• TF2 Emporium XL
    10,904 replies, posted
Alright, for some reason beyond me, Model Viewer crashes on startup, it gets to the window open, doesn't show the grey background, and says "hlmv.exe has stopped responding". I've tried: - Verifying the Integrity of the Cache of TF2 + Source SDK - Restarting (:V) - Refreshing Game Content - Changing Resolutions (Google led me to a thread made yesterday with the same problem and he did everything I did and someone told him to change resolutions, so I did) Any idea? Model works ingame, just would be hella easier to have Model viewer.
[QUOTE=Eeshton;32103551]Alright, for some reason beyond me, Model Viewer crashes on startup, it gets to the window open, doesn't show the grey background, and says "hlmv.exe has stopped responding". I've tried: - Verifying the Integrity of the Cache of TF2 + Source SDK - Restarting (:V) - Refreshing Game Content - Changing Resolutions (Google led me to a thread made yesterday with the same problem and he did everything I did and someone told him to change resolutions, so I did) Any idea? Model works ingame, just would be hella easier to have Model viewer.[/QUOTE] Refresh SDK content maybe?
[QUOTE=Sottalytober;32103574]Refresh SDK content maybe?[/QUOTE] [quote]Alright, for some reason beyond me, Model Viewer crashes on startup, it gets to the window open, doesn't show the grey background, and says "hlmv.exe has stopped responding". I've tried: - Verifying the Integrity of the Cache of TF2 + Source SDK - Restarting (:V) - [B]Refreshing Game Content[/B] - Changing Resolutions (Google led me to a thread made yesterday with the same problem and he did everything I did and someone told him to change resolutions, so I did) Any idea? Model works ingame, just would be hella easier to have Model viewer.[/quote]
[QUOTE=Sparkwire;32103128][IMG]http://sparkwire.thanez.net/tf2/kanopykiller/spas.png[/IMG] [editline]4th September 2011[/editline] also i am bad at cutting stuff out[/QUOTE] TF2 needed a spas 12. [editline]1[/editline] That's what that is, right? A spas 12?
[QUOTE=Eeshton;32103551]Alright, for some reason beyond me, Model Viewer crashes on startup, it gets to the window open, doesn't show the grey background, and says "hlmv.exe has stopped responding". I've tried: - Verifying the Integrity of the Cache of TF2 + Source SDK - Restarting (:V) - Refreshing Game Content - Changing Resolutions (Google led me to a thread made yesterday with the same problem and he did everything I did and someone told him to change resolutions, so I did) Any idea? Model works ingame, just would be hella easier to have Model viewer.[/QUOTE] If all else fails reinstall sdk
[Strike]i have a question about the last update, is it still possible to edit the rarity color for items or not. my customized clientscheme.res is awol and i cant seem to find it in .gcf. i usually change the unique color to a better looking yellow and the new orange for stranges is a lot better the previous color frankenHUD seems to working fine so am i just derp or has something changed[/Strike] nevermind, i derped, its sitting right where it should be in the .gcf. i guess there is going to be a FrankenHUD update incoming
Requesting shoe brush wrench
[QUOTE=Sottalytober;32103544]Scuse the stupid question, but what's the exact rescale for a texture thats in the 500s? It's been mentioned before but I forgot what it was.[/QUOTE] 512 think always powers of 2 2-4-8-16-32-64-128-256-512-1024-2048-4096
32, 64, 128, 256, 512, 1024, and 2048 are the most used if I recall correctly.
Felt really stupid when I realized I could just do 256x2 [IMG]http://i.imgur.com/6OQHH.png[/IMG]
Tried particle editing for the first time. Made a simple particle based off the Jarate drips particle, and tried to add it to my halberd. [thumb]http://dl.dropbox.com/u/32006613/Models/particles.png[/thumb] Green drips and a much much slower rate. However, they don't show up where I want them to - basically wherever one would see green acid on the halberd's "teeth" [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace.png[/thumb] And it's even worse when I taunt: [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace_1.png[/thumb] Help?
Dragon sweat is green. Tell your dragon to put deodorant or something on. And some pants, talk about indecent.
[QUOTE=Eeshton;32104273]Dragon sweat is green. Tell your dragon to put deodorant or something on. And some pants, talk about indecent.[/QUOTE] No. No more dragon talk.
[QUOTE=lemonade1950;32104305]No[/QUOTE] Oh ok, I'm sorry. Also, still need help with Source SDK, I uninstalled - reinstalled, still doesn't work, refreshed SDK content AGAIN, nothing.
