• TF2 Emporium XL
    10,904 replies, posted
game got broked D:
[QUOTE=Supacasey;31751902]What was noise? Ze sound of [sp]slow[/sp] progress, my friend. [img]http://img841.imageshack.us/img841/153/24a816965617ee36671e9a5.png[/img][/QUOTE] Keep up the good work. What does this replace again?
[QUOTE=SFC3;31752140]Keep up the good work. What does this replace again?[/QUOTE] by the sight on it im guessing the bizzar bargain
[QUOTE=SFC3;31752140]Keep up the good work. What does this replace again?[/QUOTE] Sydney Sleeper. [editline]15th August 2011[/editline] [QUOTE=cpt. Jebski;31752179]by the sight on it im guessing the bizzar bargain[/QUOTE] Good notion but who uses that piece of shit :v:
[QUOTE=SFC3;31752140]Keep up the good work. What does this replace again?[/QUOTE] The GRU.
[QUOTE=Rageguy;31749507][IMG]http://img89.imageshack.us/img89/7326/unledtl.png[/IMG] Why is this messed up?[/QUOTE]
moar sniper zombie work, this time its the arrow bodygroup [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/hand_skeleton.jpg[/IMG] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/stabstabstab.jpg[/IMG] i just sent it off for h.gaspar to texture.
[QUOTE=Supacasey;31751902]What was noise? Ze sound of [sp]slow[/sp] progress, my friend. [img]http://img841.imageshack.us/img841/153/24a816965617ee36671e9a5.png[/img][/QUOTE] If that gets added to the game I'm gonna name mine "Vampire Killer" :v:
[img]http://dl.dropbox.com/u/586461/Models/demoman-cyclops.png[/img] forgive me for i have sinned
[code] qdir: "c:\documents and settings\santiago\escritorio\sten sniper\compiled base model\" gamedir: "c:\archivos de programa\steam\steamapps\latin_geek\team fortress 2\tf\" g_path: "C:\Documents and Settings\Santiago\Escritorio\sten sniper\compiled base model\mdldecompiler.qc" Building binary model files... Working on "mdldecompiler.qc" SMD MODEL C:\Documents and Settings\Santiago\Escritorio\sten sniper\compiled base model/999.smd SMD MODEL C:\Documents and Settings\Santiago\Escritorio\sten sniper\compiled base model/idle.smd SMD MODEL C:\Documents and Settings\Santiago\Escritorio\sten sniper\compiled base model/phymodel.smd ERROR: cannot find bone weapon_bone for bbox ERROR: Aborted Processing on 'weapons\c_models\c_back_scratcher\c_back_scratcher.mdl' [/code] help
[IMG]http://img64.imageshack.us/img64/8440/gogoasscalibur.png[/IMG] A WILD ASSCALIBUR APPEARED! Petachepas used Crappy UVTest Texture! It´s not very effective... To see it better. Clips like shit, but i will fix that. Also, how can i make that pixels of the AO baking disseapear? I mean, softer shadows.
add $bonemerge to any weapon bones u have (ie $bonemerge "weapon_bone_2") that or u might not have it assigned to the weapon bone
[QUOTE=Supacasey;31752339]Good notion but who uses that piece of shit :v:[/QUOTE] Me.
I cant remember who made this but someone on FPSBananna has downloaded it from the AW server made some edits and uploaded it. [thumb]http://ranger.gamebanana.com/img/ss/skins/_14070-.jpg[/thumb] [url]http://www.gamebanana.com/skins/111163[/url]. Posting this because I assume they've done so without the authors permissions and wanted conformation before I flag it. EDIT: [QUOTE=DoctorQ;31753936]From the looks of it he's not claiming he made it. He even states that it's from the Advanced Weaponizer mod, that all he did was edit it for the Family Business + some texture changes.[/QUOTE] I wasn't saying he was claiming it was his but he is including a model that he didn't make and doesn't seem to have permission to redistribute wherever they want
may I make a suggestion? [URL=http://imageshack.us/photo/my-images/839/detailsh.png/][IMG]http://img839.imageshack.us/img839/6899/detailsh.png[/IMG][/URL]
[QUOTE=theharribokid;31753847]I cant remember who made this but someone on FPSBananna has downloaded it from the AW server made some edits and uploaded it. [thumb]http://ranger.gamebanana.com/img/ss/skins/_14070-.jpg[/thumb] [URL]http://www.gamebanana.com/skins/111163[/URL]. Posting this because I assume they've done so without the authors permissions and wanted conformation before I flag it.[/QUOTE] From the looks of it he's not claiming he made it. He even states that it's from the Advanced Weaponizer mod, that all he did was edit it for the Family Business + some texture changes.
