• HQ rendering in TF2 pushed to max
    2,002 replies, posted
[QUOTE=combine487;19671105]Oh, I swear I saw something when browsing through the filmmaker along the lines of "load .vcd". Are you sure no one else has seen this, I thought people had been using that for their lip-syncing.[/QUOTE] We can load the VCD's. They become clips in the timeline, but none of us have been able to get the models to play with the VCD's. [editline]07:20PM[/editline] [QUOTE=Chunk3ym4n;19672111]I got a youtube partnership. Afraid to actually do it though with the rules, should I do it? I know I don't own Team Fortress 2... [/LIST] [/LIST][/QUOTE] I got one of those a week or so ago. I emailed Gabe and Robin about their stance on copyrights and shit with their games. No response :(
[QUOTE=Pandamobile;19672126]I got one of those a week or so ago. I emailed Gabe and Robin about their stance on copyrights and shit with their games. No response :([/QUOTE] Personally, I've heard bad things about YouTube partnerships. You have to operate under certain restraints and be more actively involved in you channel than you might want to be. They are owned by a corporation, after all. If you want to accept it, then do it.
So I was gonna start sfm up and have some fun.. [img]http://dl.dropbox.com/u/826204/cp_dustbowl0001.jpg[/img] what did I doooooooo..... :(
[QUOTE=Fearlezz;19672334] what did I doooooooo..... :([/QUOTE] normal maps everywhere D:
I've been following this thread since the beginning and I'm pretty fucking ecstatic about it. It's gone in an awesome direction. Just saying. God bless, you pirates, you. :v:
[QUOTE=Weyzer;19670024]Need video tutorial. I must've misunderstood something. You're saying that the camera is recorded like when you record the characters? So you can run around with a scout or something around the action, and that'll be your camera? When I try using noclip I fly waaaay too fast, and it all goes wrong. Can you use noclip but slower?[/QUOTE] sv_noclipspeed x 1 is normal If it's not exactly that then just type sv_no and it'll be there with acceleration and stuff too. Remember to have sv_cheats set to 1
[QUOTE=Fearlezz;19672334]So I was gonna start sfm up and have some fun.. *image* what did I doooooooo..... :([/QUOTE] I'll have what he's smoking.
[media]http://www.youtube.com/watch?v=RJL9MUTz-GU[/media] I bring more!
[QUOTE=Fearlezz;19672334]So I was gonna start sfm up and have some fun.. [img]http://dl.dropbox.com/u/826204/cp_dustbowl0001.jpg[/img] what did I doooooooo..... :([/QUOTE] lol, TF2 for kids
[QUOTE=Solidsnail;19672944] [URL="http://www.facepunch.com/#"]View YouTUBE video[/URL] [URL]http://youtube.com/watch?v=RJL9MUTz-GU[/URL] I bring more![/QUOTE] Amazing! But did you remember to mat_picmip -10? And I don't really get the ending... but it was very enjoyable!
How does everybody get their video to look so rich in color? Mine always turn out looking like the real game, not all glowy.
[QUOTE=OrangeL;19674138]How does everybody get their video to look so rich in color? Mine always turn out looking like the real game, not all glowy.[/QUOTE] They probably add effects in an editing program.
[QUOTE=noodleboy347;19674355]They probably add effects in an editing program.[/QUOTE] I don't think so, they look the same as mine and i don't add any effects. And yes, it looks like the brightness has been cranked up a whole lot.
[hd]http://www.youtube.com/watch?v=YUXb6nR6KZo[/hd] [media]http://i181.photobucket.com/albums/x308/Jojje94/MTM_Cap01.jpg[/media] [media]http://i181.photobucket.com/albums/x308/Jojje94/MTM_Cap02.jpg[/media] Animation set editor is a bitch to work with Wait why doesn't media tags work with images anymore
[QUOTE=Fearlezz;19672334]So I was gonna start sfm up and have some fun.. [img]http://dl.dropbox.com/u/826204/cp_dustbowl0001.jpg[/img] what did I doooooooo..... :([/QUOTE] It is showing the ssbump maps for the rocks and floor. I have no idea why, but all I know is that those are the ssbump maps and the bumps for the demoman.
[QUOTE=Solidsnail;19672944][media]http://www.youtube.com/watch?v=RJL9MUTz-GU[/media] I bring more![/QUOTE] Didn't even look like the SFM. Ontop of that did you zoom in on some of the shots? because aliasing was very evident.
[media]http://www.youtube.com/watch?v=fXDe6UrcNvM&feature=channel&hd=1[/media] Somebody find the man who did this. And FORCE him to re-upload in MAGNIFICENT 3D!
I wonder if there is a way to fake DOF in normal TF2. Using some sort of script to render like 8 frames or 16 frames rotating around a particular axis like 15 meters infront of the viewmodel.
[QUOTE=dangwarrior;19675314][media]http://www.youtube.com/watch?v=fXDe6UrcNvM&feature=channel&hd=1[/media] Somebody find the man who did this. And FORCE him to re-upload in MAGNIFICENT 3D![/QUOTE] FUCK. I didn't expect that ending.
i tried my best at my first video of source filmmaker it's 100% unedited. i didn't edit any part of the video. A Touching tale of Two Pyros Playing after taking a dose of acid then suddenly standing still contemplating the meaning of life [media]http://www.youtube.com/watch?v=Rp4WLksbaAQ[/media]
Made a tutorial for people still struggling with moving cameras :D [hd]http://www.youtube.com/watch?v=C9jRqSuHjHo[/hd]
Wow this page is full of win videos
[media]http://www.youtube.com/watch?v=9j88GCYj1-0[/media] Just found this one. I lul'd
If we could only wish we could have the object motion blur in the actual game instead of the sucky fullscreen blur.
I wish recording in first person didn't make the viewmodels all jittery :(
[QUOTE=accidentalypse;19678123][media]http://www.youtube.com/watch?v=9j88GCYj1-0[/media] Just found this one. I lul'd[/QUOTE] Yeah, I was in the car thinking and Panda had posted his Custom Animations tut the day before, and I thought "Hey, what if the heavy did baywatch?" If you notice, after the first step or two I get lazy with the timing and the heavies hands and arms become uncoordinated.
[QUOTE=Chunk3ym4n;19678219]If we could only wish we could have the object motion blur in the actual game instead of the sucky fullscreen blur.[/QUOTE] I wonder when some people will realize it's frame blending and not per object motion blur.
[QUOTE=Pandamobile;19677391]Made a tutorial for people still struggling with moving cameras :D [/QUOTE] helped alot i personally use sv_noclipspeed 1 to make a scout more easy to follow thanks pallie :)
[QUOTE=PwR;19679227]helped alot i personally use sv_noclipspeed 1 to make a scout more easy to follow thanks pallie :)[/QUOTE] I use noclip for some scenes, normal players for others.
guys, btw, how to record more then 60 secs? any ideas?
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