• Emporium XLII
    3,503 replies, posted
[QUOTE=DeRosaJ;33986287]shower me with boxes but I never understood how that works- wouldn't one vmt like conflict with the other or something?[/QUOTE] Nope. Just select the glass in your 3D modeling program, assign that a separate material, then make a .VMT with the same name as that material.
Possible idea for a Soldier or Scout hat [img]http://i.imgur.com/KMquD.png[/img] I suppose one could make Hogarth's BB gun with the flashlight taped to it for a Scout gun, or the stepped-on version for a Soldier melee weapon, too.
[QUOTE=TheFishyG;33986405]Possible idea for a Soldier or Scout hat [img]http://i.imgur.com/KMquD.png[/img][/QUOTE] Nooooooo, iron giant D: Someone make a pyro head replacement and describe it "Superman."
[QUOTE=Constructor;33986430]Nooooooo, iron giant D: Someone make a pyro head replacement and describe it "Superman."[/QUOTE] Already been done.
[img]http://speedcap.net/img/c64f6a257f284e2d75634be3955dccbd/7215aa21.png[/img] Because you can never have enough sets of goggles.
Is the ponytail too much? Ronin and I figured it would at least differentiate it from the ten-gallon and hat with no name. [img]http://img705.imageshack.us/img705/8224/3dsmax50.png[/img]
[QUOTE=LilRobot;33981144]someone should make this for the spy o: [img]http://img.photobucket.com/albums/v514/hockeyravensc03/Stuff/knifewrench.gif[/img][/QUOTE] [img]http://horobox.co.uk/u/Reag_1306434980.png[/img] Needs UVing, LoDs made and texturing. Made this ages ago.
[QUOTE=DeRosaJ;33986613]Is the ponytail too much? Ronin and I figured it would at least differentiate it from the ten-gallon and hat with no name. [img]http://img705.imageshack.us/img705/8224/3dsmax50.png[/img][/QUOTE] The concept is, perhaps, not bad. I just don't like ponytails on guys. So I don't like it. Don't take my word for it though.
[QUOTE=DeRosaJ;33986613]Is the ponytail too much? Ronin and I figured it would at least differentiate it from the ten-gallon and hat with no name. [img]http://img705.imageshack.us/img705/8224/3dsmax50.png[/img][/QUOTE] Keep it.
[QUOTE=Clovernoodle;33986679]The concept is, perhaps, not bad. I just don't like ponytails on guys. So I don't like it. Don't take my word for it though.[/QUOTE] [url=http://en.wikipedia.org/wiki/Ponytail#As_a_man.27s_hairstyle]Move the ponytail down.[/url] Being a guy with long hair myself, take my word; It looks gay. Really, really gay. Unless that's what you're going for. :v:
[QUOTE=Clovernoodle;33986679]The concept is, perhaps, not bad. I just don't like ponytails on guys. So I don't like it. Don't take my word for it though.[/QUOTE] So i shouldn't bring up that I, a guy, have a pony tail? (And a good length one too.) Also. Should i release the skull, and fix the texture with an update? Or just hold it for the 6 years it will take for me to get the texture to work? [QUOTE=Stoffy;33986908][url=http://en.wikipedia.org/wiki/Ponytail#As_a_man.27s_hairstyle]Move the ponytail down.[/url] Being a guy with long hair myself, take my word; It looks gay. Really, really gay. Unless that's what you're going for. :v:[/QUOTE] At least its not that douchey, tiny, barely a pony tail, pony tail. [img]http://www.spring4sims.com/wp-content/uploads/2009/03/mts2_cheryl_mason_830544_biddy_ponytail_black1.jpg[/img]
[QUOTE=A_Guardian;33986932]So i shouldn't bring up that I, a guy, have a pony tail? (And a good length one too.) Also. Should i release the skull, and fix the texture with an update? Or just hold it for the 6 years it will take for me to get the texture to work? At least its not that douchey, tiny, barely a pony tail, pony tail. [img]http://www.spring4sims.com/wp-content/uploads/2009/03/mts2_cheryl_mason_830544_biddy_ponytail_black1.jpg[/img][/QUOTE] Lol Sims2
[QUOTE=zooey;33987116]Lol Sims2[/QUOTE] I know. Its the only image i could find. (Which is weird.)
[QUOTE=A_Guardian;33987151]I know. Its the only image i could find. (Which is weird.)[/QUOTE] I can modell for you, I have long hair.
So, update on the TMBG items for anyone who cares. Since I got a new computer for Christmas, I lost the old files. Hooray! setbacks! But I also have a new idea, a chess piece mask, possibly all class, though my idea was for spy replacing the Noh Mercy or soldier (In this case I've already got the idea completed, a knight piece. You know, since knights rocket-jump over pieces?)