[QUOTE=theharribokid;31753847]I cant remember who made this but someone on FPSBananna has downloaded it from the AW server made some edits and uploaded it. [thumb]http://ranger.gamebanana.com/img/ss/skins/_14070-.jpg[/thumb] [url]http://www.gamebanana.com/skins/111163[/url]. Posting this because I assume they've done so without the authors permissions and wanted conformation before I flag it.[/QUOTE] ye, didn't svdl make that?
[QUOTE=TomRocc;31751608][IMG]http://i51.tinypic.com/59wt8l.png[/IMG] This happens when you're a tired, inexperienced modeller with no reference picture, fail at life and keep seeing [B]THAT THING[/B] in your dreams.[/QUOTE] I'm not lying when I say that this should be in that halloween update. Because its [B]Terrifying[/B].
[QUOTE=Mico27;31753916]may I make a suggestion? [URL=http://imageshack.us/photo/my-images/839/detailsh.png/][IMG]http://img839.imageshack.us/img839/6899/detailsh.png[/IMG][/URL][/QUOTE] That is EXACTLY what i was thinking to do. Oh yeah, you understand me!
[QUOTE=Petachepas;31753520][IMG]http://img64.imageshack.us/img64/8440/gogoasscalibur.png[/IMG] A WILD ASSCALIBUR APPEARED! Petachepas used Crappy UVTest Texture! It´s not very effective... To see it better. Clips like shit, but i will fix that. Also, how can i make that pixels of the AO baking disseapear? I mean, softer shadows.[/QUOTE]Might not work but could you turbosmooth it then rebake the AO, then turn the turbosmooth off again
[QUOTE=blaholtzen;31753973]ye, didn't svdl make that?[/QUOTE] I don't remember him releasing it, though. [sp]Just saying/[/sp]
[QUOTE=NeoDement;31754087]Might not work but could you turbosmooth it then rebake the AO, then turn the turbosmooth off again[/QUOTE] I think he's talking about the graininess of the AO map. I wouldn't want to get rid of the graininess though. It fits the game better than perfectly smooth AO
I am so frustrated right now. :| I got some work done on the Army of Darkness metal gauntlet and procutter decides to do something that completely removed my entire glove, and then undo didn't do anything to bring it back. :| So, I lost all that progress, back to square one. Also, my mouse is spazzing out and disconnecting/reconnecting over and over, and it's driving me nuts. Trying to work on something and then suddenly I can't move my mouse at all. >.<
[QUOTE=Insaneicide;31753581]add $bonemerge to any weapon bones u have (ie $bonemerge "weapon_bone_2") that or u might not have it assigned to the weapon bone[/QUOTE] Thanks man
[QUOTE=LegndNikko;31754155]I don't remember him releasing it, though. [sp]Just saying/[/sp][/QUOTE] I never did. It's got the magazine on the bottom which just makes the whole thing look terrible if he reloads with the shotgun animations.
[QUOTE=DoctorQ;31753936]From the looks of it he's not claiming he made it. He even states that it's from the Advanced Weaponizer mod, that all he did was edit it for the Family Business + some texture changes.[/QUOTE] Usually that doesn't cut it unless the creator says it's fine to redistribute.
[QUOTE=Svdl;31754237]I never did. It's got the magazine on the bottom which just makes the whole thing look terrible if he reloads with the shotgun animations.[/QUOTE] Mystery solved.
[QUOTE=Petachepas;31754049]That is EXACTLY what i was thinking to do. Oh yeah, you understand me![/QUOTE] you two have so much in common you should date
*YOU SAW NOTHINGsnip*
[QUOTE=Mico27;31754434]I love men, vaginas are ewwww.[/QUOTE] We ALL saw that.
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