• TF2 Emporium XL
    10,904 replies, posted
[QUOTE=FreaXx;31631257]Maybe add some randow straw pointing out of that.[/QUOTE] (thx for the idea) since gifs don't work for me: [video=youtube;FPccMpqBybo]http://www.youtube.com/watch?v=FPccMpqBybo[/video]
[img]http://i54.tinypic.com/axk3ti.jpg[/img] This goes to show that i don't listen to all of you. Joking aside, i didn't have the time to make another model so i just winged this one out.
I'm thinking of doing something Evil Dead 2 related, anyone got any ideas?
[QUOTE=ScottishCyclops;31632019]What....is this?[/QUOTE] A robot monster, apparently [t]http://www.badmovies.org/movies/robotmonster/robotmonster5.jpg[/t] Haven't added the antennas yet
[img]http://dl.dropbox.com/u/586461/Models/pyro-centennial-light.png[/img] i'm full of goddamn concept art if anyone wants to model anything i draw, i'll texture it that's the law.
[QUOTE=zombays;31632719]I'm thinking of doing something Evil Dead 2 related, anyone got any ideas?[/QUOTE] Posted in last Emporium. How about an Evil Dead set for Engie? "The Boomstick" Sawn Off Double Barrel with clearly seen chainsaw marks at end and covered in blood "Ash's Attraction" Messy short black dirty hair "Medieval Mechanics" Army of Darkness Gauntlet "Deadite Damage" Ripped shirt underneath showing all of his other arm "NecronomiController" Book of the Dead PDA's
If this whole Halloween update goes through and someone actually does the werewolf boss, make werewolf claws for heavy. Demoman got the axe for the last boss. :(
[QUOTE=Roninsmastermix;31632565][img]http://i54.tinypic.com/axk3ti.jpg[/img] This goes to show that i don't listen to all of you. Joking aside, i didn't have the time to make another model so i just winged this one out.[/QUOTE] As it's the Commando pack, i suggest the FT to me sleek and neat, with visible mechanic connections (gas tank really exists and is plugged realistically), to catch the feel of precise killmachine. Original FT is just a primitive huge-scale lighter, homemade from junk.
I was thinking of making a Metro 2033 themed skin other than my Ranger gas mask. Any ideas?
I tried to edit the Summer Shades to make the frames darker, and it worked, but it made the model very shiny: [img]http://i.imgur.com/uk8Q1.png[/img] Can any more experienced texturer help me out here?
[QUOTE=DoctorQ;31631570]Reposting prior ideas due to new thread Up first for the Halloween Theme: A Headless Horseless Horsemann's Headtaker for the Pyro [img]http://img703.imageshack.us/img703/5552/thhw.png[/img] I have zero modeling experience, so anyone who fancies them is free to try to model them if they wish.[/QUOTE] I can try this. I can't guarantee it will turn out good though.
[quote] Simple request time! Could someone please reskin the Anger so that the team colors are on the mask part, and the hood is either the mask's original brown or the color of sniper's vest? Thanks! [/quote] Reposting. [editline]9th August 2011[/editline] [quote] Simple request time! Could someone please reskin the Anger so that the team colors are on the mask part, and the hood is either the mask's original brown or the color of sniper's vest? Thanks! [/quote] Reposting.
[QUOTE=Megafanx13;31632912]I tried to edit the Summer Shades to make the frames darker, and it worked, but it made the model very shiny: [img]http://i.imgur.com/uk8Q1.png[/img] Can any more experienced texturer help me out here?[/QUOTE] You need to add an alpha channel to the texture. Black = Maximum dull and not shiny, White = Maximum Shiny.
How is this for a first model? I decided to do something since Halloween isn't too far away. I'm sure the Witch hat idea has been done a thousand times over though :v: Smooth shading [img]http://gyazo.com/207029836b46919b48e64eb01194d53a.png[/img] Flat Shading [img]http://gyazo.com/c17af21b55f452024ca826305de23fe6.png[/img]
Something like this as a boss would be cooler than a werewolf in my opinion. It could use Spy's wireframe. The revolver would even make a neat cosmetic unlock for a Spy revolver like the HHHH was for the Eyelander. [img]http://fc06.deviantart.net/fs71/i/2009/355/8/7/Sombrero_by_UmbrellaFrog.jpg[/img]
Some ideas that I would really like to see made for the NIGHT OF THE LIVING UPDATE. Left_4_Pills' Edgar Allen Poe set. [thumb]http://filesmelt.com/dl/Edgar_001.jpg[/thumb] Some kind of Haunted Sandvich. [thumb]http://ih3.redbubble.net/work.2706392.2.sticker,375x360.ghost-sandwich-v1.png[/thumb] Skeleton Hand as a Gunslinger replacement. [thumb]http://www.independentdesign.ca/images/dpic1.jpg[/thumb]
Just posting these in this new Emporium. Feel free to give em a go. [IMG]http://i25.photobucket.com/albums/c62/Alistair555/tf2-Engie-Greasyslickback-1.jpg[/IMG] [IMG]http://i25.photobucket.com/albums/c62/Alistair555/tf2-pyro-masks.jpg[/IMG]
[QUOTE=Jacen;31633055]You need to add an alpha channel to the texture. Black = Maximum dull and not shiny, White = Maximum Shiny.[/QUOTE] And how might I do that?
I dunno if it's Halloween-ish enough, but how about a ski mask for Spy? [img]http://giving.typepad.com/photos/scenes_of_wealth_bondage/ski-mask.jpg[/img]
[QUOTE=Megafanx13;31633250]And how might I do that?[/QUOTE] What image editing program are you using? I really want to make something for Halloween but I just can't think of anything. I can't personally think of my skull mask for the pyro as that much of an effort since it came as an afterthought to my Death Korps of Krieg pyro hat. And even then I didn't even think about releasing only the skull until it was requested.