[QUOTE=thenintendork;33987185]So, update on the TMBG items for anyone who cares .Yay! Since I got a new computer for Christmas, I lost the old files. Hooray! setbacks! Fuck! [/QUOTE]
[QUOTE=Frying Dutchman;33971459]To people that love to create concepts or textures There's currently a total of 6 people and rising in the [URL="http://www.facepunch.com/threads/1151433"]modding competition[/URL] that would like your help. Grab your chance and cooperate with someone to create items. oh my icons got delayed by the way, have a preview of the final outcome though: [IMG]http://i.imgur.com/j68ei.png[/IMG][/QUOTE] [IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG]The Spy holds the Spy-cicle in his right hand, not his left. I think you're better off removing the arm altogether. [IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG]
[QUOTE=Hatley;33986452]Already been done.[/QUOTE] Whaaaaaaaaaaaaaa
Made some finishing touches to the model so its bake would turn out at least mostly right. Going to be texturing soon. Thoughts? [img]http://img.photobucket.com/albums/v730/emrfish6/fh_v3-1_wip5.jpg[/img]
Hey, do the sight for sore eyes go in the eyes, or above them? I'm gonna presume they go in the eyes, but i cant get a good view in Hlmv.
[QUOTE=Vegetable Eater;33988112][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG]The Spy holds the Spy-cicle in his right hand, not his left. I think you're better off removing the arm altogether. [IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG][/QUOTE] removing the hand is going to make the Spy-cicle icon look kind of boring
I don't know if it has to become new year for you guys or it already is. Nonetheless I would like to wish all the excellent folk here a happy new year with lots of great work and mods. 2011 amazed me with the ingenuity and quality that came from this thread, may 2012 go beyond that.
[QUOTE=kenshin6;33988392]Made some finishing touches to the model so its bake would turn out at least mostly right. Going to be texturing soon. Thoughts? [img]http://img.photobucket.com/albums/v730/emrfish6/fh_v3-1_wip5.jpg[/img][/QUOTE] That's Blender, right? What settings are you using for your material, AO, and bake, because that AO is looking rather dark.
[img]http://dl.dropbox.com/u/4379567/destiny/reddit1.PNG[/img] [i]Huh, I bet that means the Workshop submission is getting a lot of ratin- [img]http://dl.dropbox.com/u/4379567/destiny/reddit2.PNG[/img] Horse shit.[/i]
[QUOTE=biodude94566;33988795]That's Blender, right? What settings are you using for your material, AO, and bake, because that AO is looking rather dark.[/QUOTE] Using ray trace with the bake without normalization
[QUOTE=Detroit Matt;33984120]Been away a while... Did we decide not to do the goatee?[/QUOTE] Nobody knows how facial flexes work, not even Valve. Since the Engineer can't wear the All-Father, I decided it'd be best to just to the mustache. I think the concept is more obvious without the goatee, anyways. [editline]31st December 2011[/editline] [QUOTE=DeRosaJ;33986613]Is the ponytail too much? Ronin and I figured it would at least differentiate it from the ten-gallon and hat with no name. [img]http://img705.imageshack.us/img705/8224/3dsmax50.png[/img][/QUOTE] Gordon Freeman had a ponytail back in Half-Life. [img]http://img684.imageshack.us/img684/4528/gordonfreeman.png[/img]
[QUOTE=kenshin6;33988842]Using ray trace with the bake without normalization[/QUOTE] Pixel cache on, correction 1.0 in AO? Also, normalization should be turned on.
[QUOTE=biodude94566;33988906]Pixel cache on, correction 1.0 in AO? Also, normalization should be turned on.[/QUOTE] Cant turn pixel cache on with raytrace gathering can you? I have the sampling set at 20 for the raytrace if that means much
[QUOTE=ned_ballad;33988758]removing the hand is going to make the Spy-cicle icon look kind of boring[/QUOTE] What about all of the knife kill icons that Neo made?
[QUOTE=Corndog Ninja;33988846]Nobody knows how facial flexes work, not even Valve. Since the Engineer can't wear the All-Father, I decided it'd be best to just to the mustache. I think the concept is more obvious without the goatee, anyways. [editline]31st December 2011[/editline] Gordon Freeman had a ponytail back in Half-Life. [img]http://img684.imageshack.us/img684/4528/gordonfreeman.png[/img][/QUOTE] Hah, Ivan the Space Biker.
Sorry, you need to Log In to post a reply to this thread.