• TF2 Emporium XL
    10,904 replies, posted
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[QUOTE=Sexy Robot;32168090][img]http://img163.imageshack.us/img163/3135/k3ezjr.png[/img] WIP[/QUOTE] That broomstick looks a bit like a scoped rifle.
How much Emporium we got left before someone make a new one?, I want to release 2 things and I thinking to release it in the next Emporium.
Don't worry, we'll run out of emporium soon enough
[QUOTE=The Party Spy;32168252]Why is there blood on the rips if his exposed arm is uninjured[/QUOTE] i was about to ask hecates the same thing... after he gets back online [QUOTE=E.C.S;32168309]How much Emporium we got left before someone make a new one?, I want to release 2 things and I thinking to release it in the next Emporium.[/QUOTE] i figure release it here, i think the mods are being leanient (<- dyslexia kickin in again and no autocorrect) and this being emporium 40, roman numeral XL i figure they are waiting on this one to be the biggest of all time. after this one closes i probably wont post up my zombies in progress, rather the finished ones.
[QUOTE=acfan;32168204]It's not linked correctly, could you fix it?[/QUOTE] It works for me :v:
Piss Puckarate The puck based karate, now in team colors. [img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/puckarate.png[/img] Working on a backpack icon and then I'll release, lol.
You have voted and I will do the sword for the heavy. I will start tomorrow and you will see updates soon!
[QUOTE=otterwolfy;32168715]Piss Puckarate The puck based karate, now in team colors. [img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/puckarate.png[/img] Working on a backpack icon and then I'll release, lol.[/QUOTE] Wait it's a hockey puck? I thought it was suppose to be one of those urnial mints.
[QUOTE=otterwolfy;32168715]Piss Puckarate The puck based karate, now in team colors. [img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/puckarate.png[/img] Working on a backpack icon and then I'll release, lol.[/QUOTE] i think it needs to be smoothed differently, no sharp edges (except for the lettering) and i think it needs an AO map
[QUOTE=Left_4_Pills;32168803]Wait it's a hockey puck? I thought it was suppose to be one of those urnial mints.[/QUOTE] It is a urinal cake. :V I just called it a Piss Puck for alliteration lol. "Urinal deodorizer blocks, also often called urinal cakes, urinal mints, or urinal pucks" So I guess I have to ask what I should call it then? :V [QUOTE=Insaneicide;32168878]i think it needs to be smoothed differently, no sharp edges (except for the lettering) and i think it needs an AO map[/QUOTE] Also, it has shadow mapping on it already. I tried smoothing, but it wouldn't smooth anything, it kept everything as is with whatever setting I had it on. This is the texture. [img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/urinalcaketexture.png[/img]
[QUOTE=dire_luck;32168262][img]http://www.facepunch.com/fp/emoot/frog.gif[/img][/QUOTE] [media]http://www.youtube.com/watch?v=S3EyZWuwwMA&feature=related[/media]
[QUOTE=The Party Spy;32168252]Why is there blood on the rips if his exposed arm is uninjured[/QUOTE] Medigun. :v:
[QUOTE=C4rnage;32168194]why not combine both?[/QUOTE] [IMG]http://img99.imageshack.us/img99/3936/genius.gif[/IMG] Seriously though,it sounds like a great idea! [QUOTE=dire_luck;32168262][img]http://www.facepunch.com/fp/emoot/frog.gif[/img][/QUOTE] That doesn't even make sense.
XL is 40? I just thought it meant it was a big emporium... man I'm dumb.
Gas anyone ? [IMG]http://img11.hostingpics.net/pics/412738Untitled1.png[/IMG]
[QUOTE=NassimO PotatO;32169445]Gas anyone ? [IMG]http://img11.hostingpics.net/pics/412738Untitled1.png[/IMG][/QUOTE] I wish I could get gas from back then for now. :v:
[QUOTE=pogothemunty;32169418]XL is 40? I just thought it meant it was a big emporium... man I'm dumb.[/QUOTE] Considering it has two extensions, it could technically mean both. I don't think Smashman planned for it to be a particularly big emporium when he was naming it though.