[QUOTE=UberMunchkin;31633265]Ok, I can't do 3d concepts, but this is my attempt: [h2]The Cornetto and Shortcut pack[/h2] [sp]For the Halloween Update[/sp] [IMG]http://horobox.reager.org/u/Ubermunchkin_1312998513.png[/IMG] Cosmetic - Terror filled Tie Description - I'm the fucking king of the zombies (Basically, a striped tie used as a sweat/head-band) Weapon - The Cocked-up cricket bat Description - Broken cricket bat with blood on it, replaces the Tribalman's Shiv [sp]All items here are reverences to Shaun of the dead[/sp][/QUOTE] Would be better with a little nametag on top of a pocket with a bit of blood on it [editline]9th August 2011[/editline] [QUOTE=Zadrave;31633254]I dunno if it's Halloween-ish enough, but how about a ski mask for Spy? [img]http://giving.typepad.com/photos/scenes_of_wealth_bondage/ski-mask.jpg[/img][/QUOTE]A ski mask over a balaclava, fucking idea of the year
[QUOTE=Zadrave;31633254]I dunno if it's Halloween-ish enough, but how about a ski mask for Spy? [img]http://giving.typepad.com/photos/scenes_of_wealth_bondage/ski-mask.jpg[/img][/QUOTE] A Mask over a mask? What is the sorcery?
[QUOTE=UberMunchkin;31633265]Ok, I can't do 3d concepts, but this is my attempt: [h2]The Cornetto and Shortcut pack[/h2] [sp]For the Halloween Update[/sp] [img]http://horobox.reager.org/u/Ubermunchkin_1312998513.png[/img] Cosmetic - Terror filled Tie Description - I'm the fucking king of the zombies (Basically, a striped tie used as a sweat/head-band) Weapon - The Cocked-up cricket bat Description - Broken cricket bat with blood on it, replaces the Tribalman's Shiv [sp]All items here are reverences to Shaun of the dead[/sp][/QUOTE] You should make the cricket bat bloodied but not broken, and make a pint replacement for the jarate.
[QUOTE=Mio Akiyama;31633328]A Mask over a mask? What is the sorcery?[/QUOTE] Yes. It would be amazing. Because then you can think you are a terrorist and a spy at the same time. But I'm thinking some sort of Counter Strike Spy set for halloween.
[QUOTE=Jacen;31633307]What image editing program are you using? I really want to make something for Halloween but I just can't think of anything. I can't personally think of my skull mask for the pyro as that much of an effort since it came as an afterthought to my Death Korps of Krieg pyro hat. And even then I didn't even think about releasing only the skull until it was requested.[/QUOTE] I'm using GIMP. [editline]9th August 2011[/editline] I reduced the phong, and a result it does look better, but without the alpha channel to designate the lenses to be shinier than the frame it doesn't look right: [img]http://i.imgur.com/1qIOa.png[/img]
[QUOTE=Megafanx13;31633457]I'm using GIMP. [editline]9th August 2011[/editline] I reduced the phong, and a result it does look better, but without the alpha channel to designate the lenses to be shinier than the frame it doesn't look right: [img]http://i.imgur.com/1qIOa.png[/img][/QUOTE] i use a single texture on the old shades. If you turn the phong down, it turns it down completely even the shades. I sent the fix already and somebody here posted it already.
[QUOTE=UberMunchkin;31633265]Ok, I can't do 3d concepts, but this is my attempt: [h2]The Cornetto and Shortcut pack[/h2] [sp]For the Halloween Update[/sp] [img]http://horobox.reager.org/u/Ubermunchkin_1312998513.png[/img] Cosmetic - Terror filled Tie Description - I'm the fucking king of the zombies (Basically, a striped tie used as a sweat/head-band) Weapon - The Cocked-up cricket bat Description - Broken cricket bat with blood on it, replaces the Tribalman's Shiv [sp]All items here are reverences to Shaun of the dead[/sp][/QUOTE] Add a name tag with blood on it saying Mr Mundy instead of Shaun. Also maybe make it HURTZ and ALPHA instead of Foree for future tie ins. [img]http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=7305919[/img]
[QUOTE=Roninsmastermix;31633638]i use a single texture on the old shades. If you turn the phong down, it turns it down completely even the shades. I sent the fix already and somebody here posted it already.[/QUOTE] I know, I have that fix, but when I exported the texture to change the color of the frame and re-imported it, it got messed up somehow.
[QUOTE=Megafanx13;31633457]I'm using GIMP. [editline]9th August 2011[/editline] I reduced the phong, and a result it does look better, but without the alpha channel to designate the lenses to be shinier than the frame it doesn't look right: [img]http://i.imgur.com/1qIOa.png[/img][/QUOTE] An easy way to go about doing it is when you have the texture the way you want, flatten the image by right clicking in the layers window and clicking "Flatten Image". Then in the layers window right click on the only layer and click "Add Layer Mask" and leaving everything default in the following dialogue boxes. Then make sure the layer mask (It's the blank white box to the right of your image icon in the layer tab. Just click on it to select it.) is selected for editing. Edit it how you want using grey-scale colors. The darker, the duller it will be. (In gimp it will become transparent. Don't worry, unless the .vmt file has $selfillum 1 it will not be transparent in the game.) When you are done, right click on the layer in the layers window and click "Apply layer mask". Now save and put it in-game. Hope this helps.
[QUOTE=UberMunchkin;31633639]Anyone willing to do these ideas/requests?[/QUOTE] I think a Dart still through the tie would make it more interesting than just the tie.
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