• HQ rendering in TF2 pushed to max
    2,002 replies, posted
Oh god someone help me get rid of these god damn flaming character textures.
[QUOTE=Pandamobile;19456537]Oh god someone help me get rid of these god damn flaming character textures.[/QUOTE] you can remove the blend thingie from the vmt this [code] "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .01 "$detailblendmode" 6 [/code] problem then is that the fire won't show up when they are actually on fire
[QUOTE=Chunk3ym4n;19455818]Well it allows you to facepose.[/QUOTE] As far as I can tell, he did mean ANIMATIONS. And when he said faceposing (I'm just repeating him here) he mean like the faceposer tool in GMod. Not faceposing like using the SDK Example: :siren::siren: [B]I know it's a meme, don't ban me for it, I did this forever ago and just needed a filler for the medic. DON'T BAN ME PLEASE, THANKS [/B]:siren::siren: [media]http://www.youtube.com/watch?v=WoE4SPzZVrE[/media] Valve should just acknowledge how awesome machinima can be and release an official and up to date version of the Source Film maker
[QUOTE=ZomBuster;19456661]you can remove the blend thingie from the vmt this [code] "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .01 "$detailblendmode" 6 [/code] problem then is that the fire won't show up when they are actually on fire[/QUOTE] I just put that in the VMT for every class' texture? [editline]10:50PM[/editline] Quick, someone figureout how to attach VCD files to models :buddy:
[QUOTE=Chunk3ym4n;19453955]We need a wiki![/QUOTE] If we ask people to modify their hosts file we could hijack the help menu item. [editline]05:28AM[/editline] [QUOTE=noodleboy347;19454971]All these videos you guys are posting still look like Source Recorder videos. Is there something that Valve does to make them look better (besides the custom animations) that we don't know about?[/QUOTE] All of them are probably entirely edited within the SFM. [editline]05:29AM[/editline] [QUOTE=Pandamobile;19455558]Guys, just an FYI, you can use the Animation Set Editor for just about [I]everything[/I]. You can add faceposing (not lipsyncing, but similar to what you can do in GMod with sliders) by right clicking on the timeline, Create Animation Set, find the model you want to animate, and then hit the red circle and start your posing![/QUOTE] Goddamnit, I couldn't figure the thing out. I just figured out that editing an item assumes an implicit keyframe, but I don't know where they come from. I just found out the context menu for keys in the Dme Editor, though!
[QUOTE=Pikablu07;19455825]is it normal that all of the animation set sliders snap back to default after i change them[/QUOTE] I'm having issues with that, too. Omnibus post!
I'm still at the baby steps for that tool [hd]http://www.youtube.com/watch?v=9wTyG8-UvMQ[/hd]
[QUOTE=Max of S2D;19462722]I'm still at the baby steps for that tool [hd]http://www.youtube.com/watch?v=9wTyG8-UvMQ[/hd][/QUOTE] Is it me or the Spy's cheer before he walked out seemed half-assed?
[QUOTE=Koin;19463040]Is it me or the Spy's cheer before he walked out seemed half-assed?[/QUOTE] That was probably because I was looking down
Protip: holding f and dragging allows you to easily set the focal distance - this isn't documented in the Keyboard dialogue.
[QUOTE=CrazyBaconLegs;19450440]I load HD videos on YT fast as hell on my PC, it's your computer being shit, since my laptop has the same problem with youtube HD.[/QUOTE] It doesn't matter if HD or SD, YT still loads videos at crappy rate. Well, rarely videos load at 90kb/s, but it isn't common thing as it was few months ago. [QUOTE=Pandamobile;19450662]Ping != download speed.[/QUOTE] Rated box.
[QUOTE=pawelte1;19463382]It doesn't matter if HD or SD, YT still loads videos at crappy rate. Well, rarely videos load at 90kb/s, but it isn't common thing as it was few months ago. Rated box.[/QUOTE] Sorry, but Pandamobile's right. Ping has MINIMAL, NEGLIGIBLE influence over download speeds.
