• TF2 Emporium XL
    10,904 replies, posted
[QUOTE=Mariner;31736948]Ah yeah, BTW still working on [REDACTEDLOLOLOL]. Classes decided to start a week early for me this semester, so my modeling projects are even more stalled than usual.[/QUOTE] It's koo. Also wondering if you could make a bacon gun model for the same mod... For... Other... Reasons.
Have a question, how do you hollow out a top hat or do you? I tried deleting the center vertices to make it hollow and it works but it seems to mess up texturing.
Thought I'd post this seeing as it should have been made at the start. [IMG]http://i.imgur.com/RiH5s.png[/IMG]
N tropy hat. Yes I'm still asking.
[QUOTE=Shadoxa;31737105]Thought I'd post this seeing as it should have been made at the start. [/QUOTE] It could be considered an image macro, might wanna snip that
[QUOTE=Svdl;31688870]I don't like feet and I especially don't like modeling them. [img]http://i.imgur.com/qoWIH.jpg[/img] Probably not monstrous enough right now.[/QUOTE] Maybe only 2 or 3 toes on each foot?
[QUOTE=ColossalSoft;31737070]It's koo. Also wondering if you could make a bacon gun model for the same mod... For... Other... Reasons.[/QUOTE] [video=youtube;d5pCsFw3OsU]http://www.youtube.com/watch?v=d5pCsFw3OsU[/video] (Depends, need sketch)
[img]http://img690.imageshack.us/img690/7970/unleduzk.png[/img] [B]not making a jason vorhees set, no sir[/B]
[QUOTE=Rageguy;31737328][img]http://img690.imageshack.us/img690/7970/unleduzk.png[/img] [B]not making a jason vorhees set, no sir[/B][/QUOTE] [B]Especially not for the halloween pack[/B]
Does anyone know how to change the center of rotation? The orange dot to the left. [img]http://i.imgur.com/ubvdG.png[/img]
[B]because that's just too mainstream[/B]
[QUOTE=Rageguy;31737328][img]http://img690.imageshack.us/img690/7970/unleduzk.png[/img] [B]not making a jason vorhees set, no sir[/B][/QUOTE] Freddy pack... Jason pack... MY DREAMS ARE FINALLY COMING TRUE!
[QUOTE=Stinky;31737390]Does anyone know how to change the center of rotation? The orange dot to the left. [img]http://i.imgur.com/ubvdG.png[/img][/QUOTE] Shift + Ctrl + Alt + C (Set Origin), then it gives you three options, "Origin to Geometry" moves the origin to the middle of the bounding box (i think), Geometry to Origin moves the bounding box to that point, and "Origin to Cursor" moves the point to the cursor.
[QUOTE=HyperTails;31737111]N tropy hat. Yes I'm still asking.[/QUOTE] Agreed. Everything that remind me of my childhood is welcome. Wait.....can a teenager remember the "old times"? Because mine was so good, and Crash was in it, so..... Yeah, who was doing the hat?
as i accidentally said in lmao pics... i should've got tony to do more wall scribbles for tachyon, the drunkenness would've been perfect for giving them that "crazed mercenaries trapped in an endless loop of time-travel combat" feel
[QUOTE=lemonade1950;31737443]Shift + Ctrl + Alt + C (Set Origin), then it gives you three options, "Origin to Geometry" moves the origin to the middle of the bounding box (i think), Geometry to Origin moves the bounding box to that point, and "Origin to Cursor" moves the point to the cursor.[/QUOTE] Danke mein scaly friend
Stock good so far? [img]http://www.facepunch.com/fp/ratings/tick.png[/img] / [img]http://www.facepunch.com/fp/ratings/cross.png[/img]? [img]http://img191.imageshack.us/img191/4514/ffa5b389285c7ba86c4ed74.png[/img]
Does that clipping show up in the viewmodel?
