[QUOTE=Sparkwire;20978998]compiling a 183,000 poly 36 scope direct hit.[/QUOTE]
What is this I dont even-:gizz:
[QUOTE=The BLU Heavy;20978678][img_thumb]http://filesmelt.com/dl/sonja051.png[/img_thumb]
[editline]09:07PM[/editline]
final version of the model[/QUOTE]
Do you by any chance, have radiosity enabled? It makes parts of look it unsmoothed. Just move the light around a bit to fix it.
Stream is offline :suicide:
[QUOTE=BaronVonFail;20973762]I come with WiPs I plan to get alot done over my 2 week break, if i do is another thing.
Then the dirty harry one somebody asked for
[IMG_thumb]http://i867.photobucket.com/albums/ab235/BaronVonFail/Forum%20linking/DirtyHelm-ry.png[/IMG_thumb]
[/QUOTE]
Oh sweet jesus :gizz:
[QUOTE=Populus89;20976737][IMG]http://www.majhost.com/gallery/PopuIus13/stuff/medigun2.png[/IMG]
Dunno what his take on this is, but IMHO this is better. Looks more like a mp40.[/QUOTE]
Looks cool and all, but... It doesn't exactly make sense mechanically. Not that medic's other guns do much better... but..
Mechanically how are the syringes supposed to get into the barrel? The syringe tube just kind of hangs there disconnected from everything..
[IMG]http://pix.motivatedphotos.com/2009/1/24/633684207007756387-sense.jpg[/IMG]
Try looking at the Syringe Gun.
[editline]06:02PM[/editline]
There are not even 20 needles in there.
[QUOTE=BadAssFreakinOverlord;20979692]Mechanically how are the syringes supposed to get into the barrel? The syringe tube just kind of hangs there disconnected from everything..
[/QUOTE]
i was actually trying to address those problems a little while earlier
i made the syringe barrel go flush to the body of the gun instead of having that gap at the top of the barrel. that way, it'll seem that the syringes go up into the tube thing and then fire forth...
um...
IT'S TF2 IT DOESN"T HAVE TO MAKE SENSE! >:C
(but yeah, that was the best i had)
ok i was wrong, HERE'S the final render with minigun in background for comparison.
[img]http://img208.imageshack.us/img208/1323/sonja06.png[/img]
[editline]10:04PM[/editline]
yes i did steal the original handle
it looks better
Looks pimp.
And hightec.
[quote=the blu heavy;20979751]ok i was wrong, here's the final render with minigun in background for comparison.
[img_thumb]http://img208.imageshack.us/img208/1323/sonja06.png[/img_thumb]
[editline]10:04pm[/editline]
yes i did steal the original handle
it looks better[/quote]
:ussr:
It's beatiful
fucking commies
OH AND, I still haven't got somebody to texture.
Please, if you've got talent, I'd appreciate some help.
[QUOTE=Nidhogg;20976133]Finally got around to uploading a video for The Wrath of Wan Hu (completed, I mean) and a WIP vid for The Dire Rose.
[media]http://www.youtube.com/watch?v=msVy1Y8gZg0[/media]
[media]http://www.youtube.com/watch?v=fuwytys6aco[/media][/QUOTE]
You really love dragons, don't you?
Think something like a hexagon-shaped barrel would look better. Maybe it's just me, but I think that barrel will look too bland in-game.
[QUOTE=TizzYcho;20980484]You really love dragons, don't you?[/QUOTE]
Not as much as some.
So, can anybody help me?
[QUOTE=PandaPooPs;20980582]Think something like a hexagon-shaped barrel would look better. Maybe it's just me, but I think that barrel will look too bland in-game.[/QUOTE]
try watching the livestream.
Someone should make a long sleeved Heavy, like from TFC.
Just sayin'.
[QUOTE=BadAssFreakinOverlord;20979692]Looks cool and all, but... It doesn't exactly make sense mechanically. Not that medic's other guns do much better... but..
Mechanically how are the syringes supposed to get into the barrel? The syringe tube just kind of hangs there disconnected from everything..
[IMG]Hah.[/IMG][/QUOTE]
Your statement has a contradiction.
Tf2 has nothing to do with logic or sense.
Explain to me, how does the Soldier's rocket-luncher fire 4 rockets? How does the Engi hide his 200 bullets... ect...ect...
And if you look at the oryginal syringe gun, you'll notice the same flaw.
Needless (hurfdurf) to say, one doesn't need to know how it works.
I just sifted through 800 posts, so here's some constructive criticism.
Exact hit: Needs more scopes
Ubersyringe without meter: needs meter
Ubersyringe with meter: needs higher quality texture (especially the blood)
MP40: Looks great.
Idletard: DEFINATELY the second kill icon. Also needs a taunt kill icon, no?
So recently came across a football helmet. Are there any good replacements for it?
Check the first Emporiums
[QUOTE=Baboo00;20980863]
Idletard: DEFINATELY the second kill icon. Also needs a taunt kill icon, no?[/QUOTE]
Ubersaw taunt doesn't have one.
[QUOTE=Pie_Tony;20980968]Ubersaw taunt doesn't have one.[/QUOTE]
which is a damn shame...
[QUOTE=Pie_Tony;20980968]Ubersaw taunt doesn't have one.[/QUOTE]
That doesn't mean that the ubersyringe can't have one.
[QUOTE=Communist Cake;20980897]So recently came across a football helmet. Are there any good replacements for it?[/QUOTE]
Any heavy hat replacement will work for it, it's only the engineer, scout, soldier and sniper that have the 1st gen hats issues.
where did the heavy's trophy gun went? is he whit sasha? OH NOOOOO
[QUOTE=Baboo00;20981057]That doesn't mean that the ubersyringe can't have one.[/QUOTE]
Yes, it does, unfortunately. The taunt-kill is scripted to use the Ubersaw's kill icon. Unless you know major scripting, that might possibly break the game, or is possibly impossible, you can't change the taunt's kill icon without changing the saw's.
The longer the Emporium threads progress, the more wacky/unique things we're starting to see. In Emporium 8, we're now starting to see a handful of completely new models. I like it, it keeps things fresh!
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