[QUOTE=Bazkip;32160731]Pink as Hell looks nice on Hearts Unusuals.
But only then.
OOH, OOH! That reminds me of something I came across a while back!
[img]http://fc09.deviantart.net/fs51/i/2009/297/9/a/Death_By_Scrumpy_by_Shy_Light.jpg[/img]
[url]http://fav.me/d2c5zwk[/url]
Story that artist gave along with it:
Demo was out of ammo. Pyro was out of ammo. They were the last two Blu's standing. The Reds were closing in on their position. Between the two of them they had a lighter and some alcohol.
Improvisation is a beautiful thing.[/QUOTE]
Someone over at the tf2mods forums made a molotov cocktail already as replacement for the scouts mad milk.
[IMG]http://dl.dropbox.com/u/38415267/molotov.png[/IMG]
Something the iconheads may find interesting: [url=http://garry.tv/post/9913904875/spawnicons]Garry auto-generated angled, 512x512 icons of every single model in TF2.[/url]
[img]http://i.imgur.com/HCbXe.png[/img]
I think the Frying Pan would fit the Pyro. He even has that Chef hat and everything.
[QUOTE=The Kins;32162109]Something the iconheads may find interesting: [url=http://garry.tv/post/9913904875/spawnicons]Garry auto-generated angled, 512x512 icons of every single model in TF2.[/url]
[img]http://i.imgur.com/HCbXe.png[/img][/QUOTE]
Sexy beast
[QUOTE=Bazkip;32160731]Pink as Hell looks nice on Hearts Unusuals.
But only then.
OOH, OOH! That reminds me of something I came across a while back!
[img]http://fc09.deviantart.net/fs51/i/2009/297/9/a/Death_By_Scrumpy_by_Shy_Light.jpg[/img]
[url]http://fav.me/d2c5zwk[/url]
Story that artist gave along with it:
Demo was out of ammo. Pyro was out of ammo. They were the last two Blu's standing. The Reds were closing in on their position. Between the two of them they had a lighter and some alcohol.
Improvisation is a beautiful thing.[/QUOTE]
I smell a new pyro weapon.
[QUOTE=The Kins;32162109]Something the iconheads may find interesting: [url=http://garry.tv/post/9913904875/spawnicons]Garry auto-generated angled, 512x512 icons of every single model in TF2.[/url]
[img]http://i.imgur.com/HCbXe.png[/img][/QUOTE]
Ok, where is my Paint.NET.....
I think, we need a new iconset.
I'll do dis
[editline]7th September 2011[/editline]
oh, damnit, these items icons are awful.
No, i won't do this. No, sir
[QUOTE=blaholtzen;32160300]The creator already fixed paint for it, He showed it off on polycount.
[thumb]http://img807.imageshack.us/img807/8425/reggaelatorstyleupdate.jpg[/thumb]
also a bunch of styles[/QUOTE]
well it's not like I submitted mine not to mention with those styles it won't get in since valve's new anti-styles stance.
Also mine is supposed to be a use for now before the actual creator's gets in.
I've decided to start saving links to all the sv_pure 0 and 1 servers I find in an html link compendium... Once I get more than like 5, would anyone find it useful?
[QUOTE=The Kins;32162109]Something the iconheads may find interesting: [url=http://garry.tv/post/9913904875/spawnicons]Garry auto-generated angled, 512x512 icons of every single model in TF2.[/url]
[img]http://i.imgur.com/HCbXe.png[/img][/QUOTE]
He chose the 3 only good ones. The rest are so awful.
[QUOTE=Inspecter;32162379]well it's not like I submitted mine not to mention with those styles it won't get in since valve's new anti-styles stance.
Also mine is supposed to be a use for now before the actual creator's gets in.[/QUOTE]
people keep saying this "anti-style" stance but I haven't seen or heard anywhere where such a thing was ever said.
[QUOTE=Bryceanater;32162310]I smell a new pyro weapon.[/QUOTE]
Smells like.. victory.
[QUOTE=Bryceanater;32162310]I smell a new pyro weapon.[/QUOTE]
I thought I smelled that years ago but then... Nothing.
demo also needs his TNT cluster bomb from the beta trailer.
after being sidelined with food poisoning, i now need to read a butt-ton of pages. :(
back to work i guess
[QUOTE=Roninsmastermix;32163272]after being sidelined with food poisoning, i now need to read a butt-ton of pages. :(
back to work i guess[/QUOTE]
[QUOTE=Clovernoodle;32154788]Man, I haven't seen a Ronin update in what seems like forever. I'm going through withdrawal...[/QUOTE]
:D
Also glad you're/hope you feel/ing better!
[QUOTE=Clovernoodle;32163448]:D
Also glad you're/hope you feel/ing better![/QUOTE]
Yeah sorry about that. This thing took me out for a good 5 days. I'm never buying anything from wendy's again. :(
[QUOTE=Roninsmastermix;32163485]Yeah sorry about that. This thing took me out for a good 5 days. I'm never buying anything from wendy's again. :([/QUOTE]
cant keep a good man down.
[QUOTE=blaholtzen;32160300]The creator already fixed paint for it, He showed it off on polycount.
