• TF2 Emporium X
    2,001 replies, posted
[QUOTE=AlfieGroove;21347738]It would look like a pyro mask without the fin[/QUOTE] That or a pissed off gladiator.
So, the day has come. I am going to attempt to create a model from scratch. Could probably use help but hey fuck it I'll start anyway
[QUOTE=Svdl;21347683][IMG]http://img717.imageshack.us/img717/1696/brothersd.jpg[/IMG] It certainly fits the character better. Maybe I should scrap the fin and do something else altogether.[/QUOTE] Add the Soldier's Logo maybe? Also, what will it replace? Please tell me the POT, please please please...
Gold for red soldier silver for blue?
Hey Shugo, did you happen to get my PM? I'm just making sure it was sent and you got it.
[QUOTE=Joe_the_fish;21347941]Gold for red soldier silver for blue?[/QUOTE] Why team colours?
[QUOTE=The_Broker;21347953]Hey Shugo, did you happen to get my PM? I'm just making sure it was sent and you got it.[/QUOTE] Yes I did.
[QUOTE=DatWut?;21347974]Why team colours?[/QUOTE] I just think that it would fit the team color this way.
[img_thumb]http://sparkwire.thanez.net/tf2/holyfuck/atcp250.jpg[/img_thumb] repost cause its awesome.
[QUOTE=Shugo;21347572]Yeah, c_pocket_watch doesn't open up.[/QUOTE] It opens for me, but it can't be opened up. EDIT: That sounds retarded. The file opens, the watch doesn't.
[QUOTE=Joe_the_fish;21348018]I just think that it would fit the team color this way.[/QUOTE] Could be true. But I twant it that way. When will it be released?
[QUOTE=:awesome:;21342235]Or use the females as the models instead[/QUOTE] this was a joke if you didnt know
[QUOTE=Shugo;21347572]Yeah, c_pocket_watch doesn't open up. It's there entirely so they could make its icon. v_spy_pocket_watch is the one you see in-game that opens up, but it's attached to a pair of Spy hands and it's frustrating to maneuver in model viewer. If you could fix that up I'd gladly make an open Dead Ringer icon. The Razorback I realize does appear slightly off, but I did fix the Huntsman if you notice how it looks in the big image with the Spy items. What's wrong with the Bonesaw and Ubersaw, though? I angled them exactly the same as all the other melee weapons.[/QUOTE] Could you possibly make it so the Jarate's lid is facing towards you, that way you get more detail in the shot, just a suggestion. Don't have to listen to it.
Hey Shugo, is there a chance you could delete the straight tube that connects to Medic's backpack from Medigun's and Kritzkrieg's icons? They look weird.
[QUOTE=Sparkwire;21348044][img_thumb]http://sparkwire.thanez.net/tf2/holyfuck/atcp250.jpg[/img_thumb] repost cause its awesome.[/QUOTE] heeey sparkwire's back
[QUOTE=Khaos-23;21348420]Could you possibly make it so the Jarate's lid is facing towards you, that way you get more detail in the shot, just a suggestion. Don't have to listen to it.[/QUOTE] To do that I would have to make it upside-down, which would show the urine in the jar staying at the top. It doesn't work out any other way. If you want to see the lid, use the default Valve icon. [QUOTE=uzikus;21348625]Hey Shugo, is there a chance you could delete the straight tube that connects to Medic's backpack from Medigun's and Kritzkrieg's icons? They look weird.[/QUOTE] I personally think it looks fine. Not to be rude or anything, but I also don't want to make fifty variants of the same icon. I'm in the midst of tidying up and finalizing the positions so I can put it all together and get this thing released! :buddy: I would still like to know what's wrong with my bonesaw and Ubersaw, though. I've inspected them closely and they do line up properly with the other melee items. If what you guys are asking for is to point the blade downward, then trust me, it just doesn't look good. The bonesaw and Ubersaw are very thin and if a broad side of them isn't shown then they'll look very small and hard to see. That's why I laid all all the melee weapons down on their side, so you can see the broad side of each one and thus the most detail. I've revised the positions of the Pain Train, the wrench, and the Razorback and I'm working on seeing if there's a decent way to display the watches' faces toward the viewer (though I do enjoy the way I had them...). Once all that's done, I'll post another big preview image and continue to address concerns, but as far as I can tell after these fixes it should be nearly ready to go.
[QUOTE=Shugo;21348710]I would still like to know what's wrong with my bonesaw and Ubersaw, though.[/QUOTE] They are fine for me. The only thing I hate are the wrist watches icons, which lack the lower sides of the watches and that's why they're terrible. Valve being lazy, meh.. Will you send it to Contribute website?
[QUOTE=uzikus;21348837]They are fine for me. The only thing I hate are the wrist watches icons, which lack the lower sides of the watches and that's why they're terrible. Valve being lazy, meh.. Will you send it to Contribute website?[/QUOTE] The Contribute site only accepts item models and avatars. I could sneak mine in there since they use zip files, but in the end they just don't have a form for submitting this kind of miscellaneous mod. If you want stuff that I've made like this put into the game, then either send e-mails to Robin or post about it on the Steam forums. I've e-mailed my stuff to Robin many times and I've never seen a response, so either I've been missed every time or they simply don't want this kind of stuff.
