[QUOTE=Szraneraxtq;32187325][img]http://img13.imageshack.us/img13/4292/imadeitbetter.png[/img]
Better?[/QUOTE]
you could increase the cartoony feel of TF2, and make the cloud out of polies?
[QUOTE=ScreamingGerbil;32187505]Awh man you should have sent it in to the night of the living update :O[/QUOTE]
I asked Mnemo, he said "No we have too many submissions".
don't take him seriously
[QUOTE=LilRobot;32187573]you could increase the cartoony feel of TF2, and make the cloud out of polies?[/QUOTE]Well there's a problem with that, I haven't animated for the Source engine, and it's a bit late to add onto the model.
[QUOTE=Hideous_;32187395][url=http://dl.dropbox.com/u/525494/The%20Gravedigger.zip][IMG]http://i.imgur.com/OQfIG.png[/IMG][/url][/QUOTE]
gotta get a beel's hat now
[QUOTE=Szraneraxtq;32187888]Well there's a problem with that, I haven't animated for the Source engine, and it's a bit late to add onto the model.[/QUOTE]
eh, good point.
also, you should completely remove the tracks and think of something new. maybe an invisible track, or a cloud trail that it follows?
[QUOTE=Mr. Tinder;32185393]
[img]http://i.imgur.com/qrInu.png[/img][/QUOTE]
It makes me sad to see you're not using my paint fix on the napper's other then that nice misc.
[QUOTE=Szraneraxtq;32187888]Well there's a problem with that, I haven't animated for the Source engine, and it's a bit late to add onto the model.[/QUOTE]
I much prefer the particle effect.
[QUOTE=LilRobot;32188042]eh, good point.
also, you should completely remove the tracks and think of something new. maybe an invisible track, or a cloud trail that it follows?[/QUOTE]
replace it with this
[img]http://www.chinadaily.com.cn/english/doc/2004-10/25/xin_031001251535640270644.jpg[/img]
and there is fog and creepy noises in it, and the pumpkin payload floats into of it. Also, send me the model and i'll make you a floaty animation.
[QUOTE=Theobromine F.;32179594]mat_vsync "0" disables vertical sync[/QUOTE]
Why are you disabling Vertical Sync
[img]http://dl.dropbox.com/u/19306897/wakkawakk.jpg[/img]
Blue + red. I'm thinking it's going to cause some readability problems since the blue one sinks into the Medic's coat more, while the red one stands out.
SO VOTIN' TIME
[img]http://www.facepunch.com/fp/ratings/cross.png[/img] - Change red's colours to suit blue's style
[img]http://www.facepunch.com/fp/ratings/tick.png[/img] - Change blue's colours to match red's style
[img]http://www.facepunch.com/fp/ratings/rainbow.png[/img] - Keep as is
[IMG]http://i.imgur.com/7HgEq.png[/IMG]
[QUOTE=Ducksink;32188374][IMG]http://i.imgur.com/7HgEq.png[/IMG][/QUOTE]
You need styles for that weapon that add attachables like on real action figures.
Action Hale needs an attachable crying shark that goes in his kung fu grip, and he definitely needs a notorized certificate of an enemy's nonexistence.
Great work though!
Also, Action Hale, that name is gold. Use it.
[QUOTE=Ducksink;32188374][IMG]http://i.imgur.com/7HgEq.png[/IMG][/QUOTE]
Like I said in chat, needs more chest hair.
[QUOTE=Kaymon;32188433]You need styles for that weapon that add attachables like on real action figures.
Action Hale needs an attachable crying shark that goes in his kung fu grip, and he definitely needs a notorized certificate of an enemy's nonexistence.
Great work though![/QUOTE]
What would be incredible is if it got in game and you had to find each of the attachable accessories in order to use them as styles. If they were rare though.
Adjusted the texture so its paintable. Plus team colored by default. Quite a bit brighter than what I had before but now it doesn't blend in with the Pyro's mask as much.
[img]http://i.imgur.com/kSgnm.png[/img]
[img]http://i.imgur.com/EI1eZ.png[/img]
how about a style that lets you paint the threads instead?
[QUOTE=Mr. Tinder;32188551]Adjusted the texture so its paintable. Plus team colored by default. Quite a bit brighter than what I had before but now it doesn't blend in with the Pyro's mask as much.
[img]http://i.imgur.com/kSgnm.png[/img]
[img]http://i.imgur.com/EI1eZ.png[/img][/QUOTE]
Make a style so that the laces are painted instead
Textures dones !
[IMG]http://img11.hostingpics.net/pics/208977Untitled1.png[/IMG]
[IMG]http://img11.hostingpics.net/pics/402990Untitled2.png[/IMG]
[QUOTE=Ducksink;32188374][IMG]http://i.imgur.com/7HgEq.png[/IMG][/QUOTE]
Let's hope it's not paintable. Otherwise with a dabble of Australium Gold...
[QUOTE=Clovernoodle;32188658]Let's hope it's not paintable. Otherwise with a dabble of Australium Gold...[/QUOTE]
weapons aren't paintable
[QUOTE=Clovernoodle;32188658]Let's hope it's not paintable. Otherwise with a dabble of Australium Gold...[/QUOTE]Saxxy 4 all is a terrible, terrible thing.
[QUOTE=Clovernoodle;32188702][i]yet...?[/i][/QUOTE]
They said they won't
[QUOTE=Urser;32188352][img]http://dl.dropbox.com/u/19306897/wakkawakk.jpg[/img]
Blue + red. I'm thinking it's going to cause some readability problems since the blue one sinks into the Medic's coat more, while the red one stands out.
SO VOTIN' TIME
[img]http://www.facepunch.com/fp/ratings/cross.png[/img] - Change red's colours to suit blue's style
[img]http://www.facepunch.com/fp/ratings/tick.png[/img] - Change blue's colours to match red's style
[img]http://www.facepunch.com/fp/ratings/rainbow.png[/img] - Keep as is[/QUOTE]
[IMG]http://i.imgur.com/C2gnk.png[/IMG]
A suggestion.
Yay, my 2 weeks vacation started today!
Im going to try to continue with my Portal Buff Banner tomorrow.
If I manage to make words shaped like a half-circle....
[QUOTE=Ducksink;32188374][IMG]http://i.imgur.com/7HgEq.png[/IMG][/QUOTE]
Make him wear whatever hat you have equipped as a soldier.
[QUOTE=Ducksink;32188374][IMG]http://i.imgur.com/7HgEq.png[/IMG][/QUOTE]
You better make his arm jiggleboned so that he can KARATE CHOP his enemies
[QUOTE=NassimO PotatO;32188656]Textures dones !
[IMG]http://img11.hostingpics.net/pics/208977Untitled1.png[/IMG]
[IMG]http://img11.hostingpics.net/pics/402990Untitled2.png[/IMG][/QUOTE]
That fits the artstyle so well, I wouldn't be surprised if you suddenly said it was in TF2 since release.