• TF2 Emporium XL
    10,904 replies, posted
On a side note, just model every weapon from Metro 2033, ESPECIALLY THAT GODDAMN LIGHTER
[QUOTE=Mr, Jukebox;32067399]Which class would get this gun? :v: [img]http://2.bp.blogspot.com/-F-v0Wtb0Nag/TdxbsZq6GNI/AAAAAAAAA60/kUBsgZslYJA/s1600/Metro2033revolver.jpg[/img] dat page stretch[/QUOTE] Spy. It's a revolver, isn't it? v:v:v
[QUOTE=Mr, Jukebox;32067399]Which class would get this gun? :v: [img]http://2.bp.blogspot.com/-F-v0Wtb0Nag/TdxbsZq6GNI/AAAAAAAAA60/kUBsgZslYJA/s1600/Metro2033revolver.jpg[/img] dat page stretch[/QUOTE] Sandvich.
Ok. Good base colors then? [img]http://dl.dropbox.com/u/22376999/bell6.png[/img] [QUOTE=Tylizzle;32066977]Are you using the original light warps? The immediate darkness on the large middle part looks like it's those terrible looking beta light warps.[/QUOTE] It's just the awkward shape of the model.
[img]http://cloud.steampowered.com/ugc/594695543497830273/0BE2287F5E78A644EF2FFAD29993FE69F5A44558/[/img] [img]http://cloud.steampowered.com/ugc/594695543497828242/F10A7435EE7AD5AECA99CCB1ABA32ED7F517FB33/[/img] [img]http://cloud.steampowered.com/ugc/594695543497833236/CEA54D4A8FE4644E116B690AF5084B87040E92BE/[/img] Shots in-game.
[QUOTE=Ducksink;32055857]I had 68 opened. Beat that I'm just too lazy to close them even though it makes everything really slow[/QUOTE] I restored like nine sessions before, just on a lark. It ended up being something like 135 tabs then crashed. I probably had another at least five plus sessions that could have been restored thereafter. (if you're not aware if you had a session restore that you ignored and closed FF the session restore will carry over). I was going to try again without connection so as not to overload but realized it was stupid and just started a new session.
[QUOTE=Mnemosynaut;32066427]How do I make this better? [img]http://dl.dropbox.com/u/22376999/bell3.png[/img][/QUOTE] Are you copying SVDL's sexy purple backgrounds? I didn't mean this as a bad thing :/
[QUOTE=Mnemosynaut;32067744]Ok. Good base colors then? [url]http://dl.dropbox.com/u/22376999/bell6.png[/url] ... It's just the awkward shape of the model.[/QUOTE] Try this vmt: "VertexLitGeneric" { "$basetexture" " " "$phong" "1" "$phongexponent" "25" "$phongboost" "10" "$lightwarptexture" "models\lightwarps\weapon_lightwarp" "$phongfresnelranges" "[.25 .5 1]" "halflambert" "1" "$basemapalphaphongmask" "1" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" ".175" "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } } } Copy pasta-d from one I've used. It makes smoother shading.
[QUOTE=Mr, Jukebox;32067399]Which class would get this gun? :v: [img]http://2.bp.blogspot.com/-F-v0Wtb0Nag/TdxbsZq6GNI/AAAAAAAAA60/kUBsgZslYJA/s1600/Metro2033revolver.jpg[/img] dat page stretch[/QUOTE] That would be a great Ambassador model, given its penchant for accuracy.
[thumb]http://dl.dropbox.com/u/32006613/Models/halberd2_2.png[/thumb] In-game shot after a few little tweaks to the blade and the spikes on the back. Texture time.
[B]Concessionaire's Coin Clicker [img]http://i.imgur.com/ulKqf.png[/img] Agree for - [img]http://i.imgur.com/hSSQv.png[/img] Disagree for - [img]http://i.imgur.com/5Jw8D.png[/img] Funny for - [img]http://i.imgur.com/RDfec.png[/img][/B]
[QUOTE=Jacen;32067447]Sniper I once thought about making the double barrel from Metro 2033 for the scout.[/QUOTE] Fucking ninja's. I guess I'll have to scrap mine :v
[QUOTE=Mnemosynaut;32067744]Ok. Good base colors then? [img]http://dl.dropbox.com/u/22376999/bell6.png[/img][/QUOTE]Have you thought of using an envmap on the golden parts? If it's a new bell it could look good with it, I think.
[QUOTE=DJ INC3PTI0N;32068244]Fucking ninja's. I guess I'll have to scrap mine :v[/QUOTE] I thought of that a long time ago and haven't really decided to do it. So if you want to do it, do it.
[QUOTE=Toastador;32068012]Copy pasta-d from one I've used. It makes smoother shading.[/QUOTE] It helps a little bit. Nothing really noticeable but better nonetheless. [QUOTE=biodude94566;32068261]Have you thought of using an envmap on the golden parts? If it's a new bell it could look good with it, I think.[/QUOTE] Due to the curvy geometry, the envmap shows up as a weird, spherical UFO thing that floats around the model.
wip pic [IMG]http://speedcap.net/img/8cdceca667340ecfb6362c09446e76e7/daaa4.png[/IMG]
[thumb]http://dl.dropbox.com/u/32006613/Models/halberd2_3.png[/thumb] Base colors edit: Now with more sharp edges [thumb]http://dl.dropbox.com/u/32006613/Models/halberd2_3_1.png[/thumb]
Progress! [img]http://img84.imageshack.us/img84/2227/gunw.png[/img] [Fuck that camera thing that Blender has, shit is damn near impossible to position right for a nice HQ render] Still need to add the gun barrel and related holes, as well as model up some boolets for the drum.
[QUOTE=DoctorQ;32068729]Progress! [img]http://img84.imageshack.us/img84/2227/gunw.png[/img] [Fuck that camera thing that Blender has, shit is damn near impossible to position right for a nice HQ render] Still need to add the gun barrel and related holes, as well as model up some boolets for the drum.[/QUOTE] Probably still many times better a revolver than I could do.
[QUOTE=DoctorQ;32068729]Progress! [img]snip[/img] [Fuck that camera thing that Blender has, shit is damn near impossible to position right for a nice HQ render] Still need to add the gun barrel and related holes, as well as model up some boolets for the drum.[/QUOTE] you gonna add smoothing? btw ctrl+alt+0=easy camera placement
Who wants the smd so they can fix the textures on the Bills? [IMG]http://i.imgur.com/X2t7th.jpg[/IMG]
[QUOTE=Jalcober;32068877]you gonna add smoothing? btw ctrl+alt+0=easy camera placement[/QUOTE] Yes. When I figure out how. *rummages through tutorials*
[QUOTE=DoctorQ;32068964]Yes. When I figure out how. *rummages through tutorials*[/QUOTE] smoothing is on the left side when your in edit mode
[img]http://i.imgur.com/yuaRA.png[/img] [B]WHAT EVER COULD IT BE!?[/B]
Awww ain't that a cute lil gun? [URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/gunys_001.jpg[/IMG][/URL]
That's actually really awesome.
[QUOTE=Left_4_Pills;32069383]Awww ain't that a cute lil gun? [URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/gunys_001.jpg[/IMG][/URL][/QUOTE] I might actually try and make a small rocket launcher gun based on this :O
replaces the Bison of course.
Finally bothered to finish the hat [img]http://i1008.photobucket.com/albums/af209/loneredsheep/witch_hat1.jpg[/img] [img]http://i1008.photobucket.com/albums/af209/loneredsheep/witch_hat2.jpg[/img] names? [editline]11:48[/editline] for each item
Shouldn't the rope go over the ears? :v:
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