[QUOTE=lemonade1950;32104305]No. No more dragon talk.[/QUOTE] rrerr
[QUOTE=biodude94566;32101844][img]http://i.imgur.com/WvIsj.png[/img] Possible backpack icon since the Refract shader doesn't work in HLMV.[/QUOTE] Hello new spray.
[QUOTE=lemonade1950;32104305]No. No more dragon talk.[/QUOTE] Why? [B]your balls getting inert?[/B] Eeshton: Re-install steeum?
I believe I said some 100 pages or so ago... [QUOTE=lemonade1950;31870599]End the dragon discussion here please...[/QUOTE]
[QUOTE=lemonade1950;32104232]Tried particle editing for the first time. Made a simple particle based off the Jarate drips particle, and tried to add it to my halberd. [thumb]http://dl.dropbox.com/u/32006613/Models/particles.png[/thumb] Green drips and a much much slower rate. However, they don't show up where I want them to - basically wherever one would see green acid on the halberd's "teeth" [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace.png[/thumb] And it's even worse when I taunt: [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace_1.png[/thumb] Help?[/QUOTE] Pretty sure that attaching particles to weapons manually usually results in a fuckton of the particle. I recall a few others trying to do that a few emporiums ago, they had no results so they had to remove the particles.
[QUOTE=Psychopath12;32104627]Pretty sure that attaching particles to weapons manually usually results in a fuckton of the particle. I recall a few others trying to do that a few emporiums ago, they had no results so they had to remove the particles.[/QUOTE] Yea I'm getting that with my molotov but at least the fire attached to the correct spot. Here it's only supposed to drip from the teeth marked in green acid, yet it drips from the whole weapon.
[B]TEASER TIME THE END OF THE LOBBYIST[/B] [img]http://i.imgur.com/wSF07.png[/img]
[QUOTE=lemonade1950;32104232]Tried particle editing for the first time. Made a simple particle based off the Jarate drips particle, and tried to add it to my halberd. [thumb]http://dl.dropbox.com/u/32006613/Models/particles.png[/thumb] Green drips and a much much slower rate. However, they don't show up where I want them to - basically wherever one would see green acid on the halberd's "teeth" [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace.png[/thumb] And it's even worse when I taunt: [thumb]http://dl.dropbox.com/u/32006613/Models/particles_wrongplace_1.png[/thumb] Help?[/QUOTE] While this isn't helpful in the least, I absolutely adore you. Out of fuckin' nowhere, you popped out and made models, textured, rigged, all that shit by yourself. That's pretty damn cool. Lemonade for Best New Modder of 2011
[QUOTE=TheFishyG;32105147]While this isn't helpful in the least, I absolutely adore you. Out of fuckin' nowhere, you popped out and made models, textured, rigged, all that shit by yourself. That's pretty damn cool. Lemonade for Best New Modder of 2011[/QUOTE] but Ronin
[QUOTE=mutated;32105300]but Ronin[/QUOTE] I KNEW somebody would say that. I was going with Ronin, but Lemonade made a player model replacement. Ronin and Lemonade for Best New Modders of 2011
[QUOTE=TheFishyG;32105334]I KNEW somebody would say that. I was going with Ronin, but Lemonade made a player model replacement. Ronin and Lemonade for Best New Modders of 2011[/QUOTE] Wait; Ronin's a new modder? :suicide:
[QUOTE=lemonade1950;32105344]Wait; Ronin's a new modder? :suicide:[/QUOTE] Well, 5 months is pretty new. Two years in and I am a skidmark in the emporium.
[QUOTE=Zebus;32105375]Well, 5 months is pretty new. Two years in and I am a skidmark in the emporium.[/QUOTE] Damn, he actually started after me. I technically started around January because I wanted to enter the Medieval update.
[QUOTE=otterwolfy;32105145][B]TEASER TIME THE END OF THE LOBBYIST[/B] [img]http://i.imgur.com/wSF07.png[/img][/QUOTE] All I could think about was this. [url]http://www.youtube.com/watch?v=IoSHmVkjmuA&feature=player_detailpage#t=85s[/url]
[img]http://screens.jessecar96.net/image.php?src=1023692981[/img] I'll just go ahead and request this for the Heavy.
[QUOTE=Colonthree;32105563][img]http://screens.jessecar96.net/image.php?src=1023692981[/img] I'll just go ahead and request this for the Heavy.[/QUOTE] Medigun.
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