• HQ rendering in TF2 pushed to max
    2,002 replies, posted
Perhaps you could take a clue from any other video editor on the planet and drag the edge of your current clip out
[QUOTE=Chunk3ym4n;19678219]If we could only wish we could have the object motion blur in the actual game instead of the sucky fullscreen blur.[/QUOTE] This motion blur is much different than object blur like in crysis. This is more like a camera processes data. Blended images over time. object blur applies a blur depending on it's angle and speed.
I just found out that you can type "changeclass" in console, which makes you able to change class without restarting.
[QUOTE=Lego399;19680650]I just found out that you can type "changeclass" in console, which makes you able to change class without restarting.[/QUOTE] jointeam 3 to join RED ...Not sure which to join BLU. Don't remember. Also I just figured out you can press F10 and F11 to run and set up your shot BEFORE you record... herp
Is there a command in the source engine that would allow you to render out a zdepth like a fog map? People could use that for DOF effects. Using color correction on the map, you could change how the blur reacts.
Or just use "changeteam" :eng101: [editline]12:31PM[/editline] I found out why the render progress dialog is fucked up sometimes. It's when you do renders with higher (or lower) framerate, but the render dialog still thinks it's 24 fps.
[QUOTE=Lego399;19680650]I just found out that you can type "changeclass" in console, which makes you able to change class without restarting.[/QUOTE] That's how the civilian glitch works.
[QUOTE=PwR;19679939]guys, btw, how to record more then 60 secs? any ideas?[/QUOTE] I changed the time-scale in the timeline, and then told it to make more frames per second. If you've sped it down to, let's just say 0,5, you say 24(FPS)/0,5(time-scale) = 48. Then in your editor or in V-Dub you just make it 24 FPS by slowing it down, and bam!
[hd]http://www.youtube.com/watch?v=Jri1zBnIXQM[/hd] Gasjdfsh overlapping stuff
[QUOTE=TheDKer;19672783]sv_noclipspeed x 1 is normal If it's not exactly that then just type sv_no and it'll be there with acceleration and stuff too. Remember to have sv_cheats set to 1[/QUOTE] Wow, thanks! I was not aware of that command, now making flying cameras will be a breeze :)
[hd]http://www.youtube.com/watch?v=f9dz_YDhu4U[/hd] Bwhahahah oh god, was linked to this one just now
[QUOTE=dangwarrior;19675314]Somebody find the man who did this. And FORCE him to re-upload in MAGNIFICENT 3D![/QUOTE] You need to search no longer. Do you mean cross-eyed 3d?
How do you set Depth of Field? Nevermind, figured it out, aperture
[QUOTE=Jojje;19682524]How do you set Depth of Field? Nevermind, figured it out, aperture[/QUOTE] Yes, apparently it's the aperture setting, found under properties of a clip, which hasn't been mentioned anywhere! How do you set it to focus on the background? It seems it only focuses more and more on foreground objects. What I want is the foreground to be very blurry, and the background to not be blurry at all.
[QUOTE=Weyzer;19682577]Yes, apparently it's the aperture setting, found under properties of a clip, which hasn't been mentioned anywhere! How do you set it to focus on the background? It seems it only focuses more and more on foreground objects. What I want is the foreground to be very blurry, and the background to not be blurry at all.[/QUOTE] hold f and click-drag in the screen
[QUOTE=Weyzer;19682577]How do you set it to focus on the background? It seems it only focuses more and more on foreground objects.[/QUOTE] The variable is called FocalDistance, you can quickly adjust it by holding F and dragging your mouse. Oh, I got ninja'd
[url=http://i181.photobucket.com/albums/x308/Jojje94/PyroPoster.jpg]Linked cuz' of hugefuck poster[/url] Full 6000x4000 [url=http://filesmelt.com/dl/PyroPoster.jpg]here[/url]
I remember someone saying that sfm didnt record the cloak? [media]http://www.youtube.com/watch?v=pYtDlI3PBZo[/media] Also, prolly my last movie with this until the real deal comes out.