[thumb]http://img807.imageshack.us/img807/8425/reggaelatorstyleupdate.jpg[/thumb]
also a bunch of styles[/QUOTE]
I want them.
[B]I WANT THEM ALL[/B]
[QUOTE=blaholtzen;32160300]
[thumb]http://img807.imageshack.us/img807/8425/reggaelatorstyleupdate.jpg[/thumb]
also a bunch of styles[/QUOTE]
During the replay update, I was like, "I really need that hat", now I'm all like "take all of my money."
[url=http://rhematic.net/tf/tf2_menu_map_backgrounds.zip][IMG]http://rhematic.net/tf/FP_Promo_vOneHalf.png[/IMG][/url]
I've spent the better part of the past 2 days working on this, and I still have to do the 4:3 versions of each image. I'd still like it if anyone could give me feedback, though!
If you'd prefer to look at the images and not have to install the mod, here's a ZIP of the images I used to make each background:
[url]http://rhematic.net/tf/tf2_startup_source.zip[/url]
[QUOTE=Ragnar Homsar;32164189][url=http://rhematic.net/tf/tf2_menu_map_backgrounds.zip][IMG]http://rhematic.net/tf/FP_Promo_vOneHalf.png[/IMG][/url]
I've spent the better part of the past 2 days working on this, and I still have to do the 4:3 versions of each image. I'd still like it if anyone could give me feedback, though!
If you'd prefer to look at the images and not have to install the mod, here's a ZIP of the images I used to make each background:
[url]http://rhematic.net/tf/tf2_startup_source.zip[/url][/QUOTE]
Gorgeous. Have you considered contributing them?
[QUOTE=Ragnar Homsar;32164189][url=http://rhematic.net/tf/tf2_menu_map_backgrounds.zip][IMG]http://rhematic.net/tf/FP_Promo_vOneHalf.png[/IMG][/url]
I've spent the better part of the past 2 days working on this, and I still have to do the 4:3 versions of each image. I'd still like it if anyone could give me feedback, though!
If you'd prefer to look at the images and not have to install the mod, here's a ZIP of the images I used to make each background:
[url]http://rhematic.net/tf/tf2_startup_source.zip[/url][/QUOTE]
Are you going to do 16:10 ones as well?
[QUOTE=Scarabix;32164232]Gorgeous. Have you considered contributing them?[/QUOTE]
I would if I could figure out how to push the 100 MB ZIP containing the actual mod and the source images through the Contribute page.
[QUOTE=TacticalBacon;32164262]Are you going to do 16:10 ones as well?[/QUOTE]
The naming scheme for backgrounds goes "background_x" and "background_x_widescreen". 16:9 resolutions and 16:10 resolutions use the same files. I probably should've put down Widescreen only instead of 16:9 only, the VTFs were scaled to 2048x1024 when I put them through.
[QUOTE=DMY;32158170]I made a concept like that a while back too, with a few added bits for a little more visual interest. I'm slowly learning how to model, so I might just attempt it soon.
[img]http://dl.dropbox.com/u/9216111/TF2%20Concepts/MagicHat.jpg[/img]
Voila.[/QUOTE]
I added that to my to-do list. I will probably make it once all my TF2 things are done. I have too many side-projects that need to be done.
Concerning your learning of modeling, I wish you good luck. :wink:
[QUOTE=Ragnar Homsar;32164189][url=http://rhematic.net/tf/tf2_menu_map_backgrounds.zip][IMG]http://rhematic.net/tf/FP_Promo_vOneHalf.png[/IMG][/url]
I've spent the better part of the past 2 days working on this, and I still have to do the 4:3 versions of each image. I'd still like it if anyone could give me feedback, though!
If you'd prefer to look at the images and not have to install the mod, here's a ZIP of the images I used to make each background:
[url]http://rhematic.net/tf/tf2_startup_source.zip[/url][/QUOTE]
I think you REALLY overdone with vignetting, it takes up almost 20% of image.
[QUOTE=OxIGeZ;32164548]I think you REALLY overdone with vignetting, it takes up almost 20% of image.[/QUOTE]
or at least make it blend more.
the falloff looks a bit sharp.
[QUOTE=OxIGeZ;32164548]I think you REALLY overdone with vignetting, it takes up almost 20% of image.[/QUOTE]
[url]http://db.tt/okLVcwg[/url]
Looks fine in-game to me. Ignore the slight UI brightening, TF2 does that to me for reasons unknown.
Quick concept for a sword:
[IMG]http://dl.dropbox.com/u/21595111/Sketches/sword_concept_79.png[/IMG]
For which class should I do this?
[QUOTE=Tal;32164860]Quick concept for a sword:
[IMG]http://dl.dropbox.com/u/21595111/Sketches/sword_concept_79.png[/IMG]
For which class should I do this?[/QUOTE]
heavy.
totally.
[QUOTE=Tal;32164860]Quick concept for a sword:
[IMG]http://dl.dropbox.com/u/21595111/Sketches/sword_concept_79.png[/IMG]
For which class should I do this?[/QUOTE]
Spy, imagine stabbing.
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