Updated with the missing mods from the 50 last pages of XLI. Also if I miss your promo someday feel free to tell me by pm. :3
It's aliveeeeee
Guys guys guys. Tell me, did i fail the cut for expansions or not. I wish to know so that i can snip my post or not.
This is sexy.
[QUOTE=PYC128;33761587]Guys guys guys. Tell me, did i fail the cut for expansions or not. I wish to know so that i can snip my post or not.[/QUOTE]
I think you didn't make it, probably because Neo broke the streak, also we probably have enough.
I love the smell of a new thread in the evening...
'Kay, now I need an [I]idea[/I] for that mod I promised to make. All are welcome, though I'll need a texturer no matter what it is. So yeah, please tell me what to model, a sketch up or image to know what you mean for maximum efficiancy in getting the model you want, And now this sounds like a commercial, so I'll stop.
We could save a little space by putting the .png and .psd promos into one zip file, and then just linking that from one picture (PROMO SOURCES).
Also, while you're at it, could you possibly include a groupless promo for poor people like me?
IT BEGINS!
[QUOTE=Corndog Ninja;33761715]We could save a little space by putting the .png and .psd promos into one zip file, and then just linking that from one picture (PROMO SOURCES).
Also, while you're at it, could you possibly include a groupless promo for poor people like me?[/QUOTE]
Mh, there's folders in the .psd you can activate or not. One of them switch between group promo or one person promo :3
Eh, I guess I'll repost this.
[url=http://dl.dropbox.com/u/9068188/NeoPolarStar_Bison.zip][img]http://dl.dropbox.com/u/9068188/promo_Neo_polar_2.png[/img][/url]
Updated to match the glorious emporium.
[QUOTE=Corndog Ninja;33761661]I think you didn't make it, probably because Neo broke the streak, also we probably have enough.[/QUOTE]
I left it 2 minutes before I posted I thought that was long enough
No dexter tonight guys. Tomorrow I'll release
I'd redo the mod for my Stocking, but yeahhhhh. :v:
New emporium... Hmm I should update/release somethings.
And trying out the tutorial I stumbled upon a problem. Whenever I try Open mdldecompiler I get an error message, specifically
[B]The Procedure entry point ?DevMsg@@YAXPBDZZ could not be located in the dynamic link library tier0.dll[/B]Please help, I'm not exactly one of those guys who knows exactly what every error message means, and I know none of you are, but maybe one of you knows what that one means, and how to fix it.
[QUOTE=thenintendork;33761907]And trying out the tutorial I stumbled upon a problem. Whenever I try Open mdldecompiler I get an error message, specifically
[B]The Procedure entry point ?DevMsg@@YAXPBDZZ could not be located in the dynamic link library tier0.dll[/B]Please help, I'm not exactly one of those guys who knows exactly what every error message means, and I know none of you are, but maybe one of you knows what that one means, and how to fix it.[/QUOTE]
Where did you put mdldecompiler? As far as I remember, it doesn't work in the OB bin folder, but in the EP1 one.
[QUOTE=Vi3trice;33761928]Where did you put mdldecompiler? As far as I remember, it doesn't work in the OB bin folder, but in the EP1 one.[/QUOTE]
That's where it is, I put everything exactly where the tutorial told me, it just doesn't want to work.
Bad icon man, stop not blending flesh with the grey models :|
[QUOTE=NeoDement;33761964]Bad icon man, stop not blending flesh with the grey models :|[/QUOTE]
It's the rules. Mannequin heads only.
No it looks stupid. Take a screenshot with the fleshy head and the grey head. Blend between them using erase tactically. The original item is specifically designed to blend with the flesh of the head. Why would you remove that? I've already talked with Ragnar and Athernar about this and they both agree with me.
Here's the example pic I used to sway them:
[img]http://files.benbur.net/2011-12-16_01-32-42.png[/img]
Calling next emporium.
[thumb]http://www.majhost.com/gallery/Colossal/tf2concept/tf2prehistoricemporium.png[/thumb]
New Emporium smell.
What's the font used in the Promo sources?
O.K., loving the hitchiker's thing we have going on here.
Now will the creator of the animatronic amnesiac PLEASE make a version for the bootie call. (A.K.A the ass shoes)
[QUOTE=Vi3trice;33761790]Eh, I guess I'll repost this.
[url=http://dl.dropbox.com/u/9068188/NeoPolarStar_Bison.zip][img]http://dl.dropbox.com/u/9068188/promo_Neo_polar_2.png[/img][/url]
Updated to match the glorious emporium.[/QUOTE]
Wow, why have I not see this before?
It looks awesome.
[QUOTE=ColossalSoft;33762089]Calling next emporium.
[img]http://www.majhost.com/gallery/Colossal/tf2concept/tf2prehistoricemporium.png[/img][/QUOTE]
I think I see what you did there.
Mostly harmless/Restaurant at the end of the universe?
[QUOTE=Justnobody;33762120]I think I see what you did there.
Mostly harmless/Restaurant at the end of the universe?[/QUOTE]
I was thinking more end-of-the-universe-humanity-started-over-and-they're-cave-people. Thus the cave drawing.
[QUOTE=ColossalSoft;33762133]I was thinking more end-of-the-universe-humanity-started-over-and-they're-cave-people. Thus the cave drawing.[/QUOTE]
I am totally making a picture of a group of hunters being overwhelmed by a semi. Stephan King, eff yeah!
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