[IMG]http://i.imgur.com/b3nMn.jpg[/IMG]
I currently work on some simple hat and weapon for heavy and even that simplicity takes aeon
So how about this
I post some concepts
If you like it - you take it
Also it would be nice if you add me something like 1% credit or as much as you want
So everyone wins:
You get money and fame, Valve gets new items, I get some credit of work
Sorry if community doesn't work that way
[QUOTE=Tuslow;33797394][IMG]http://i.imgur.com/b3nMn.jpg[/IMG]
I currently work on some simple hat and weapon for heavy and even that simplicity takes aeon
So how about this
I post some concepts
If you like it - you take it
Also it would be nice if you add me something like 1% credit or as much as you want
So everyone wins:
You get money and fame, Valve gets new items, I get some credit of work
Sorry if community doesn't work that way[/QUOTE]
that mustache makes sniper look like a pedo.
[QUOTE=Skizot;33797642]that mustache makes sniper look like a pedo.[/QUOTE]
Bullshit, mustaches don't make you look like a pedo. Beeing around children does.
[QUOTE=zooey;33797681]Bullshit, mustaches don't make you look like a pedo. Beeing around children does.[/QUOTE]
Looking like one, and being one are two sides of a coin.
The moustache really dose look dodgy.
[QUOTE=Skizot;33797642]that mustache makes sniper look like a pedo.[/QUOTE]
I expect mentions of this guy
[img]http://shop.aktiscomputing.co.uk/ekmps/shops/aktisc/images/queen-freddie-mercury-mens-black-t-shirt-%5B2%5D-765-p.jpg[/img]
But not pedo
Sniper would be more cool if he had an official medieval set in game like the medieval update mod sets
[QUOTE=Tuslow;33793600][IMG]http://i.imgur.com/bWjcS.jpg[/IMG][IMG]http://i.imgur.com/iI1jv.jpg[/IMG]
Is it already exists?
Edit:
[IMG]http://i.imgur.com/VkyCEl.jpg[/IMG][/QUOTE]
I am the subermench?
[QUOTE=Frying Dutchman;33797130][IMG]http://dl.dropbox.com/u/8581927/icebreaker%20killicon01.png[/IMG]
What to fix or what weapon next?[/QUOTE]
The coal/whatever is the hot black thing seems to be incline to the left, making more a V than an 90 degree angle with the handle. Maybe it's just optical, but I can't stop seeing it.
[QUOTE=DeRosaJ;33791381][img]http://img521.imageshack.us/img521/5608/3dsmax42.png[/img]
Starting to texture this ballistic shield remake thingyyyyyyyyyyyyyyyyyyy[/QUOTE]
Make sure you make it smaller on the top, it takes up the whole screen with the persuader
[QUOTE=Justnobody;33798176]I am the subermench?[/QUOTE]
"UBERMENSH
I'm no superman"
[QUOTE=Tuslow;33798338]"UBERMENSH
I'm no superman"[/QUOTE]
Mensch
What I've done so far,
[IMG]http://dl.dropbox.com/u/8581927/Icandokilliconsme.png[/IMG]
Personal death ray is finished and will be the first one I try to release.
Even though Neodement has a mighty and impressive tool it keeps bugging out for me, luckily manually it works.
@ FreaXx I guess it's optical, cant seem to see what you mean.
Criticism or suggestions on which icons to create next are welcome.
Who wants to tackle the baking and the unwrapping and all that good stuff on this medigun of mine ? You'll get 10% when it gets submitted. 40 If you do textures too.
[quote][IMG]http://i.imgur.com/bpWro.png[/IMG][/quote]
[QUOTE=Frying Dutchman;33798386]What I've done so far,
[IMG]http://dl.dropbox.com/u/8581927/Icandokilliconsme.png[/IMG]
Personal death ray is finished and will be the first one I try to release.
Even though Neodement has a mighty and impressive tool it keeps bugging out for me, luckily manually it works.
@ FreaXx I guess it's optical, cant seem to see what you mean.
Criticism or suggestions on which icons to create next are welcome.[/QUOTE]
I told you, ice fists + slaybells + spray-n-pray
[QUOTE=Frying Dutchman;33798386]What I've done so far,
[IMG]http://dl.dropbox.com/u/8581927/Icandokilliconsme.png[/IMG]
Personal death ray is finished and will be the first one I try to release.
Even though Neodement has a mighty and impressive tool it keeps bugging out for me, luckily manually it works.
@ FreaXx I guess it's optical, cant seem to see what you mean.
Criticism or suggestions on which icons to create next are welcome.[/QUOTE]
What's the bug? Coz nobody bothered installing mine ever until I wrote the tool.
