This video showing a silly rocket jump BUT the main thing is, i used the built in SFM color correction effect.
[media]http://www.youtube.com/watch?v=YQDT4Xvq0BM[/media]
[QUOTE=HoodedSniper;21779485]This video showing a silly rocket jump BUT the main thing is, i used the built in SFM color correction effect.
[media]http://www.youtube.com/watch?v=YQDT4Xvq0BM[/media][/QUOTE]
How do you access the colour correction?
Steps for color correction ingame.
So far its made up the use of .RAW files and their is only one that comes with tf2.
1.Record a scene and all that blahblah stuff.
2.Right click you scene bar and zoom in
3.Create a new track in take1
4.Select Effects.
5.Now add a clip to the new track by right clicking and add clip.
6.Go to properties.
7.Select file and choose tfhallway.raw in the tf folder.
8.Extend the effect clip to whatever length you want it to be.
9.Your done.
If anyone has any experience in Color Correcting .RAW files, please help us out.
[QUOTE=HoodedSniper;21780575]Steps for color correction ingame.
So far its made up the use of .RAW files and their is only one that comes with tf2.
1.Record a scene and all that blahblah stuff.
2.Right click you scene bar and zoom in
3.Create a new track in take1
4.Select Effects.
5.Now add a clip to the new track by right clicking and add clip.
6.Go to properties.
7.Select file and choose tfhallway.raw in the tf folder.
8.Extend the effect clip to whatever length you want it to be.
9.Your done.
If anyone has any experience in Color Correcting .RAW files, please help us out.[/QUOTE]
ent_create color_correction
colorcorrectionui
make sure enable and enable entities are ticked
the rest is pretty self explanatory
Streaming Source film maker, going to try and mess around with stuff and what not, come watch and help out if you want.
[url]http://www.ustream.tv/channel/hoodedsniper[/url]
I'm also gonna be streaming, and taking some requests if they're not too ridiculous. [url]http://www.livestream.com/bitesmodels[/url]
[editline]06:44PM[/editline]
No, fuck it, procaster is a piece of shit that can't even THINK of recording my shit without delaying my keys and mouse by a million years.
[QUOTE=Darkomni;21782705]I'm also gonna be streaming, and taking some requests if they're not too ridiculous. [url]http://www.livestream.com/bitesmodels[/url]
[editline]06:44PM[/editline]
No, fuck it, procaster is a piece of shit that can't even THINK of recording my shit without delaying my keys and mouse by a million years.[/QUOTE]
Thats common in like 90% of streams, i stopped streaming also.
Anyone wanna tell me how to do all this? I'm intrigued.
You mean like, just get SFM? Or use all of the awesome thing we're using like dynamic light and color correction? In either case, add me on steam.
Mostly the first, but a bit of the second would be cool. :v:
Oh, and I added you. I'm [GS]Gunner
[QUOTE=Pikablu07;21750513]new problem
[img_thumb]http://img689.imageshack.us/img689/3113/ctf2fort0002d.jpg[/img_thumb][/QUOTE]
Forgot to address this, what with all the Engineer update excitement. It's a pretty simple fix for the medigun texture. Open materials/models/weapons/w_medigun/w_medigun01.vmt and get rid of (or comment out with # signs) the two lines starting with
[code]"$selfillum[/code]
As far as I can tell that doesn't really decrease visual quality and fixes the crazy colours.
[QUOTE=Pikablu07;21780744]ent_create color_correction
colorcorrectionui
make sure enable and enable entities are ticked
the rest is pretty self explanatory[/QUOTE]
You sir just saved me a shitload of extra rendering time.
[QUOTE=Metroid48;21785100]Forgot to address this, what with all the Engineer update excitement. It's a pretty simple fix for the medigun texture. Open materials/models/weapons/w_medigun/w_medigun01.vmt and get rid of (or comment out with # signs) the two lines starting with
[code]"$selfillum[/code]
As far as I can tell that doesn't really decrease visual quality and fixes the crazy colours.[/QUOTE]
thank you doctor
Is there a way to remove the bugged fire effect on the view models? I remember seeing a fix but that was a long time ago.
[url]http://dl.dropbox.com/u/3797244/fireLayeredSlowTiled512.vtf[/url]
put that in:
tf\materials\Effects\tiledfire
[QUOTE=ZomBuster;21778508]Dynamic lights heck yeah. (click for big)
[URL=http://www.cubeupload.com/files/25d000engieyo2.png][IMG]http://www.cubeupload.com/files/927c00engieyo.png[/IMG][/URL]
To make the shadows more defined, darken the overall lighting with toneMapScale in camera settings, and increase the lights brightness.[/QUOTE]
So how exactly do you get to the toneMapScale. I couldn't find anything like that in the DME editor for my cameras.
[QUOTE=Benlecyborg;21789196]For some reason when I load a map. All the map textures are black.[/QUOTE]
If you're trying to load a custom map, the textures may be using new VTF effects that weren't available during the beta.
[QUOTE=Pandamobile;21788217]So how exactly do you get to the toneMapScale. I couldn't find anything like that in the DME editor for my cameras.[/QUOTE]
right here
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/d5de00tms.png[/IMG][/URL]
Im gonna be starting on This is tf2 again, comepletely new.
Ok after aprroximately 3 or 4 minutes of recording, i get this
[IMG]http://img203.imageshack.us/img203/8546/lolfrl.jpg[/IMG]
Has any one had this problem before? or am i just late to figure this bug out.
Oh and by the way, I just figured out that something like a purple square show in the pic comes up when i press F + Left Mouse Dragging back and forth
[IMG]http://img571.imageshack.us/img571/7168/llole.jpg[/IMG]
It doesnt seem to do anything after I leave the left mouse button. You guys have any idea what this combo does?
That is the focal point. Go look at the camera in the DME editor.
[QUOTE=HubmaN;21794958]That is the focal point. Go look at the camera in the DME editor.[/QUOTE]
Hmm.. If only I knew what focal point was........ would you be so kinds so as to explain it please? and whats it used for?
[QUOTE=cyber-core_360;21795249]Hmm.. If only I knew what focal point was........ would you be so kinds so as to explain it please? and whats it used for?[/QUOTE]
the point that the camera focuses on when you render with dof enabled
I just had an idea for a movie
Then tell us, maybe?
No
I will keep my ideas to myself
[QUOTE=swampie;21797463]No
I will keep my ideas to myself[/QUOTE]
So you feel the need to annouce you have an idea for a movie, but not tell us?
Okay then.
well
i was gonna use achievement idle, But i found a better map
Stop being stubborn and just tell us. We wouldn't have SFM if accidentalypse hadn't told us how, he was just gonna keep it all to himself. So as I said, stop being stubborn :colbert:
[QUOTE=Darkomni;21797987]Stop being stubborn and just tell us. We wouldn't have SFM if accidentalypse hadn't told us how, he was just gonna keep it all to himself. So as I said, stop being stubborn :colbert:[/QUOTE]
It's Swampie, it's not like his idea will be very good anyway :v:
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