• TF2 Emporium XL
    10,904 replies, posted
[QUOTE=Supacasey;31758085]I'm intentionally taking it slow 'cuz I don't want it to look like a rushed piece of crap. That, and I'm also goofing off. A lot.[/QUOTE] This plus possible ADD is why I've made a bunch of stuff but only released one thing. Of course, the current hold up on some stuff is that I have no name ideas, and keep forgetting to ask for name ideas.
YEAH YOU nah the guy with the colourful backpack who's trying to defend that he didn't optimise it
[QUOTE=Left_4_Pills;31759095]me?[/QUOTE] No.
[QUOTE=Quinnjdq;31758973]Fact, I've been modeling for 3 + years.[/QUOTE] Then why does it look like a super soaker brick? [QUOTE=The89thAlt;31758709]The truth? You cant HANDLE the truth! (aparntly) For what it i (whatever it is) it has too many polies. If you dont optimize it, it will be very laggy, and valve probably wont accept it. Heck, I think there is too many there for it even get in the source engine. You need to optimize it. Fact.[/QUOTE] Dumb.
[QUOTE=NeoDement;31759106]YEAH YOU nah the guy with the colourful backpack who's trying to defend that he didn't optimise it[/QUOTE] It's midight here and all I'm able to think when you say optimise is Optimist Prime, on another off track note people who know that I do TF2 props I'm getting off my lazy ass and making a "The Original" prop replica. For those of you who enjoy my props and have money I will make 3 of them the prototype for me and 2 others will be sold. Just PM me if interested. [URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/Original1.png[/IMG][/URL] Freakin fell in love with the design.
[url=http://www.mediafire.com/download.php?mu6qx3v48c0n2pz][img]http://i299.photobucket.com/albums/mm284/Inspecterclouseau/CD-I%20gifs/morefixes.png[/img][/url] Now the Hard counter's paint doesn't look darker than it used to and includes a sola topi paint fix too.
[img]http://i.imgur.com/T1ppG.png[/img] [img]http://i.imgur.com/FOZkp.png[/img] The bullet itself just has base colors because you're not normally going to see it. :v:
[QUOTE=Sparkwire;31759131]Then why does it look like a super soaker brick?[/QUOTE] That slaps me on the knee, Spark sure knows how to insult something pretty funny.
[QUOTE=biodude94566;31759229][img]http://i.imgur.com/T1ppG.png[/img] [img]http://i.imgur.com/FOZkp.png[/img] The bullet itself just has base colors because you're not normally going to see it. :v:[/QUOTE] Then delete it.
Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img]
[QUOTE=Inspecter;31759169][url=http://www.mediafire.com/download.php?mu6qx3v48c0n2pz][img]http://i299.photobucket.com/albums/mm284/Inspecterclouseau/CD-I%20gifs/morefixes.png[/img][/url] Now the Hard counter's paint doesn't look darker than it used to and includes a sola topi paint fix too.[/QUOTE] What you're doing with your paint fixes is honestly confusing me. You've released it I don't even know how many times, just finish fixing all of whichever hats you intend to fix and release them all together instead of releasing them in so many parts.
[QUOTE=Sparkwire;31759301]Then delete it.[/QUOTE] but moooooooooooooooooooooooom I don't wannaaaaaaaaaaaaaaaaaaaaaaa
[QUOTE=NeoDement;31759352]Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img][/QUOTE] The Fury down unda
[QUOTE=biodude94566;31759229][img]http://i.imgur.com/T1ppG.png[/img] [img]http://i.imgur.com/FOZkp.png[/img] The bullet itself just has base colors because you're not normally going to see it. :v:[/QUOTE] I think boolet may have outsmarted him. It is the first time Heavy wasted a boolet on a man that was not teeny. $200,000 to get a boolet stuck in his head eh? Money well spent! Thank you, thank you. I'll be here 'till Tuesda- oh wait.
It costs 200k in the mann co store.
[QUOTE=NeoDement;31759352]Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img][/QUOTE] The Efficient Standard And that's one of the few times I've seen a great transfer of a modern-day weapon into TF2's cartoony style.
[QUOTE=NeoDement;31759352]Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img][/QUOTE] Duty's Call.
Keep the strings white? [img]http://www.facepunch.com/fp/ratings/tick.png[/img] / [img]http://www.facepunch.com/fp/ratings/cross.png[/img] [img]http://img195.imageshack.us/img195/5295/581e30ee798fe1b47987f41.png[/img] I think so since the huntsman's are.
[QUOTE=biodude94566;31759229][img]http://i.imgur.com/T1ppG.png[/img] [img]http://i.imgur.com/FOZkp.png[/img] The bullet itself just has base colors because you're not normally going to see it. :v:[/QUOTE] As Sniper may call it "The one that got away".
TF2 [I]isn't[/I] cartoony. It only seems that way because it's not brown-and-bloom.
[QUOTE=NeoDement;31759352]Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img][/QUOTE] Aim' 60. +enhanced damage -reduced magazine.
[QUOTE=NeoDement;31759352]Finally close to release, just needs a new spec map and other minor things and more importantly, a [B]name[/B] [img]http://dl.dropbox.com/u/900111/gunny.jpg[/img][/QUOTE] How about something like '[url=http://en.wikipedia.org/wiki/HMS_Endeavour]The Endeavour[/url]'. Not really specific to the design/purpose of the gun, but I think it's got a pretty cool ring to it.
[QUOTE=Left_4_Pills;31759161]It's midight here and all I'm able to think when you say optimise is Optimist Prime, on another off track note people who know that I do TF2 props I'm getting off my lazy ass and making a "The Original" prop replica. For those of you who enjoy my props and have money I will make 3 of them the prototype for me and 2 others will be sold. Just PM me if interested. [URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/Original1.png[/IMG][/URL] Freakin fell in love with the design.[/QUOTE] i'm gonna make the Original (in cardboard) props too, after when i finished my pip-boy and may be my portal gun
[QUOTE=Supacasey;31759608]Keep the strings white? [img]http://www.facepunch.com/fp/ratings/tick.png[/img] / [img]http://www.facepunch.com/fp/ratings/cross.png[/img] [img]http://img195.imageshack.us/img195/5295/581e30ee798fe1b47987f41.png[/img] I think so since the huntsman's are.[/QUOTE] I'd say more of a light brown color.
[QUOTE=Megafanx13;31759677]I'd say more of a light brown color.[/QUOTE] That was the plan if not white.
[QUOTE=Supacasey;31759829]That was the plan if not white.[/QUOTE] Good. To be honest I think the white stands out too much on a black/brown/dull gold weapon.
[QUOTE=Supacasey;31759829]That was the plan if not white.[/QUOTE] Why aren't you sampling colors from The Original?
[img]http://img846.imageshack.us/img846/6274/billythekid.png[/img] New hat for my set, as you can see, the smoothing groups aren't done,but what do you think? The hat is inspired by this [img]http://blog.jokeroo.com/wp-content/uploads/2011/06/Billy+the+Kid.jpg[/img]
Not bad.
For engy [img]http://dl.dropbox.com/u/4061303/maya%20shit/allen.png[/img] [img]http://www.calfinder.com/assets/images/blog/allen-wrench.gif[/img] Sentries aren't from IKEA.
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