• TF2 Emporium X
    2,001 replies, posted
[QUOTE=Gorm;21437833]:siren: THIS WILL REPLACE WEAPON SOUNDS AND FIRE, THERE ARE A LOT OF BUGS THAT WILL BE FIXED IN V2 :siren: [url=http://www.mediafire.com/?xdr3vm5km10][IMG]http://i44.tinypic.com/9ga3r9.png[/IMG][/url] [/QUOTE] Always getting "Invalid sample rate (48000)"
Why would you want a pikachu pyro?
On subject of the holsters, how about just one? The two holsters seem off[IMG]http://ep.yimg.com/ca/I/yhst-88556715610555_2102_249239155[/IMG] Theres more here if you're interested [URL="http://www.shopholsters.com/revolver-holsters.html"]http://www.shopholsters.com/revolver-holsters.html [/URL]
Because the spy has two guns :downs:
But he doesn't carry both :downs:
No but it would be easier so that people who use different guns can wear the same holster. (Or you can submit it without guns and be all like "pwetty pwease make it hold the gun that the spy is wearing with it")
[QUOTE=Hazard Fox;21446463]On subject of the holsters, how about just one? The two holsters seem off[/QUOTE] This seems a little more fitting.
[QUOTE=Onirik;21446278]Don't say it's furry, now we're going to have 2 pages of " It's not furry it's anime goddamnit ".[/QUOTE] i tought it was horo
[QUOTE=iRunner;21447204]i tought it was horo[/QUOTE] It is.
[QUOTE=Campin Carl;21446576]No but it would be easier so that people who use different guns can wear the same holster. (Or you can submit it without guns and be all like "pwetty pwease make it hold the gun that the spy is wearing with it")[/QUOTE] Its not a question of rather it is easier or harder, its a question of "what looks more tactical and/or practical for the spy"
Wouldn't the holster be better for the engi?
also, about the big kill viewmodel for stylish spy: you really shouldn't be able to see the sleeve, it looks bad and it's pretty inconsistant with the other guns (especially when you bring up the watch)
[QUOTE=Keychain;21399309]DP's skin packs are terrible.[/QUOTE] I'm still learning.
hey guys, can someone do this hat i thought about for the sniper? [IMG]http://i42.photobucket.com/albums/e324/MogPiece/WarriorsPrize.jpg[/IMG]
[QUOTE=Laurn;21448808]hey guys, can someone do this hat i thought about for the sniper? [IMG]http://i42.photobucket.com/albums/e324/MogPiece/WarriorsPrize.jpg[/IMG][/QUOTE] That actually looks pretty damn good. Fits with sniper.
[QUOTE=DinosaurPirate;21448756]I'm still learning.[/QUOTE] Oh hey DP :3: I love your skinpacks But I'd like your player skinpack more if you kept the same hair and headgear for both teams' classes
I think i found a way of doing a world model for the demoman :D Is it possible to port the melee animations of the demoman for the grenade launcher? For my kfc bucket i was able to do a world model and i can do the same for the crate and the bottle.
[QUOTE=Pako;21448920]Oh hey DP :3: I love your skinpacks But I'd like your player skinpack more if you kept the same hair and headgear for both teams' classes[/QUOTE] I may do that, but it's currently impossible for me to upload things to FPSbanana.
[IMG]http://img192.imageshack.us/img192/9656/ctf2fort0000l.jpg[/IMG] After long and hard (very hard and very long) fight I managed to get it to show up ingame with its textures. Tomorrow I shall fix few animation problems and make the weapon wrap properly in snipers hands. I'll also make custom thrusting critical hit animation. :)
Awesome!!! Got someone to do the world model for the scottish reserve. He will be finishing his little mod first before he does it :D
Oh shit, i uploaded the wrong sound files, I did a quickfix to the soundfiles before i released it fixing right now also the rar got damaged or something [editline]08:17PM[/editline] :siren: A LOT OF THINGS HAVE BEEN REMOVED AND I STILL NEED TO MAKE SOME SOUNDS LOUDER :siren: [url=http://www.mediafire.com/?ntcmgyyzzmw][IMG]http://i42.tinypic.com/2rp6wsn.png[/IMG][/url] I made this for people who wanted to download it and yes i will make a v2 later. also the reason i removed the sounds for the flamethrower and flaregun was because it was buggy. same with the lightning that came out of the flamethrower. it will be fixed in v2 ( if i get around to it.)
[QUOTE=Gorm;21450845]Oh shit, i uploaded the wrong sound files, I did a quickfix to the soundfiles before i released it fixing right now also the rar got damaged or something [editline]08:17PM[/editline] :siren: A LOT OF THINGS HAVE BEEN REMOVED AND I STILL NEED TO MAKE SOME SOUNDS LOUDER :siren: [url=http://www.mediafire.com/file/vij3jy0xjyd/pikachusoudpackquickfix1.rar][IMG]http://i42.tinypic.com/2rp6wsn.png[/IMG][/url] Whut the fuss are those sword idle and hit sounds files for? I made this for people who wanted to download it and yes i will make a v2 later. also the reason i removed the sounds for the flamethrower and flaregun was because it was buggy. same with the lightning that came out of the flamethrower. it will be fixed in v2 ( if i get around to it.)[/QUOTE] whut the fuss are those sword hit and idle files there for?
[QUOTE=DanielAwesomo;21449522]I think i found a way of doing a world model for the demoman :D Is it possible to port the melee animations of the demoman for the grenade launcher? For my kfc bucket i was able to do a world model and i can do the same for the crate and the bottle.[/QUOTE] i suppose its possible, just changing animations, the thing is, how would it reload? custom animation over the existing one?
The hit sounds are for obvious reasons and the idle sounds are the HEADSHEADSHEADS HEEAAADSSSSSSSSSSSSSSSssssssssssssssssssssssssssssss
[QUOTE=DinosaurPirate;21448756]I'm still learning.[/QUOTE] Oh shit it's DP. You know I was just joking.. right? :suicide:
We gon' shoot some sonsofbitches. [IMG]http://www.majhost.com/gallery/PopuIus13/stuff/wh4ksold2.jpg[/IMG]
[QUOTE=misacki;21452000]whut the fuss are those sword hit and idle files there for?[/QUOTE] whoops sorry, i am tired. I coped the sound files from my tf folder and didn't bother to look in the vo folder :v:
[QUOTE=Populus89;21452541]We gon' shoot some sonsofbitches. [IMG]http://www.majhost.com/gallery/PopuIus13/stuff/wh4ksold2.jpg[/IMG][/QUOTE] Populus, im having a problem whit this: [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Releases/Promo/marineminipromo.png[/IMG] every time i die as blu pyro, the armor goes from color blue to red, can you fix that? or is it already fixed?
I wish I knew how.
[QUOTE=iRunner;21452689]Populus, im having a problem whit this: [IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Releases/Promo/marineminipromo.png[/IMG] every time i die as blu pyro, the armor goes from color blue to red, can you fix that? or is it already fixed?[/QUOTE] It's unfixable as of now, i think. Same thing happens with the demoman's fro. The band goes from blue to red. Maybe somebody should email Robin.
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