[QUOTE=Frying Dutchman;33967805]
[editline]fuck[/editline]
If you go with Zing please do suggest a theme.
And god help me if this ends up like a full blown community update.[/QUOTE]
[QUOTE=Clovernoodle;33965570]Bigger is better
Oh god, please bigger is better.
Or cybernetic implants.
Oh god, please cybernetic implants.[/QUOTE]
[QUOTE=psyke;33967602][media]http://www.youtube.com/watch?v=hf5FRPfGiC8[/media]
[i] it's a secret [/i][/QUOTE]
[video=youtube;8g4tS_etVq0]http://www.youtube.com/watch?v=8g4tS_etVq0[/video]
[QUOTE=Frying Dutchman;33968152]Again yes, I've delayed the start though since we keep having disagreements.
But as how I currently see it people that want to participate want to have a limited time frame and want to test their skills.
And then there's people that want something like an update and just want to see good models.
An actual contest/competition sounds still like the better option although so far 6 people disagree with me on my last post.
[editline] fuck again[/editline]
Funny that you guys mention Steampunk and Retro-Futuristic was one of my suggestions too :v:[/QUOTE]
Past? Done. Medieval.
Present? Done. Polycount.
Future? Nope, has to be done.
[QUOTE=Constructor;33968217]Past? Done. Medieval.
Present? Done. Polycount.
Future? Nope, has to be done.[/QUOTE]
Retro-Space, 50s 60s inspired Space Stuff... (not like that grordbort nonsense)
Well, that's our theme, lads.
Im finishing up the current set of rules and making thread as we speak.
Set deadline for assembling teams and creating your concept art it the 11th of January.
On the 12th It's ready set go and you may create the items with your team.
[img]http://i.cubeupload.com/ZNeRX5.png[/img]
this is my contest entry is call смешной шляпе
oky dutchie make the thread :v:
Finally people see the fun behind this thing. :)
[URL="http://www.facepunch.com/threads/1151433"]The Apocalypse has started the thread is up![/URL]
It still lacks images and banners currently.
Do post in the thread either to comment on the current rule set, to enter or to share resources and information about the theme.
[QUOTE=Mr, Jukebox;33968442]Chast needs to update the OP :v:[/QUOTE]
Who's chast ? :v: Anyway, we reached the limit of the OP, the following mods needs to be added in the first expansion :
[url=http://dl.dropbox.com/u/40395733/tropyhat.rar][IMG]http://dl.dropbox.com/u/40395733/heiasd.png[/IMG][/url]
[url=http://tf2mods.net/mod.php?id=329][img]http://i.imgur.com/y1Q4Y.png[/img][/url]
[url=http://www.gamebanana.com/skins/114217][img]http://horobox.reager.org/u/Ubermunchkin_1325049419.png[/img][/url]
[url=http://www.gamebanana.com/skins/114228][img]http://i279.photobucket.com/albums/kk144/jacen91/peak_promo.png[/img][/url]
[URL="http://dl.dropbox.com/u/22648677/tf2/eugh/FPS1.1.zip"][IMG]http://dl.dropbox.com/u/22648677/tf2/eugh/yeaaaaaaah.png[/IMG][/URL]
[url=http://tf2mods.net/mod.php?id=331][img]http://img577.imageshack.us/img577/15/iwantdrugsnow.png[/img][/url]
[url=http://tf2mods.net/mod.php?id=332] [img]http://i42.tinypic.com/adi0lg.png[/img] [/url]
[url=http://www.hamaloo.co.uk/tf2matwrite/] [img]http://i44.tinypic.com/r78adl.png[/img] [/url]
Wow, image limit already? That was fast.
This thread is moving fast. Even with the extra expansion posts, we'll be done with this topic by July 2012.
[QUOTE=Roninsmastermix;33965193][IMG]http://i41.tinypic.com/2mgmkip.jpg[/IMG]
more paper craft...[/QUOTE]
I've always said this looks like paper. If you look at how TF2 colours are done, like the engineers, you can see the difference. Also, seeing as you have no side faces on your item, you could have saved a few polys by using a transparent texture.
With regard to the necker, you clearly ignored the concept art I drew for you.
[IMG]http://26.media.tumblr.com/tumblr_lwvq9k6H4f1qixci7o1_400.jpg[/IMG]
I will now be making my own item, to match said concept art.
[QUOTE=Benvil;33967297]Back during the KF summer event, it was suggested several times, that someone should do the Steampunk Mr. Foster mask for Foster Facade. People responded that someone was already doing it, but we never saw progress screenshots or a finished product for that matter. So, I resurrect the suggestion of a Steampunk Foster Facade:
[img]http://img232.imageshack.us/img232/2386/fosterfacadesteam.png[/img]
Knowing Tripwire, if you send them a nice e-mail, I'm sure they would agree to let it be an official style, if Valve accept it. Knowing Valve however, it would take them a year to actually put said style into the game.[/QUOTE]
Unless larolaro makes it. Since he's the one who modeled several promo items.
