[QUOTE=DatWut?;21328101]In the world model I sometimes see the hands. Also, what do you exactly mean?[/QUOTE]
The kgb uses a heavy sub model with no hands.
[QUOTE=Dr.Scrake;21328110]The kgb uses a heavy sub model with no hands.[/QUOTE]
Sometimes I see his hands?!
[QUOTE=DatWut?;21328204]Sometimes I see his hands?![/QUOTE]
It's a bug herp derp:v:
[QUOTE=Dr.Scrake;21328211]It's a bug herp derp:v:[/QUOTE]
I think it happens while humiliation time.
I need your input on this. I'm going to do two versions, one will have the vacuum attached along with the tank and this one right here.
Do you think the hose is right the way it is? Should I put it along the bottom, like the normal flamethrower?
[IMG_thumb]http://i43.tinypic.com/2ewjnmb.jpg[/IMG_thumb]
[IMG_thumb]http://i43.tinypic.com/25ukzkx.jpg[/IMG_thumb]
[IMG_thumb]http://i39.tinypic.com/s6ppy1.jpg[/IMG_thumb]
[QUOTE=Taggart;21327326]Someone said Sleeved Sniper?
[img]http://www.cubeupload.com/files/c4e400sniperstillgoing.png[/img]
Yeah I'm still working on it.[/QUOTE]
Dashing rogues aren't bald.
They have [url=http://funthemedpartyideas.info/wp-content/uploads/2009/06/james-bond-theme-party.jpg]stylish spy hair[/url].
Where are the fire textures?
[img]http://img72.imageshack.us/img72/820/42702507.jpg[/img]
I just started on this. The metal is a solid grey so don't say add more to it because i just started D:
Still needs to be disproportioned, like larger and fewer notches on the magazine, thicker and longer barrel and oversized scope
Can anyone give me an example as to what they mean by "brushed on?"
Like what brushes should I use, brushing technique, etc. I just can't seem to get something I'm satisfied with.
[QUOTE=Sgt Pepper;21329607]Can anyone give me an example as to what they mean by "brushed on?"
Like what brushes should I use, brushing technique, etc. I just can't seem to get something I'm satisfied with.[/QUOTE]
Neo's great at that, ask him.
once more from the twisted mind of sparkwire
[url]http://sparkwire.thanez.net/tf2/holyfuck/[/url]
this is his source of gun sex apparently
[QUOTE=NotUrAvgAzn;21329730]once more from the twisted mind of sparkwire
[IMG]http://sparkwire.thanez.net/tf2/holyfuck/[/IMG]
this is his source of gun sex apparently[/QUOTE]
I can't see the picture.
[QUOTE=DatWut?;21329745]I can't see the picture.[/QUOTE]
yeah, i just URLed it in the end :/
Secksay
Can't wait to see the stylized texture
[QUOTE=SeneorGoat;21321675]ok, just let me cry over here for hours on end.
Also, all the stylish spy now needs is matching v_ models[/QUOTE]
Yeah, no one else said anything about this
I love stylish Spy but the view model feels wrong D:
SparkWire needs to use his modelling ability to make tf2 style weapons, or wait is he just porting them.
And sorry for not paying attention this is the first emporium I've actually kept track of, is NotUrAvgAzn SparkWire? Or is he just his friend
[QUOTE=NotUrAvgAzn;21329730]once more from the twisted mind of sparkwire
[url]http://sparkwire.thanez.net/tf2/holyfuck/[/url]
this is his source of gun sex apparently[/QUOTE]
The textures are constantly killing my eyes...
[QUOTE=AlfieGroove;21329894]SparkWire needs to use his modelling ability to make tf2 style weapons, or wait is he just porting them.
And sorry for not paying attention this is the first emporium I've actually kept track of, is NotUrAvgAzn SparkWire? Or is he just his friend[/QUOTE]
i take great offense to that! I'm not spark, just a friend. I owe him for animating my gun tho, so i'm just posting stuff for him till he gets unbanned (again...)
as for the modeling, i believe he's using someone else's models and just texturing/animating them
in short, IT"S NOT A PORT
[editline]07:27PM[/editline]
[QUOTE=LegndNikko;21329960]The textures are constantly killing my eyes...[/QUOTE]
texture is probably a placeholder
also, animations
[url]http://sparkwire.thanez.net/tf2/vintorez/[/url]
[img]http://i121.photobucket.com/albums/o202/TransfoGuy/Spyntry.png?t=1270371556p[/img]
And then Sentryface turned into Engisentryface.
I'm planning on making something along those lines Jethro. Look, here is my plan:
I'm plan on making a player replacement pack, with everyone's head's replaced by something to do with them. So far, the ideas I have got are:
Scout: Dunno yet, need an idea for him.
Soldier: A rocket.
Pyro: Maybe a big ball of fire, but if someone can come up with something better, tell me.
Demoman: A pipe bomb.
Heavy: Sandvich.
Engineer: Most of a level one sentry.
Medic: A floating health cross, or maybe a medkit.
Sniper: Jarate.
Spy: His knife.
I am open for suggestions, so if you have a better idea for a class, tell me, and I'll think about it.
Rate me [IMG]http://www.facepunch.com/ads/rating/tick.png[/IMG] for me to do it.
Rate me [IMG]http://www.facepunch.com/ads/rating/cross.png[/IMG] for me to stop doing it.
Rate me [IMG]http://www.facepunch.com/fp/rating/information.png[/IMG] if you have better ideas.
Rate me [IMG]http://www.facepunch.com/ads/rating/box.png[/IMG] for NeoDement's "[B]go away[/B]".
Also, can I have the source for the Stylish Spy AyesDyef? I want to add NeoDement's Disguise mod to it.
scout: his ball
rated [B]go away[/B]
[QUOTE=NeoDement;21330650]scout: his ball
rated go away[/QUOTE]
Why did you give me a suggestion if you want me to go away?
You contradict yourself.
demoman: sticky bomb
rated [b]go away[/b]
[QUOTE=NotUrAvgAzn;21330700]demoman: sticky bomb
rated [b]go away[/b][/QUOTE]
Now you've just done that because of what I just said.
go away god damn
[B]go away[/B]
nobody wants your mods
rated go away
i hate to be on xpod's side but really omolong
Rated agree
:shobon:
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