I dont think anyone here knows what we are really dealing with here [media]http://www.youtube.com/watch?v=b1mu88Nwbvk[/media] Im starting to think valve did the custom animation in this film maker :buddy:
[QUOTE=Fearlezz;19464488]I dont think anyone here knows what we are really dealing with here [media]http://www.youtube.com/watch?v=b1mu88Nwbvk[/media] Im starting to think valve did the custom animation in this film maker :buddy:[/QUOTE] How do you move them?
[QUOTE=Max of S2D;19464099]Sorry, but he's right. Ping has MINIMAL, NEGLIGIBLE influence over download speeds.[/QUOTE] My bad, I said that in wrong way. I have got 1Mbit/s connection, so videos should load at ~120-130kb/s, but they are loading at 20, and I have no idea what to do with this.
I just saw this. How odd. [img]http://www.cubeupload.com/files/266c00wat.png[/img]
[IMG]http://dl.dropbox.com/u/2615818/whatisthisIdonteven.jpg[/IMG] halp?
[QUOTE=Saint Jimmy;19466555][IMG]http://dl.dropbox.com/u/2615818/whatisthisIdonteven.jpg[/IMG] halp?[/QUOTE] It's normal, just click OK, the tool will still load fine
[QUOTE=Max of S2D;19466654]It's normal, just click OK, the tool will still load fine[/QUOTE] I thought that, but I loaded the tools ~10 mins ago and Ive been loading 2fort ever since. I get fine FPS and connection in tf2 so I was wondering.... It loads the background map fine :(
[QUOTE=Saint Jimmy;19466729]I thought that, but I loaded the tools ~10 mins ago and Ive been loading 2fort ever since. I get fine FPS and connection in tf2 so I was wondering.... It loads the background map fine :([/QUOTE] It works fine here, might be an occasional glitch. try with another map first [editline]06:40PM[/editline] I've started making the TF2 machinima I was planning to do since a few months with that tool! F + mouse (up-and-down) works really well for DoF, but isn't there a way to accentuate the effect? (as in, intensity, much more blurry when it's far away from the focal distance) [editline]06:50PM[/editline] Anyway, guys, what's the command to spawn a bot? bot_? ...
Turn up the aperture, I believe. [editline]06:07PM[/editline] Also, anyone notice all the IFM commands that seem to have just appeared? [img]http://www.cubeupload.com/files/420600wat.png[/img]
[QUOTE=HubmaN;19467315]Also, anyone notice all the IFM commands that seem to have just appeared? [img]http://www.cubeupload.com/files/420600wat.png[/img][/QUOTE] In the beta, or the real game? :aaa:
What do you think?
That's the real game. Beta don't have SourceMod.
I mean, it's practically impossible to find an actual server with actual people in a beta of a game that's been out of beta for two.
So is that the actual game? I'm assuming it is but I'd like confirmation.
[QUOTE=HubmaN;19467776]... in a beta of a game [b]that's been out of beta for two.[/b][/QUOTE] Something wrong here. :effort:
[QUOTE=Facepunch her;19467800]Something wrong here. :effort:[/QUOTE] :rice:
I'm trying to render a video and it keeps crashing but luckily there's a way to pretty much resume rendering so if you're having these problems, do the following: 1. Save your project. (do this all the time, as soon as you've done anything you like) 2. Export movie with only "Output .wav file" ticked 3. Export movie again but with only "Output .tga files" ticked. 4. After it crashes, re-open SFM and go to export movie again, click on the dropdown box that says "seconds" and change it to "frames", then put in a frame number that you want to resume from in the "Start Frame" box. This number should be just before the last .tga file it rendered before it crashed: So say if your last file name is "render000212.tga", put in something like 210. It will continue making files from that number so you can just keep doing this until the video is complete. Then use Virtualdub (free application, google it) to open them and render them as an .avi, then use a video editor to convert into an uploadable format, the audio can be added with whichever program you want. [editline]07:35PM[/editline] [HD]http://www.youtube.com/watch?v=pm3FUmHVqV0[/HD] I got there in the end using this method.
[QUOTE=anothermartz;19468763] [HD]http://www.youtube.com/watch?v=pm3FUmHVqV0[/HD] I got there in the end using this method.[/QUOTE] This is gold :buddy: I hope that Valve will release the tool for everybody, and all of TF2 machinema gains that quality.
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