• Fortress' Edge (TF2 Parkour)
    1,745 replies, posted
[QUOTE=MechaBowser;31226427][video=youtube;L-vrTG6LuXY]http://www.youtube.com/watch?v=L-vrTG6LuXY[/video] Wanna dance?[/QUOTE] my GOD make a unique one per class and submit that shit to valve. i'd love to just start dancing after dominations whole teams all dancing on the final point after winning
[QUOTE=psyke;31226663]my GOD make a unique one per class and submit that shit to valve. i'd love to just start dancing after dominations whole teams all dancing on the final point after winning[/QUOTE] I'm pretty sure it was made by MaxofS2d, not Mecha. Seeing as he did the original video.
[QUOTE=loled;31226779]I'm pretty sure it was made by MaxofS2d, not Mecha. Seeing as he did the original video.[/QUOTE] my point still remains.
[QUOTE=MechaBowser;31226427][video=youtube;L-vrTG6LuXY]http://www.youtube.com/watch?v=L-vrTG6LuXY[/video] Wanna dance?[/QUOTE] This new dance fad is not really entertaining.
[QUOTE=MechaBowser;31226427][video=youtube;L-vrTG6LuXY]http://www.youtube.com/watch?v=L-vrTG6LuXY[/video] Wanna dance?[/QUOTE] Well, I know what I'll be doing whenever I reach the end of a PF map. :v:
[QUOTE=MechaBowser;31226427][video=youtube;L-vrTG6LuXY]http://www.youtube.com/watch?v=L-vrTG6LuXY[/video] Wanna dance?[/QUOTE] Valve, if you are here for some fucking reason. Make this an all-class taunt. I'd buy it right away.
[video=youtube;35RXS7Bq--g]http://www.youtube.com/watch?v=35RXS7Bq--g[/video] The stone age of gamemodes. One of many!
[QUOTE=Zadrave;31231545]Valve, if you are here for some fucking reason. Make this an all-class taunt. I'd buy it right away.[/QUOTE] I'm not sure I'd even dare contribute this to Valve, it's way too simplistic and it's nothing without the music :v:
I don't know if I posted about it here yet, but you can buy [url="http://www.tf2ware.net/?p=shop&ss=2&c=5"]Parkour Fortress tickets[/url] in the Slag Gaming's shop (using an in-game playtime-awarded currency) Chances are they'll either give pre-release access, or award PF-related features, or both!
[QUOTE=MechaBowser;31339184]I don't know if I posted about it here yet, but you can buy [url="http://www.tf2ware.net/?p=shop&ss=2&c=5"]Parkour Fortress tickets[/url] in the Slag Gaming's shop (using an in-game playtime-awarded currency) Chances are they'll either give pre-release access, or award PF-related features, or both![/QUOTE] So thats how you are going to be doing it, You fiend...
[QUOTE=MechaBowser;31339184]I don't know if I posted about it here yet, but you can buy [url="http://www.tf2ware.net/?p=shop&ss=2&c=5"]Parkour Fortress tickets[/url] in the Slag Gaming's shop (using an in-game playtime-awarded currency) Chances are they'll either give pre-release access, or award PF-related features, or both![/QUOTE] You jerk.
We're going to have to fucking buy a ticket just to get early access? [media]http://www.youtube.com/watch?v=yg2u_De8j5o[/media]
I have 38. Spent all my points from the Treasure Hunt (192) Wow, 4000th post, I said I was gonna save it for something ffff
I only bought two, Still don't know what to do with my shillings (I have 99)
[QUOTE=Bryceanater;31339308]You jerk.[/QUOTE] fine, no pre-release access at all then happy?
oh come on, you two up there, they're INGAME SHILLINGS which have no actual real-world worth, which you MIGHT occasionally use to buy yourself a bloody music token - it's nothing worth making a fuss about
[QUOTE=Chancebond;31340441]We're going to have to fucking buy a ticket just to get early access? [media]http://www.youtube.com/watch?v=yg2u_De8j5o[/media][/QUOTE] you had to buy the potato pack (35 [i]real[/i] bucks) to get early access to portal 2 :wink:
[QUOTE=Max of S2D;31346025]you had to buy the potato pack (35 [i]real[/i] bucks) to get early access to portal 2 :wink:[/QUOTE] and it was like, an hour early or so :v:
[QUOTE=Darkomni;31345932]oh come on, you two up there, they're INGAME SHILLINGS which have no actual real-world worth, which you MIGHT occasionally use to buy yourself a bloody music token - it's nothing worth making a fuss about[/QUOTE] but i want my chocolate milk nooooooowwwwwwwwwwwww
[QUOTE=MechaBowser;31339184]I don't know if I posted about it here yet, but you can buy [URL="http://www.tf2ware.net/?p=shop&ss=2&c=5"]Parkour Fortress tickets[/URL] in the Slag Gaming's shop (using an in-game playtime-awarded currency) Chances are they'll either give pre-release access, or award PF-related features, or both![/QUOTE] [quote]If you haven't noticed already, you earn Shillings simply by playing well! However, we have also included the ability for users who don't do very well to cut straight to the deal. Below, you can purchase Slag Shillings through Paypal. By doing so, you also get the exclusive Slag Pounds, which aren't available otherwise. Slag Pounds give you accesss to limited features![/quote] So we either have to pay or try to play on your always chock full servers which give terrible ping to anyone in Europe. I'm not so keen on this to be honest but hey, your mod your choice.
