[QUOTE=cmanatlan;19532320]How do you use the DME editor to change the timescale? It's too hard following a scout with a camera without clipping through walls.[/QUOTE]
Right click on the timeline, and press "Change Timescale". I turn mine down to about .2. Then record your camera (you'll be faster than everyone else, so change your noclip speed to .5 (sv_noclipspeed .5), and when you're done, change the timescale back up to 1.
[QUOTE=HubmaN;19530932]Yes, but a generic model will only give me a dummy static_prop property.[/QUOTE]
No you use the select tool to select the points in the model and then use the manipulation tool to move it around. All of this in the preview window.
Herm what happend in this render?
(tagged for size)
[media]http://img693.imageshack.us/img693/2938/wats.png[/media]
The spy isn't there when I look in SFM, but when I rendered it, it was there. I'll try rendering just that shot again lol
[QUOTE=thrawn2787;19537588]Herm what happend in this render?
(tagged for size)
[media]http://img693.imageshack.us/img693/2938/wats.png[/media]
The spy isn't there when I look in SFM, but when I rendered it, it was there. I'll try rendering just that shot again lol[/QUOTE]
It's a Spy. It's what he does :buddy:
Wow this thing is buggy, valve needs to release a new version :(
I reload it, the sniper has a flaming texture (known bug) but his face... his mouth should be shut but it looks like he's going "URRRRRRRRRRRRRRRRRRR"
[editline]06:18PM[/editline]
[img]http://i119.photobucket.com/albums/o145/thrawn2787/urrr.png[/img]
Well more like a bad kissy face but still...
[QUOTE=thrawn2787;19537770]Wow this thing is buggy, valve needs to release a new version :(
I reload it, the sniper has a flaming texture (known bug) but his face... his mouth should be shut but it looks like he's going "URRRRRRRRRRRRRRRRRRR"
[editline]06:18PM[/editline]
[img]http://i119.photobucket.com/albums/o145/thrawn2787/urrr.png[/img]
Well more like a bad kissy face but still...[/QUOTE]
My Heavy was doing that too.
He had a >;0 looking face going on.
I restarted the SFM and he went back to normal.
[QUOTE=TerabyteS;19529508]Valve would rage anyway, no matter if you download or not, so what does it matter?[/QUOTE]
Cause they might reward the people who didn't use it.
or something.
[QUOTE=Enhanced_AI;19539841]Cause they might reward the people who didn't use it.
or something.[/QUOTE]
Yes, valve will give 99% of their community hats for not using the SFM
Oh kay
Also anyone have a meet the pyro poster (which I hope no one else is doing)?
[QUOTE=Enhanced_AI;19539841]Cause they might reward the people who didn't use it.
or something.[/QUOTE]
They can't even know who used it.
So can they tell who didn't ?
[QUOTE=Smashman;19527524]Goddamn...
Conflicting emotions. I don't want to download SFM cause that's illegal and Valve might rage, but on the other hand, I know I could do some awesome stuff with this. Come on Valve, please release a real SFM.[/QUOTE]
Same here.
Infact, I've already downloaded it, just dont wanna install it, and do wanna install it at the same time ;-;
I have a feeling that if Valve really cared, they could probably find out who did it, but I mean, what punishment are they gonna do? They're not gonna prosecute all of us, and I can't think of an in-game punishment that would compensate for this awesome tool.
[editline]05:30PM[/editline]
That's only if they care... I doubt they even care.
[QUOTE=Fearlezz;19541046][media]http://www.youtube.com/watch?v=rjJxB-d6zs0[/media]
:smug:[/QUOTE]
I like the handy cam-ish movement.
[QUOTE=Fearlezz;19541046][media]http://www.youtube.com/watch?v=rjJxB-d6zs0[/media]
:smug:[/QUOTE]
Haha, that was great. :P
[QUOTE=Fearlezz;19541046][media]http://www.youtube.com/watch?v=rjJxB-d6zs0[/media]
:smug:[/QUOTE]
What method of getting rid of your camera-man's viewmodels did you use?