[QUOTE=Zadrave;32169606]I wish I could get gas from back then for now. :v:[/QUOTE] It would most likely be leaded. I dunno anything about cars but if it says "unleaded only" as 99% of commercial vehicles seem to I wouldn't necessarily recommend it.
[media]http://www.youtube.com/watch?v=ZU2ZRICjWRc[/media] Added the 3rd progress video. (I don't know why i didn't made a vid about the volume change :U )
[img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/0d648.png[/img] [img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/600ba.png[/img] [img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/d4827.png[/img] Made it paintable and submitted it.
[QUOTE=KenjiKusanagi;32169897][media]http://www.youtube.com/watch?v=ZU2ZRICjWRc[/media] Added the 3rd progress video. (I don't know why i didn't made a vid about the volume change :U )[/QUOTE] all of these are great except the caber. It should use standard kukri sounds (it's made of metal, and it has sharp edges when exploded)
[QUOTE=NassimO PotatO;32169445]Gas anyone ? [IMG]http://img11.hostingpics.net/pics/412738Untitled1.png[/IMG][/QUOTE] GASMAN.
[QUOTE=Sparkwire;32170004][img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/0d648.png[/img] [img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/600ba.png[/img] [img]http://speedcap.net/img/a659862bb30a85b02d30e0865505138e/d4827.png[/img] Made it paintable and submitted it.[/QUOTE] Nope, I'm pai.
[QUOTE=KenjiKusanagi;32169897][media]http://www.youtube.com/watch?v=ZU2ZRICjWRc[/media] Added the 3rd progress video. (I don't know why i didn't made a vid about the volume change :U )[/QUOTE] Fists of Steel sound like they're made out of tin. Needs a stronger, thicker sound.
[QUOTE=NassimO PotatO;32169445]Gas anyone ? [IMG]http://img11.hostingpics.net/pics/412738Untitled1.png[/IMG][/QUOTE] Oh, i think i've figured out what this is for, is this for E-Arkham's map cp_atomicsands?
[QUOTE=otterwolfy;32168906]It Also, it has shadow mapping on it already. I tried smoothing, but it wouldn't smooth anything, it kept everything as is with whatever setting I had it on. This is the texture. [img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/urinalcaketexture.png[/img][/QUOTE] aah, then i see your problems 1. your uv map is top down of the whole cake with the side as the only "rasied" part that has its own uv so the inner sides of the cake probably have stretching on the model, causing the ao map to be inaccurate and problematic 2. you might have to re-weld your verts sometimes smoothing gets screwed that way
Im tempted [quote][URL=http://imgur.com/z6rwj][IMG]http://i.imgur.com/z6rwj.jpg[/IMG][/URL][/quote]
[QUOTE=Insaneicide;32170538]aah, then i see your problems 1. your uv map is top down of the whole cake with the side as the only "rasied" part that has its own uv 2. you might have to re-weld your verts sometimes smoothing gets screwed that way[/QUOTE] Yeah, I purposely made the mapping like that, because otherwise I'd have TONS UPON TONS of tiny parts to texture instead of one piece. Even though it's a simple texture, I'd rather not have to deal with a thousand tiny parts. And reweld? I didn't weld anything. :V I just use attach under the edit mesh menu. Anyways... [url=http://www.mediafire.com/?uj782zzyoxv12nj][img]http://i55.photobucket.com/albums/g132/woLFy_TaiL/pisspuckpromo.png[/img][/url]
[img]http://smylodon.tfportal.de/hellhound.jpg[/img] "Double gun, double fun!" My entry to close my halloween pack for the Halloween update, this flamethrower, with the hat and that sickle. Pyro's from hell. But i cant fix two things, the pilot light and if's there a way to duplicate the flamethrower muzzle. Also, thanks to people who helped me. :)
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