Fucking around with framerate. [hd]http://www.youtube.com/watch?v=-PWwQaHyH3g[/hd]
[QUOTE=ZomBuster;19682597]hold f and click-drag in the screen[/QUOTE] Oh oh, I get it now, but it wasn't very clear in the tutorials. With F you choose what "layer" you want to put the focus on. Then with aperture you can set the amount of focus/blurriness. [QUOTE=Jojje;19682681][url=http://i181.photobucket.com/albums/x308/Jojje94/PyroPoster.jpg]Linked cuz' of hugefuck poster[/url] Full 6000x4000 [url=http://filesmelt.com/dl/PyroPoster.jpg]here[/url][/QUOTE] The poster export is pretty cool, I tried two yesterday (not that artistic though) [url]http://img19.imageshack.us/img19/3239/demomanq.jpg[/url] [url]http://filesmelt.com/dl/epicspy.jpg[/url] (Warning: 10 000 * 6000 - 1.6MB) Btw, next step would be finding out how to kill other players? Or the best way to simulate it.
Best way to simulate it would probably be binding a key to "explode" and then press that when you want to simulate death.
Since everyone else is posting their tests, I might as well post mine. [media]http://www.youtube.com/watch?v=4ad77hGPiDo[/media]
Awesome.
[QUOTE=Jojje;19682681][url=http://i181.photobucket.com/albums/x308/Jojje94/PyroPoster.jpg]Linked cuz' of hugefuck poster[/url] Full 6000x4000 [url=http://filesmelt.com/dl/PyroPoster.jpg]here[/url][/QUOTE] See how'd you do that? Whenever I export anything, it looks like the real game. Did you photoshop it? (when I say real game, I mean like Weyzers) Speaking of photoshop: [url]http://img22.imageshack.us/img22/7899/gentlemend.jpg[/url]
[QUOTE=OrangeL;19685896]See how'd you do that? Whenever I export anything, it looks like the real game. Did you photoshop it? (when I say real game, I mean like Weyzers) Speaking of photoshop: [url]http://img22.imageshack.us/img22/7899/gentlemend.jpg[/url][/QUOTE] Yeah I photoshopped in some vignetting and changed up the levels. [editline]07:53PM[/editline] Hey in case you guys didn't know [URL=http://i181.photobucket.com/albums/x308/Jojje94/themoreyouknow.jpg]how to split a clip and make a new camera, easily[/URL] [editline]08:00PM[/editline] [hd]http://www.youtube.com/watch?v=Q_ev32oOUxk[/hd] Phew, it's done. At the time of posting it doesn't have HD. Give it a few minutes. [editline]08:06PM[/editline] OK, HD up
That looks pretty professional, it is very nice.
[QUOTE=Jojje;19686127]Yeah I photoshopped in some vignetting and changed up the levels. [editline]07:53PM[/editline] Hey in case you guys didn't know [URL=http://i181.photobucket.com/albums/x308/Jojje94/themoreyouknow.jpg]how to split a clip and make a new camera, easily[/URL] [editline]08:00PM[/editline] [hd]http://www.youtube.com/watch?v=Q_ev32oOUxk[/hd] Phew, it's done. At the time of posting it doesn't have HD. Give it a few minutes.[/QUOTE] That was good! You forgot to ent_remove the red intelligence. :(
[QUOTE=Jojje;19686127]Yeah I photoshopped in some vignetting and changed up the levels. [editline]07:53PM[/editline] Hey in case you guys didn't know [URL=http://i181.photobucket.com/albums/x308/Jojje94/themoreyouknow.jpg]how to split a clip and make a new camera, easily[/URL] [editline]08:00PM[/editline] [hd]http://www.youtube.com/watch?v=Q_ev32oOUxk[/hd] Phew, it's done. At the time of posting it doesn't have HD. Give it a few minutes. [editline]08:06PM[/editline] OK, HD up[/QUOTE] well done, ill probably put this up on the SFM blog
[QUOTE=OrangeL;19686536]That was good! You forgot to ent_remove the red intelligence. :([/QUOTE] Yeah, I know. Also I don't know why the intel didn't show up on his back... But hey, at least he has a duffel bag to carry the papers in
[QUOTE=Jojje;19686759] I don't know why the intel didn't show up on his back...[/QUOTE] You need to record it in thirdperson. I just found it out. :)
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