The spy unlocks have messed up lightning, shugo Incase you use HLMV to make those, you can use CTRL+mouse1 to rotate the light source around. and please submit them to valve! oh, just read your post. damn.
Repost. [QUOTE=Omolong;21346168]Shugo, do you think you could do some icons for [URL="http://www.fpsbanana.com/skins/67826"]The Real KGB[/URL]?[/QUOTE]
[QUOTE=Hell-met;21349190]The spy unlocks have messed up lightning, shugo Incase you use HLMV to make those, you can use CTRL+mouse1 to rotate the light source around. and please submit them to valve! oh, just read your post. damn.[/QUOTE] I'm well aware. I adjust the lighting on each model in every icon I make. Rest assured whatever you see is the best-looking I could get it. [QUOTE=Omolong;21349209]Repost.[/QUOTE] As I said a couple pages ago, please PM all custom requests to me so they don't get buried in the Emporium. Anyway, I rotated the invisibility watch around so that the watch face faces forward. I personally like the watch face facing up, but I'll let you guys decide: [IMG]http://img693.imageshack.us/img693/954/watchchallenge.png[/IMG] Which one is better? The one on the left isn't perfect; it's hard to wrangle these damn watches into place. It's just a quick job so you get the idea of what it would look like pointing the other way.
[QUOTE=Shugo;21349259]I'm well aware. I adjust the lighting on each model in every icon I make. Rest assured whatever you see is the best-looking I could get it. As I said a couple pages ago, please PM all custom requests to me so they don't get buried in the Emporium. Anyway, I rotated the invisibility watch around so that the watch face faces forward. I personally like the watch face facing up, but I'll let you guys decide: [IMG]http://img693.imageshack.us/img693/954/watchchallenge.png[/IMG] Which one is better? The one on the left isn't perfect; it's hard to wrangle these damn watches into place. It's just a quick job so you get the idea of what it would look like pointing the other way.[/QUOTE] Both? I prefer the left one. But include both.
[QUOTE=Svdl;21347065]Here's the notrocketeer dickhelmet as it currently is, with plenty of dents and not a very detailed texture. [img]http://img710.imageshack.us/img710/9386/thebrassnis.jpg[/img] I'm not really feeling it, any suggestions on improving it?[/QUOTE] I dunno, I'm digging this pretty hard.
[QUOTE=Shugo;21349259][IMG_thumb]http://img693.imageshack.us/img693/954/watchchallenge.png[/IMG_thumb] Which one is better? The one on the left isn't perfect; it's hard to wrangle these damn watches into place. It's just a quick job so you get the idea of what it would look like pointing the other way.[/QUOTE] Right one reminds me of those fancy watches you can buy which come with a pillow that the watch is wrapped around. I have a Ben Sherman one, so I know what I mean even if you don't. IMO do the left one as one of the alt. icons you have.
Request: Animations for all the classes, Without weapons, But not in the loser pose, Just stood normaly
Okay, here's the lastest version of the set (click to enlarge): [img_thumb]http://img341.imageshack.us/img341/1734/itemtestset9.png[/img_thumb] I repositioned the Pain Train, wrench, Razorback, invisibility watch, and Cloak and Dagger. I'm personally not liking the way the stood-up watches flow with the rest of the items, so I think those are going to become alternates while the face-up watches are going to be default. Any more suggestions or comments? Once I get this base set finalized I'll start work on all those custom requests.
[QUOTE=Shugo;21349696]Okay, here's the lastest version of the set (click to enlarge): [img_thumb]http://img341.imageshack.us/img341/1734/itemtestset9.png[/img_thumb] I repositioned the Pain Train, wrench, Razorback, invisibility watch, and Cloak and Dagger. I'm personally not liking the way the stood-up watches flow with the rest of the items, so I think those are going to become alternates while the face-up watches are going to be default. Any more suggestions or comments? Once I get this base set finalized I'll start work on all those custom requests.[/QUOTE] I agree, the watches look better facing up and not forward. They fit a lot better when facing up. -also great job. This is something I'd like to see Valve add to the actual game. It looks so nice.
[QUOTE=Shugo;21349696]Okay, here's the lastest version of the set (click to enlarge): [img_thumb]http://img341.imageshack.us/img341/1734/itemtestset9.png[/img_thumb] I repositioned the Pain Train, wrench, Razorback, invisibility watch, and Cloak and Dagger. I'm personally not liking the way the stood-up watches flow with the rest of the items, so I think those are going to become alternates while the face-up watches are going to be default. Any more suggestions or comments? Once I get this base set finalized I'll start work on all those custom requests.[/QUOTE] Lookin' awesome so far... Not sure whether to get these or keep the ones that match my 90SK weapons... Could you perhaps make alternate versions for all the 90SK skins that significantly change the weapon (ie Flare Gun, Sniper Rifle, Shotgun etc.)? Obviously after completing the pack, though... Also, I've always wanted the two teams to have slightly different models, but since everyone hates the DP skins (I think they're quite good actually), I'm using them. Would it be possible to actually make the two teams different? Oh God, top of the page. Umm... Would I be banned for making a 'King of the Page' comment? *Cowers*
Also, to anyone who was wondering who didn't already get it, the reason the VSS no longer has a scope is because it is for the [b]SMG,[/b] not the sniper rifle. :derp:
Once again, What directory can i get the fire textures from!?
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