September 21, 2011 Beta Patch (Second Misc and Loadout Saving)
1,131 replies, posted
If the Honcho is still not compatible with the beard when the updates goes live, I'm going to be so pissed.
[QUOTE=Maruhai;32539695]If the Honcho is still not compatible with the beard when the updates goes live, I'm going to be so pissed.[/QUOTE]
They should fix the clipping with the TC too. It clip incredibly bad from the back
[QUOTE=Sai;32539731]They should fix the clipping with the TC too. It clip incredibly bad from the back[/QUOTE]
Well I don't want to be a bitch but as much as I love the Team Captain, it clips with the soldier itself.
something everyone missed out from the update
[quote][img]http://www.sourceop.com/hell-met/TF2/tauntswitch.jpg[/img][/quote]
(it's a togglable svar. tf_allow_taunt_switch)
[QUOTE=Hell-met;32543938]something everyone missed out from the update[/QUOTE]
ohhhh
[QUOTE=Hell-met;32543938]something everyone missed out from the update[/QUOTE]
WHAT
[QUOTE=Hell-met;32543938]something everyone missed out from the update[/QUOTE]
Oh god yes. Now I can eat sasha again.
[QUOTE=Ian;32544058]Oh god yes. Now I can eat sasha again.[/QUOTE]In more ways than one :quagmire:
[QUOTE=Psychopath12;32544096]In more ways than one :quagmire:[/QUOTE]
Swing and a miss.
[QUOTE=Ian;32544136]Swing and a miss.[/QUOTE]
Not entirely. Sascha sandwich, sasha steak, and sasha chocolate. And sasha fish, but that sucks.
[QUOTE=Vaught;32544160]sasha steak[/QUOTE]
"I think I'll take Sasha out for a steak dinner tonight. Whaddya think about that?!"
[QUOTE=NeoDement;32534764]So because it barely clips with ONE of his many hats, it should be allowed? What the fuck[/QUOTE]
Could you point out where I said that? I'm merely mentioning Ned's idea of making it a full head item, which would actually reduce the amount of things that could be equipped with it before it was made misc.
If the section with the horns were to be removed it would fix the majority of the clipping issues. Hell, it could be made a style set. Hornless Haunt. It would fix your issues of clipping without the need to restrict it so much.
I bet one of the dozen of FacePunch modelers could do it and submit it to LaroLaro.
I just got a Beta update.
[editline]29th September 2011[/editline]
42 MB I guess...
[QUOTE=The Calzone;32545457]--- September 29, 2011 ---
Pyro:
Flamethrower:
Damage increased 10%
Backburner:
Removed +10% damage bonus
Degreaser:
Added -10% damage
Removed -25% burn damage[/QUOTE]
so backburner is -10% of default flame and degreaser -20%?
Sigh, more Pyro buffs.
Well, the Flamethrower is as damaging as the BB, the BB remains unchanged, and the DG now does 1% less damage than before.
[QUOTE=C4rnage;32545524]so backburner is -10% of default flame and degreaser -20%?[/QUOTE]
No, the Backburner is the same damage as its always been and the degreaser is -10%. They removed the old backbunrer +10% buff.
[QUOTE=C4rnage;32545524]so backburner is -10% of default flame and degreaser -20%?[/QUOTE]
Looks like the Backburner had the former default damage, the Flamethrower has the old Backburner damage, and the Degreaser has traded is shorter, weaker afterburn for a 10% weaker flame overall.
I like it. Now I can kill things with fire again, and still be able to airblast! It's really nice to see that Valve's working on the Pyro, I really do enjoy the class.
Now if only they'd fix the Detonator.
Taunt Switching is back in the Beta
Server cvar tf_allow_taunt_switch.
0 for disallow
1 for allow only at the start of the taunt
2 for allow at any time during the taunt.
[QUOTE=Ghostcat;32545640]Taunt Switching is back in the Beta
Server cvar tf_allow_taunt_switch.
0 for disallow
1 for allow only at the start of the taunt
2 for allow at any time during the taunt.[/QUOTE]
I certainly hope it's on 1 by default.
snip
[QUOTE=Eriorguez;32545571]Well, the Flamethrower is as damaging as the BB, the BB remains unchanged, and the DG now does 1% less damage than before.[/QUOTE]
Flamer and BB are equal on frontal flame power now. Degreaser does 125.6 dmg/s versus 139.4 dmg/s the other flamers have. Probably won't realize any difference though since its not really used for hurr durring all that much.
In-depth:
Flamer/BB: Close - 6.22 per p(article)| Far - 3.72 per p
Debutter 5.98 per p| Far - 3.348 per p
Since Valve rounds down for their numbers, degreaser will now do 1 less damage. One whole tick at close range, and...no change long distance.
[QUOTE=The Calzone;32545661]I certainly hope it's on 1 by default.[/QUOTE]
Probably is, and if admins see a problem with it they just disable
+10%, then -10% does not equal 0%.
The Degreaser was buffed by 5% (over the old Degreaser), and also lost its downside. If you liked the old Degreaser and thought it was fine, you will enjoy this as an amazing buff to the weapon.
silly valve degreaser really doesnt need a buff
[QUOTE=ned_ballad;32545783]+10%, then -10% does not equal 0%.
The Degreaser was buffed by 5% (over the old Degreaser), and also lost its downside. If you liked the old Degreaser and thought it was fine, you will enjoy this as an amazing buff to the weapon.[/QUOTE]
Eh? Where is this 5% coming from? And they just stripped the attribute from the weapon, not lower it by 10% (On the BB)
Yea, my math seems to be off a little. I think it really is a wash, but I'm not sure.
Either way it's a buff. The Degreaser is identical to where it was before, except it now does more burn damage.
[QUOTE=ned_ballad;32545859]Yea, my math seems to be off a little. I think it really is a wash, but I'm not sure.
Either way it's a buff. The Degreaser is identical to where it was before, except it now does more burn damage.[/QUOTE]
I'm blind here, where do you see this 'buff'?
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