I´M SPAMOMAN, KING OF SPAMELOT, AND THIS IS ASSCALIBUR! OBVIOUSLY I´M THE CHOOSEN ONE [IMG]http://img856.imageshack.us/img856/7391/asscalibur.png[/IMG] [IMG]http://img851.imageshack.us/img851/2272/spamomankingofspamelot.png[/IMG] Only for fun. The rock looks odd because of the lighting, it´s a great rock. Good job, rock
[QUOTE=NeoDement;31737656]Does that clipping show up in the viewmodel?[/QUOTE] Nope. [img]http://img198.imageshack.us/img198/4463/993d6ebc5a289679b9db7ec.png[/img]
[QUOTE=Petachepas;31737697]I´M SPAMOMAN, KING OF SPAMELOT, AND THIS IS ASSCALIBUR! OBVIOUSLY I´M THE CHOOSEN ONE [IMG]http://img856.imageshack.us/img856/7391/asscalibur.png[/IMG] [IMG]http://img851.imageshack.us/img851/2272/spamomankingofspamelot.png[/IMG] Only for fun. The rock looks odd because of the lighting, it´s a great rock. Good job, rock[/QUOTE] Magicka has that same weapon. The Excalibur: [img]http://www.magickapedia.net/images/a/a7/Excalibur.jpg[/img]
Excalibur was the name of the sword from the lake, not the sword in the stone. Lots of games make that mistake though. (The more you know picture here.)
[QUOTE=Petachepas;31737697]I´M SPAMOMAN, KING OF SPAMELOT, AND THIS IS ASSCALIBUR! OBVIOUSLY I´M THE CHOOSEN ONE [IMG]http://img856.imageshack.us/img856/7391/asscalibur.png[/IMG] [IMG]http://img851.imageshack.us/img851/2272/spamomankingofspamelot.png[/IMG] Only for fun. The rock looks odd because of the lighting, it´s a great rock. Good job, rock[/QUOTE] IMO the boulder... I mean rock is too big. You should scale it down because I don't think the Demoman is capable of holding a boulder on the end of a sword. Still damn funny looking though.
[QUOTE=The_Broker;31738013]Excalibur was the name of the sword from the lake, not the sword in the stone. Lots of games make that mistake though. (The more you know picture here.)[/QUOTE] And in the lake there was the rock =D. @Sharp_Shooter@ That´s 65% rock per rock. He´s Spamoman, he can hold what he wants (i now it´s freaking HUGE, i can scale it down)
I started texturing the toony carbine; edge highlights everywhere (except a few bits, I'm tired) [thumb]http://dl.dropbox.com/u/900111/carbinetexturestart.jpg[/thumb] There's a massive red cross on the heat shield because I haven't started on it... I need to do something about it's shape, but I'm not too sure what. Definitely not the finger grip type bits. They shade so strangely in the viewmodel due to the extreme angle.
Does anyone know of a quick and efficient way of overlapping the UV coordinates of identical faces in 3dsMax?
[QUOTE=Mariner;31736948][QUOTE=Left_4_Pills;31736894]Pics or didn't happen.[/QUOTE] Hey, just because I can drink with Scotsmen doesn't mean I can do cinematography at the same time.[/QUOTE] >Pics >Cinematography Dude, what?
[QUOTE=Bazkip;31738600]>Pics >Cinematography Dude, what?[/QUOTE] I think pie_tony isn't the only person drunk right now. In other news, a friend drew a concept for my Pyro from Hell pack's flamethrower. (Same person that drew the concept for the trucker engie pack a few emporiums ago) [thumb]http://i288.photobucket.com/albums/ll162/Deathbydumb/scan0017.jpg[/thumb] :D
[QUOTE=Petachepas;31737697]I´M SPAMOMAN, KING OF SPAMELOT, AND THIS IS ASSCALIBUR! OBVIOUSLY I´M THE CHOOSEN ONE [IMG]http://img856.imageshack.us/img856/7391/asscalibur.png[/IMG] [IMG]http://img851.imageshack.us/img851/2272/spamomankingofspamelot.png[/IMG] Only for fun. The rock looks odd because of the lighting, it´s a great rock. Good job, rock[/QUOTE] That looks FUCKING HILARIOUS
[QUOTE=lemonade1950;31738652]I think pie_tony isn't the only person drunk right now.[/QUOTE] TF2 Emporium: Drunken Edition Give every modder a months supply of booze. Enjoy the ensuing insanity.
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