While we're at the topic of modeling KF items: The L.A.W. I want to see that ingame.
To people that love to create concepts or textures
There's currently a total of 6 people and rising in the [URL="http://www.facepunch.com/threads/1151433"]modding competition[/URL] that would like your help.
Grab your chance and cooperate with someone to create items.
oh my icons got delayed by the way, have a preview of the final outcome though:
[IMG]http://i.imgur.com/j68ei.png[/IMG]
am i allowed to add a suggestion in this thread?
[QUOTE=Frying Dutchman;33971459]To people that love to create concepts or textures
There's currently a total of 6 people and rising in the [URL="http://www.facepunch.com/threads/1151433"]modding competition[/URL] that would like your help.
Grab your chance and cooperate with someone to create items.
oh my icons got delayed by the way, have a preview of the final outcome though:
[IMG]http://i.imgur.com/j68ei.png[/IMG][/QUOTE]
I love the Spy-Cicle one... i wrote a script to do the holiday noisemaker whenever i stab with it :D
Still minor changes I'll make before I include them in my pack (assuming you're still okay with that):
Pomson front part looks detached from main body of gun, make the gap thinner.
Eureka has too few segments now, I think.
Phlog still needs an extra line seperating the blob at the top from the main body.
Manmelter still has that thick coil line thing. The glass looks wrong too, like the liquid is disobeying gravity.
Bauble Kill is an unnecessary change.
Transparency fade on Holiday Punch wrists isn't very good. (will still try to draw them from my standard angle)
Spy-cicle is completely non-standard.
I made a concept for myself and am curious of what people think of them. Dont judge it by the extremely shitty painting I did for it.
[img]http://img.photobucket.com/albums/v730/emrfish6/pyro_fireman_concept_1.jpg[/img]
I figure it would go into a pack with my fire hydrant
[QUOTE=NeoDement;33971525]Still minor changes I'll make before I include them in my pack (assuming you're still okay with that):[/quote]
Fine with me.
[QUOTE=NeoDement;33971525]Pomson front part looks detached from main body of gun, make the gap thinner.[/QUOTE]
Already redid that but will redo it again then.
[QUOTE=NeoDement;33971525]Eureka has too few segments now, I think.[/QUOTE]
It's either too many or too few?
Has a good balance now, it's recognizable and scales up better now.
[QUOTE=NeoDement;33971525]Phlog still needs an extra line seperating the blob at the top from the main body.[/QUOTE]
Did that doesn't look good at all in my opinion.
[QUOTE=NeoDement;33971525]Manmelter still has that thick coil line thing. The glass looks wrong too, like the liquid is disobeying gravity.[/QUOTE]
It's actually two pipes, the one below (thick one) is supposed to have the liquid.
Because it's scaled down it look like on vial.
About the coil is also a personal taste of mine, it resembles the weapon more and it didnt look that good when made smaller.
[QUOTE=NeoDement;33971525]Bauble Kill is an unnecessary change.[/QUOTE]
True :suicide:
[QUOTE=NeoDement;33971525]Transparency fade on Holiday Punch wrists isn't very good. (will still try to draw them from my standard angle)[/QUOTE]
Ive already redone that it's the exact fade from the KGB in the vtf files.
[QUOTE=NeoDement;33971525]Spy-cicle is completely non-standard.[/QUOTE]
Making just the weapon itself is tricky, its a boring shape and you cant add that much onto it or it will become too big compared to the standard knifes.
I instead added upon the original by enlarging it and giving it snow particles just like it does ingame. (it has particles in third person/world view)
Still appreciate your input the most though and will keep using it.
But I'm not you and can't make them 100% what you like or want. :wink:
[QUOTE=Petachepas;33967159]OH MY GAAAAAAAAAAAAAAAAWWWWD![/QUOTE]
What ?
Ive already redone that it's the exact fade from the KGB in the vtf files.[/QUOTE]
Copy mine instead, Valve's one always sucked
[editline]31st December 2011[/editline]
[QUOTE=Frying Dutchman;33971643]
Still appreciate your input the most though and will keep using it.
But I'm not you and can't make them 100% what you like or want. :wink:[/QUOTE]
Does that mean you'd rather I remake the icons that you don't want changed? Because I won't accept them in their current state.
Well... things got interesting here while I was working.
So, can someone PM me what's up with this contest and whether or not it's actually real or someone just talking out their ass? I kinda skimmed the comments since it was mostly arguments and drama.
[QUOTE=NassimO PotatO;33971802]What ?[/QUOTE]
Maybe cause you are an awesome texturer???
[QUOTE=Petachepas;33972334]Maybe cause you are an awesome texturer???[/QUOTE]
Ah, sure !:v:
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