• KotH Namicott
    48 replies, posted
[QUOTE=PootisSpencer;31287370]Dat aliasing, looks good but the screenshots are awful. Makes the map look much, MUCH worse than it [B]prop[/B]ably is.[/QUOTE] I see what you did there. Also, I love the concept, I'm surprised that it hasn't been done yet!
I would like to see a video of the train movement throughout the map
[QUOTE=DMK95921;32119041]I would like to see a video of the train movement throughout the map[/QUOTE] It just moves back and forth. Reeeeally slowly.
Sorry, but I couldn't make it through your video as I felt myself growing a vagina thanks to dat music. So judging by your screenshots it looks fairly good.
Version B7a released. Download link and screenshots in the OP updated. Major changes include: - reworked skybox - fixed train not destroying engineer buildings - fixed multiple clipping errors - added more metal near tracks - added windows to spawns Unless an important bug like the building one will be found, there will be no further updates anytime soon.
Since this is KotH is there an arena version ?
[QUOTE=Totenkreuz;32407546]Since this is KotH is there an arena version ?[/QUOTE] There isn't at the moment.
[QUOTE=Sergis;32407614]There isn't at the moment.[/QUOTE] Will one exist in the future ? I really wanna try this map, but out of the two servers I regular one's an arena only, and the others to slow for map downloads.
[QUOTE=Totenkreuz;32407635]Will one exist in the future ? I really wanna try this map, but out of the two servers I regular one's an arena only, and the others to slow for map downloads.[/QUOTE] dont tell the arena server this is koth :p I might make arena_namicott sometime since there is interest, but not anytime soon.
Okay, thanks.
ok i lied about "not anytime soon" part. here is the arena version: [url]http://dl.dropbox.com/u/9180221/TF2/arena_namicott_b7a.bsp.bz2[/url] :D might be a bit wide but should be ok
RC1 released. Download link in OP updated. [url]http://dl.dropbox.com/u/9180221/TF2/koth_namicott_rc1.bsp.bz2[/url] Major changes include: - Fixed people getting stuck in the train - Widened bridge, track doorways and platforms at mid. Notes: - The announcer does not announce control point captures. It's either that or people getting stuck in the train. And I don't want people to get stuck in the train. - The bots do not understand the map at all. - I chose not to compile HDR lighting because I didn't wanted to double the filesize just for HDR.
can maps be contributed through the workshop?
[QUOTE=Scarabix;33509477]can maps be contributed through the workshop?[/QUOTE] nope. items only cant sell maps in mannco store nomsayin
[QUOTE=Sergis;33512961]nope. items only cant sell maps in mannco store nomsayin[/QUOTE] map stamps.
[QUOTE=Scarabix;33518140]map stamps.[/QUOTE] are far less profitable than hats :p i even forgot they exist
added a little youtube video of the map.
[QUOTE=Sergis;33519008]are far less profitable than hats :p i even forgot they exist[/QUOTE] And weapons.
[QUOTE=Sergis;33523631]added a little youtube video of the map.[/QUOTE] [url=http://tubedubber.com/#78kCuv_E-QQ:kpAjTuDhCDg:0:100:0:0:1]Fixed. [/url]
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