More FPS games need the COP .357 Derringer. It's such an odd pistol.
Herp another update to the paint fix. It makes the napper's use the black texture method so no dark lines on the red and blue stripes as well as no white jaggies.
[QUOTE=Captain Chalky;32088150]Requesting the Hand of Midas to replace the Saxxy.
[IMG]http://i55.tinypic.com/xneryc.jpg[/IMG][/QUOTE]
Making it just for the Saxxy would be mostly useless though, since there are so few of them and they are no longer able to be acquired.
If it was to be hexed to several weapons, among them the Saxxy, that'd be alright. But not the Saxxy on its own.
[QUOTE=Ceiling Man;32087871]Pretty sure those are the only ones.
Oh hey, not to bother you or anything, but you said you would add an inside to the Demo-turban, how's that working out?[/QUOTE]You're right to bother me, I have a terrible memory.
[url]http://dl.dropbox.com/u/900111/shugo_hacks.rar[/url]
Took longer than I expected. I had to get rid of the AO.
[QUOTE=Captain Chalky;32088150]Requesting the Hand of Midas to replace the Saxxy.
[IMG]http://i55.tinypic.com/xneryc.jpg[/IMG][/QUOTE] Fuck yeah King of Thieves
[img]http://i.imgur.com/lo4V4.png[/img]
Whoops...
[editline]3rd September 2011[/editline]
Getting better....
[img]http://i.imgur.com/E01lx.png[/img]
[editline]3rd September 2011[/editline]
[img]http://i.imgur.com/Vb8Io.png[/img]
who would even make these conksuck lenses anyways... imigrants??
[QUOTE=Mnemosynaut;32084884]Final bell texture. Thanks to Neo and Svdl for helping with stuff.
[img]http://dl.dropbox.com/u/22376999/bell_final.png[/img]
All it needs now is a name. It was originally called the "Death Knell" but I felt that it wasn't a good fit. Any ideas?[/QUOTE]
The Bellhopper/Bellhop
[QUOTE=biodude94566;32087991]76 polies. Can always up it if smoothing doesn't make it look good.
[img]http://i.imgur.com/WXMiD.png[/img][/QUOTE]
I love you.
So I couldn't get the refract shader working. Going to talk to Sparkwire tomorrow, see if he'll send me an example vmt, or at least help me through how to write a refraction shader. In the mean time I've thrown the model onto the same vmt for the eyes of the Bionicle head, and here's the results.
Unpainted BLU:
[t]http://cloud.steampowered.com/ugc/542904147824999808/2C73EF8DE0E6D9227F1EEBDA3E97030D02BC5F7B/[/t]
Unpainted RED:
[t]http://cloud.steampowered.com/ugc/542904147825002749/29CD0354B7D37382AD6F7EEFA7EA158F35BB9527/[/t]
Team Spirit RED:
[t]http://cloud.steampowered.com/ugc/542904147825006144/196236D589B7C0806C09B770517A787689CD4932/[/t]
Pink as Hell:
[t]http://cloud.steampowered.com/ugc/542904147825017590/DC07DF208F79F759D025EF35BFDFBED0C3DC3C56/[/t]
Bitter Taste of Lime and Defeat:
[t]http://cloud.steampowered.com/ugc/542904147825022279/CC457AAF3D99838EB43951B080E97220685E1050/[/t]
Cream Spirit RED:
[t]http://cloud.steampowered.com/ugc/542904147825025957/B7D4C81726A41D792EBB63EF934A2723017FF58C/[/t]
Before you ask for BLU team colors, they don't work in itemtest for whatever reason. :/
[release][img]http://img577.imageshack.us/img577/9762/demosultanhatlarge.png[/img][/release]
Thanks to NeoDement for fixing the inside of the hat. (although you can barely notice it, it's really helpful)
Original:
[release][img]http://img199.imageshack.us/img199/1396/demosultanhatlarge1.png[/img][/release]
[QUOTE=GetGrenade;32089761][IMG]http://i.imgur.com/w7IVK.jpg[/IMG][/QUOTE]
LOL! epic! i like the frog spy
[img]http://img689.imageshack.us/img689/224/fafalmvavma0vyukutr3nfa.png[/img]
-snip-
[QUOTE=Megafanx13;32087086]I like that shotgun, bigbadrick.[/QUOTE]
I designed it. :v:
BOO!
[IMG]http://fc00.deviantart.net/fs71/f/2011/246/3/8/notlu_submissions__final_by_ducksink-d48pibu.png[/IMG]
And there we have it.
It sure has been a productive summer and i'd like to thank everyone who helped.
I just need to polish, pack up and submit now.
Amazing stuff, Ducksink. Can't wait for the Halloween update.
Those look great Ducksink. Night of the living update is looking to be even better than the medieval update. Quick question will there be a story to it like the medieval update?
[QUOTE=GetGrenade;32089761][IMG]http://i.imgur.com/w7IVK.jpg[/IMG][/QUOTE]
Dear Gods...
Thank you, GetGrenade, now I would died for a "Pet" slot in my characters...
A parrot, a snake, a frog, anything would look so cool...
Does anyone here do backpack icons?
Venomous Veil, what a nice name.
Thanks I stole it myself
[QUOTE=GetGrenade;32089761][IMG]http://i.imgur.com/w7IVK.jpg[/IMG][/QUOTE]
Styles I presume?
[QUOTE=Diwydiant;32090316]Dear Gods...
Thank you, GetGrenade, now I would died for a "Pet" slot in my characters...
A parrot, a snake, a frog, anything would look so cool...[/QUOTE]
a chameleon on spy's shoulder, a little pig in engineer's pouch
etc
[QUOTE=Ducksink;32090140]BOO!
[IMG]http://fc00.deviantart.net/fs71/f/2011/246/3/8/notlu_submissions__final_by_ducksink-d48pibu.png[/IMG]
And there we have it.
It sure has been a productive summer and i'd like to thank everyone who helped.
I just need to polish, pack up and submit now.[/QUOTE]
I already have most of these installed.
I'm the mod ninja.
[QUOTE=Corporal Yippie;32091584]a chameleon on spy's shoulder, a little pig in engineer's pouch
etc[/QUOTE]
A hummingbird darting around Scout?
I am making an attempt to make some sound fixes on each weapon as well as adding my own made ones (Such as unique Forntier Justice sound for normal and crit shot like with Diamondback) but there is one problem that I have. When i command a bot to attack me with Warrior's Spirit i can clearly hear that is using the Eviction Notice sound that i made to play it in each hit, but when I hit him i hear the K.G.B/G.R.U sound.
[QUOTE=Sparkwire;32086740][img]http://cloud.steampowered.com/ugc/577807044911640990/949687E06928514A8B9723CC8C1F6C766F1DB90F/[/img]
Release coming soon![/QUOTE]
You should make a spas without the fold.
Please? :3
Someone should make a full version of Clockwerk's helm.
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