[QUOTE=bigbadrick;31677759][url=http://www.gamebanana.com/skins/110778][img]http://dl.dropbox.com/u/25867270/halloween/promo_new.png[/img][/url][/QUOTE]
It doesn't say what it replaces, therefore not a valid mod.
ugh pageking
[img]http://gyazo.com/95d8e66a4ec2329fbb52099e3d8dcd63.png[/img]
Still working on it, got rid of 2 errors
[url=http://www.mediafire.com/?zba6gryhal7xakp] [img]http://i.imgur.com/aLrO3.png[/img][/url]
Now in Promo format. You can add it to the OP if you like.
[QUOTE=Eeshton;31677776]It doesn't say what it replaces, therefore not a valid mod.[/QUOTE]
It obviously replaces the cheater's lament.
[QUOTE=Eeshton;31677776]It doesn't say what it replaces, therefore not a valid mod.[/QUOTE]
uhmm... I dont even know where to start with you.
most alabasters wont see that when you hit the damn thing it takes you to a page with all that info.
[QUOTE=Mega Tuna;31677808]uhmm... I dont even know where to start with you.[/QUOTE]
I was joking wow
[QUOTE=Man in the Moon;31677352][img]http://theplanetd.com/wp-content/uploads/2010/06/pringles.jpg[/img][/QUOTE]
Damnit. Now I gotta run to the store and buy some of these, you made me hungry.
Idea for the Halloween update: A style for the Troublemaker's Tossle Cap based on this hat:
[img]http://www.horror-movies.ca/AdvHTML_Upload/zombiehat1.jpg[/img]
[QUOTE=Eeshton;31677867]I was joking wow[/QUOTE]
Hurp way to over react to a scout quote.
[QUOTE=Mega Tuna;31677905]Hurp way to over react to a scout quote.[/QUOTE]
How is saying "wow" overreacting? Plus you rated me dumb I would think you're being serious, I've seen people not see through more obvious jokes.
[img]http://gyazo.com/5d5d70c288350a0dc49d3bec7c491bc6.png[/img]
I think I fixed whatever smoothing problems there may be, I actually have to thank you Spark, I wanted to fix those two cut off on the shading but never got around to it.
That trigger guard is way too thick.
[QUOTE=bigbadrick;31677987]That trigger guard is way too thick.[/QUOTE]
[img]http://gyazo.com/9f9d8677117d070cc4569aa3950bda9d.png[/img]
Thanks didnt catch that when i scaled it
I mean his finger should be able to fit into it
[img]http://dl.dropbox.com/u/25867270/halloween/shotgun.png[/img]
[img]http://dl.dropbox.com/u/25867270/halloween/shotgun_2.png[/img]
This is the revolver shotgun (not dead)
Ignoring previous statements by some non-desirable people...
Has any one made a hacksaw repacement for the bonesaw?
[editline]11th August 2011[/editline]
[QUOTE=bigbadrick;31678122]I mean his finger should be able to fit into it
[/QUOTE]
THATS WHAT SHE SAID! WHOOO!!!!
[B][url=http://wiki.teamfortress.com/w/images/d/da/Medic_helpme02.wav]I need some help, guys![/url][/B]
I'm trying to get my first model ingame, but it just isn't working, plain and simple.
I made Rayman's shoes to replace the Essential Accessories. The texture is teamcolored, and I made the model in 3DS Max.
[img]http://gyazo.com/6776ed88559b64b4581baf09795c958a.png[/img]
I rigged the shoes to the foot, toe, and toe_end bones, and then exported to .smd
[img]http://gyazo.com/2460ba3f9afabcbae75d76727fe937a7.png[/img]
I tried to follow Mnemo's instructions as far as creating files.
[img]http://gyazo.com/18ecc54fb243803e01fb82e9bf4aa218.png[/img]
Here's my .qc
[code]$cd "C:\Program Files (x86)\steam\steamapps\corndogninja\team fortress 2\tf\models\player\items\scout"
$modelname "player\items\scout\raymanshoe.mdl"
$includemodel "player\items\raymanshoe.mdl"
$model "Body" "raymanshoes.smd"
$cdmaterials "\models\player\items\scout\"
$texturegroup skinfamilies {{"materials\models\player\items\scout\raymanshoe_red.vmt"}{"raymanshoe_blu.vmt"}}
$hboxset "default"
$hbox 0 "bip_foot_L"
$hbox 0 "bip_toe_L"
$hbox 0 "bip_toeEnd_L"
$hbox 0 "bip_foot_R"
$hbox 0 "bip_toe_R"
$hbox 0 "bip_toeEnd_R"
// Model uses material "materials\models\player\items\scout\raymanshoe_red.vmt"
// Model uses material "raymanshoe_blu.vmt"
$surfaceprop "wood"
$illumposition 0.349 0.000 80.672
$sequence idle "idle" fps 30.00[/code]
But, nothing's working. I can't get it to show up in itemtest, let alone ingame. I've been working on this for days without any success, and I've posted questions before without answers. Please, [I]please,[/I] give me a hand here?