[QUOTE=EDDY TT;31349407]So we either have to pay or try to play on your always chock full servers which give terrible ping to anyone in Europe. I'm not so keen on this to be honest but hey, your mod your choice.[/QUOTE] Go engineer. Ping problem solved with sentry.
[QUOTE=Vaught;31354915]Go engineer. Ping problem solved with sentry.[/QUOTE] Ok now the slot problem. :v:
[QUOTE=EDDY TT;31354984]Ok now the slot problem. :v:[/QUOTE] Join the server when it's midnight in America. Or morning. And keep auto join on. [editline]26th July 2011[/editline] Also, a few people leave the server when TF2ware is the next gamemode.
[QUOTE=Skunky;31355001]Join the server when it's midnight in America. Or morning. And keep auto join on. [editline]26th July 2011[/editline] Also, a few people leave the server when TF2ware is the next gamemode.[/QUOTE] Its still not a great idea with the whole ticket thing. Its like how some people got left out of the Treasure Hunt for the same reasons.
[QUOTE=Max of S2D;31240020]I'm not sure I'd even dare contribute this to Valve, it's way too simplistic and it's nothing without the music :v:[/QUOTE] You can make the music play at a radius, sort of like the medic's violin taunts. And if you still think it's too simple, just look at the Medic taunt, it's practically nothing other than the rays of light coming out. You have the disco lights.
[QUOTE=EDDY TT;31349407]So we either have to pay or try to play on your always chock full servers which give terrible ping to anyone in Europe. I'm not so keen on this to be honest but hey, your mod your choice.[/QUOTE] Well, I'm not a millionaire like you, but just a student. The servers I host cost $100 per month total, which isn't too bad, if it wasn't because its 1/5th of my income :v: its a good way to make ends meet, and it encourages me to make more stuff (like Parkour Fortress) and set up more servers and I'm European too, mind you, and the ping really isn't that bad. Way to exaggerate.
Just got 5 tickets for PF. I had 31 "coins" when I logged in. How can I view what i bought?
Hey. This is my first post EVER here on Facepunch, so excuse me if it sounds weird. I have a good idea for gameplay should Fortress' Edge become a full blown game mode/mod. Grab some chips, this'll take a while. I'm sure someone else has thought of this, but I think the game should play like the VS. Saxton Hale mod. One Red Scout vs. the BLU Team. The Scout is considered the Runner, or "Faith" to Mirror's Edge veterans like myself, and must make his way to the only control point on the map while delivering a Runner bag to it to capture and win the game for himself. I guess in that sense, it would be like an Attack/Defend CTF game, but whatever. The Scout will have the ability to slowly auto-heal like the Medic, but no over-healing. He also has a small bullet damage resistance buff the entire round, so that gameplay does not end too fast. The Intel, or Runner Bag, will spawn with the Scout, and cannot be dropped. It's basically only for aesthetic purposes, to help the BLU team spot him easier. The Scout is also stuck using the default/stock bat, nothing else, while the BLU team can use all of their weaponry. I'm going to stop here so that I don't fill up the page too much. Reply back if you want to hear more or ask questions about my idea.
While that sounds like a pretty good idea (maybe something like 3 runners vs all the rest, the rest have to stop them from delivering the package), it would require an EXCELLENT level design for it to work
[QUOTE=MechaBowser;31195677][video=youtube;O3aOvk26ZHA]http://www.youtube.com/watch?v=O3aOvk26ZHA[/video] beep boop beep jingles![/QUOTE] I think the part of the Sandman taunt where the Scout points to the sky should be used for the door opening animation, 'cause it kinda look like he's pushing it. Or maybe the default bat taunt where it look like he kicks.
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