches :3
Some progress :
[img]http://uppix.net/8/9/e/f0b994791c495198ae84f4eec808b.jpg[/img]
(Ok, I know the angle is bad but that's just a shitty incrust :3)
Do I start UV ?[/QUOTE]
Does it say "Oh god please no more please" on the model viewer polycount?
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