[QUOTE=Fearlezz;19541046][media]http://www.youtube.com/watch?v=rjJxB-d6zs0[/media]
:smug:[/QUOTE]
Love how he drops the wrench. How did you do that?
[QUOTE=ZomBuster;19541451]Love how he drops the wrench. How did you do that?[/QUOTE]
Animation set editor.
Wow that was hilarious
[editline]09:36PM[/editline]
I want to try the animator, but can you get me started?
How do you load or select a model (I'm guessing you record then select a model or something)?
[QUOTE=Pandamobile;19541509]Animation set editor.[/QUOTE]
Not sure how to use it
[URL=http://www.cubeupload.com][IMG]http://www.cubeupload.com/files/d7fa00pyrod.png[/IMG][/URL]
I can't even get that far :(
Fearlezz be an awesome guy and right up a mini tutorial :)
Please :(
You guys want an ASE tutorial? I'll do it, I've got nothing else to do right now.
[QUOTE=Fearlezz;19541046][media]http://www.youtube.com/watch?v=rjJxB-d6zs0[/media]
:smug:[/QUOTE]
To zoom in like you did, did you just go forward in no-clip? Or is there an actual zoom function.
[QUOTE=ZomBuster;19542043]Not sure how to use it
[URL="http://www.cubeupload.com"][IMG]http://www.cubeupload.com/files/d7fa00pyrod.png[/IMG][/URL][/QUOTE]
Slenderpyro
[QUOTE=Pandamobile;19542247]You guys want an ASE tutorial? I'll do it, I've got nothing else to do right now.[/QUOTE]
Yes please that would be amazing.
Yeah, ASE tutorial would be nice. My video is pretty awesome as it is, custom animations would make it more awesomer
Also does anyone else have the bug that if they load up a file that sometimes there's like really really big weapons floating around? :|
[editline]10:10PM[/editline]
Also if you're making another movie tutorial there panda, can you record it in HD or something?
Easier for us to follow :P
[QUOTE=thrawn2787;19542523]Yeah, ASE tutorial would be nice. My video is pretty awesome as it is, custom animations would make it more awesomer
Also does anyone else have the bug that if they load up a file that sometimes there's like really really big weapons floating around? :|
[editline]10:10PM[/editline]
Also if you're making another movie tutorial there panda, can you record it in HD or something?
Easier for us to follow :P[/QUOTE]
I did last time.
[hd]http://www.youtube.com/watch?v=gsw-J_vS-Dg[/hd]
Oh I thought it was only HQ last time. Whatever
Get us the ASE tutorial!!! (please)
[editline]10:27PM[/editline]
What I've been working on (done for the night)
Basically Meet the Demoman, but with the pyro. NEEDS custom animations. These are mostly just test shots, I'll probably redo them all. This is probably a long term project
And yes I know I'm missing the "mmmph mpmmph mm mpph err? (what makes me a good pyro?)" part, like I said it's just test shots
[hd]http://www.youtube.com/watch?v=blq-2aG40Mc[/hd]
[editline]10:32PM[/editline]
And I know the sniper is a hacker
[QUOTE=thrawn2787;19542642]Oh I thought it was only HQ last time. Whatever
Get us the ASE tutorial!!! (please)
[editline]10:27PM[/editline]
What I've been working on (done for the night)
Basically Meet the Demoman, but with the pyro. NEEDS custom animations. These are mostly just test shots, I'll probably redo them all. This is probably a long term project
And yes I know I'm missing the "mmmph mpmmph mm mpph err? (what makes me a good pyro?)" part, like I said it's just test shots
[hd]http://www.youtube.com/watch?v=blq-2aG40Mc[/hd]
[editline]10:32PM[/editline]
And I know the sniper is a hacker[/QUOTE]
The ASE is only good for really basic animation, though. [sp]still working on the tutorial[/sp]
[QUOTE=Pandamobile;19543116]The ASE is only good for really basic animation, though. [sp]still working on the tutorial[/sp][/QUOTE]
So long as it gets the job done
I can't animate in XSI or 3DS or anything(and that would involve implementing it into source too, which I bet is fucking annoying)
[editline]10:42PM[/editline]
Anyways I'll watch it tomorrow, I needs sleep
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