[QUOTE=Totenkreuz;33798422]Who wants to tackle the baking and the unwrapping and all that good stuff on this medigun of mine ? You'll get 10% when it gets submitted. 40 If you do textures too.[/QUOTE]
HAHAHAHAHA. 40% WHAT? When unwrapping and compiling and "the good stuff" is the hardest part of the model, why should the person get less than 50%? the gun is terribly smoothed, and shouldn't even be close to unwrappable.
Here's an idea for a set:
The Smooth Criminal
Spy
- Stereotypical striped prison cap with hidden cigarette pack
- Broken handcuffs on wrists
- Prison name and prisoner number on back
- Prison guard revolver/handgun made of carved soap
- Modified old prison radio
- Metal file/hacksaw blade that was hidden in a cake
- Prison bible hollowed out filled with contraband
[QUOTE=Shadoxa;33798615]that was hidden in a cake
[/QUOTE]
Who the fuck gets cake in prison?
[QUOTE=Zebus;33798654]Who the fuck gets cake in prison?[/QUOTE]
Scout's Ma could have taken one in on a visit
so I'm working on the round CommanderVideo head (I think it looks better round, and will thus do the round before the square.)
Added a little cut thing, and some dents.
Now to do another basic texture real quick.
[img_thumb]http://i.imgur.com/v5vEM.png[/img_thumb]
[QUOTE=Zebus;33798654]Who the fuck gets cake in prison?[/QUOTE]
Have you never seen the old jail break movies where the inmate gets a cake with a metal file in it to escape?
[QUOTE=Frying Dutchman;33798386]What I've done so far,
[IMG]http://dl.dropbox.com/u/8581927/Icandokilliconsme.png[/IMG]
Personal death ray is finished and will be the first one I try to release.
Even though Neodement has a mighty and impressive tool it keeps bugging out for me, luckily manually it works.
@ FreaXx I guess it's optical, cant seem to see what you mean.
Criticism or suggestions on which icons to create next are welcome.[/QUOTE]
Very nice! You should make the Wrath of Wan Hu and Guan Dao next.
[QUOTE=Totenkreuz;33798422]Who wants to tackle the baking and the unwrapping and all that good stuff on this medigun of mine ? You'll get 10% when it gets submitted. 40 If you do textures too.[/QUOTE]
10% for UV? HAHAHA
Coming up: a standardised list of each task required to get a complete model which everyone will argue over.
Concept/Design (not "make this")
Model
Unwrap/Bake
Rig
Texture
Compile/Package
Go argue some.
[QUOTE=pogothemunty;33799236]Coming up: a standardised list of each task required to get a complete model which everyone will argue over.
Concept/Design (not "make this")
Model
Unwrap/Bake
Rig
Texture
Compile/Package
Go argue some.[/QUOTE]
You forgot the normal map stage, comes just before texturing, the export of a displacement map can be used to help texturing.
Thanks for your help, guys!
[IMG]http://i.imgur.com/lKffB.png[/IMG]
I've decided to restart the mustache shape (the goatee will be added in later). Right now I'm using FFD on a MSmooth'd cube, but later I'll start messing with the actual geometry. It's pretty rough now, but hopefully I can finish something that'll be up to your [I]rigorous[/I] standards.
Thanks again, and feel free to keep dispensing advice!
[QUOTE=Zebus;33798603]HAHAHAHAHA. 40% WHAT? When unwrapping and compiling and "the good stuff" is the hardest part of the model, why should the person get less than 50%? the gun is terribly smoothed, and shouldn't even be close to unwrappable.[/QUOTE]
Ah, don't be so hard on him. He's a novice modder. Besides, i'm gonna do that stuff for him. I don't even want anything for it.
[QUOTE=thecuntsman;33799422]You forgot the normal map stage, comes just before texturing, the export of a displacement map can be used to help texturing.[/QUOTE]
Consider it a part of the baking process - it's not commonly required
[QUOTE=Frying Dutchman;33798386]What I've done so far,
[IMG]http://dl.dropbox.com/u/8581927/Icandokilliconsme.png[/IMG]
Personal death ray is finished and will be the first one I try to release.
Even though Neodement has a mighty and impressive tool it keeps bugging out for me, luckily manually it works.
@ FreaXx I guess it's optical, cant seem to see what you mean.
Criticism or suggestions on which icons to create next are welcome.[/QUOTE]
If you could make a killicon for [url="http://tf2mods.net/mod.php?id=187"]this[/url] Wrangler replacement, I'll try to think of a little thank-you gift.
How do you make parts of a texture transparent?
[IMG]http://24.media.tumblr.com/tumblr_lwgwmfvZnU1qixci7o1_400.jpg[/IMG]
Alpha map and translucency. For more info visit this: [URL="http://dl.dropbox.com/u/21595111/TF2%20Mods/tals_dictionary.html"]http://dl.dropbox.com/u/21595111/TF2%20Mods/tals_dictionary.html[/URL]
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