[QUOTE=Eeshton;31678347]Is it real or just a photoshop?[/QUOTE]
[url]http://www.tf2mods.net/mod.php?id=201[/url]
[QUOTE=ZK425akaR15;31678421][url]http://www.tf2mods.net/mod.php?id=201[/url][/QUOTE]
I think he means the new RED/BLU skins.
[QUOTE=Megafanx13;31678471]I think he means the new RED/BLU skins.[/QUOTE]
Clearly he's talking about the pistol.
[QUOTE=Mega Tuna;31678492]Clearly he's talking about the pistol.[/QUOTE]
2 whole shades grayer!
[QUOTE=Corndog Ninja;31678237][B][url=http://wiki.teamfortress.com/w/images/d/da/Medic_helpme02.wav]I need some help, guys![/url][/B]
I'm trying to get my first model ingame, but it just isn't working, plain and simple.
I made Rayman's shoes to replace the Essential Accessories. The texture is teamcolored, and I made the model in 3DS Max.
[img]http://gyazo.com/6776ed88559b64b4581baf09795c958a.png[/img]
I rigged the shoes to the foot, toe, and toe_end bones, and then exported to .smd
[img]http://gyazo.com/2460ba3f9afabcbae75d76727fe937a7.png[/img]
I tried to follow Mnemo's instructions as far as creating files.
[img]http://gyazo.com/18ecc54fb243803e01fb82e9bf4aa218.png[/img]
Here's my .qc
[code]$cd "C:\Program Files (x86)\steam\steamapps\corndogninja\team fortress 2\tf\models\player\items\scout"
$modelname "player\items\scout\raymanshoe.mdl"
$includemodel "player\items\raymanshoe.mdl"
$model "Body" "raymanshoes.smd"
$cdmaterials "\models\player\items\scout\"
$texturegroup skinfamilies {{"materials\models\player\items\scout\raymanshoe_red.vmt"}{"raymanshoe_blu.vmt"}}
$hboxset "default"
$hbox 0 "bip_foot_L"
$hbox 0 "bip_toe_L"
$hbox 0 "bip_toeEnd_L"
$hbox 0 "bip_foot_R"
$hbox 0 "bip_toe_R"
$hbox 0 "bip_toeEnd_R"
// Model uses material "materials\models\player\items\scout\raymanshoe_red.vmt"
// Model uses material "raymanshoe_blu.vmt"
$surfaceprop "wood"
$illumposition 0.349 0.000 80.672
$sequence idle "idle" fps 30.00[/code]
But, nothing's working. I can't get it to show up in itemtest, let alone ingame. I've been working on this for days without any success, and I've posted questions before without answers. Please, [I]please,[/I] give me a hand here?[/QUOTE]Holy shit, floating bodies :D
[QUOTE=Eeshton;31678347]Is it real or just a photoshop?[/QUOTE]
real reskin, still gotta do the view, fiddle with the phongmask and fix the uber textures
Hey, did anyone make that cowboys & aliens gauntlet?
Anyone think they can get this going as a all class hat? :v:
[img]http://chzgifs.files.wordpress.com/2011/08/being-a-kid-was-fun.gif[/img]
[QUOTE=Hatboyrcks;31678881]Anyone think they can get this going as a all class hat? :v:
[img]http://chzgifs.files.wordpress.com/2011/08/being-a-kid-was-fun.gif[/img][/QUOTE]
Whizz whizz it's time to whazz.
[QUOTE=bigbadrick;31678122]I mean his finger should be able to fit into it
[img]http://dl.dropbox.com/u/25867270/halloween/shotgun.png[/img]
[img]http://dl.dropbox.com/u/25867270/halloween/shotgun_2.png[/img]
This is the revolver shotgun (not dead)[/QUOTE]
That is some sexy shit. But how will you reload that?
Also, will it have a scout option? if not, MAKE ONE.
[sp]Please <3[/sp]
Colored version
[img]http://i.imgur.com/Io754.png[/img]
[QUOTE=Sharc;31679067]Colored version
[img]http://i.imgur.com/Io754.png[/img][/QUOTE]
I've always liked your coloring style.
[QUOTE=bigbadrick;31677759][url=http://www.gamebanana.com/skins/110778][img]http://dl.dropbox.com/u/25867270/halloween/promo_new.png[/img][/url][/QUOTE]
could we get a few screenshots of this ingame? both styles of course
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