I think he was asking more about whether it's actually going to used by Valve for the KK. If you've heard anything from Valve about it.
Finally. UDK now works on my PC.
[QUOTE=ned_ballad;33828098]I think he was asking more about whether it's actually going to used by Valve for the KK. If you've heard anything from Valve about it.[/QUOTE]
If that is so, no.
[QUOTE=Constructor;33827459]Right after this thingy
[editline]21st December 2011[/editline]
[IMG]http://dl.dropbox.com/u/40395733/umlaut.png[/IMG]
ü[/QUOTE]
You really are improving when it comes to modelling, keep it up!
[IMG]http://i.imgur.com/cNOHP.png[/IMG][IMG]http://i.imgur.com/TTw4M.png[/IMG][IMG]http://i.imgur.com/gxpMx.png[/IMG]
[video=youtube;wzjdPj3Io68]http://www.youtube.com/watch?v=wzjdPj3Io68[/video]
[video=youtube;nM1MHLl7Z-g]http://www.youtube.com/watch?v=nM1MHLl7Z-g[/video]
Don't mind the door acting weird in the last video, that's fraps fault.
[QUOTE=Pie_Tony;33827890]Haven't started work on the liquid yet, but I probably will.
and uuuh, the kritzpack, it's 2nd page, sometimes front on the top rated of all time workshop page?[/QUOTE]
Ah I don't check the workshop. I must of missed it when it was posted in the emporium. Thanks for the info.
Btw. we're still looking for cool ideas for western items. i tried the cowboy vest for scout but the scout mesh is just too messed up to make something really worth working on.
[QUOTE=Captain Chalky;33828999]Well, with the ability to rig miscs to the facial flexes, how about another beard? This time for the Engineer, one of those stereotypical gold miner beards.
[img]http://3.bp.blogspot.com/_5Jm3K8qrj5k/SOUIy-P0GqI/AAAAAAAAAgA/hsEhRjEhbWQ/s400/Eric+Royal+Gold+Miner+Beard.jpg[/img]
If I had a dollar for every time I see a beard like that on something wild west themed...[/QUOTE]
He could have a gold pan attached to his belt as a misc.
Would it come with the bad teeth
[QUOTE=Pocket Medic;33829462]Would it come with the bad teeth[/QUOTE]
And the single gold tooth
[QUOTE=Captain Chalky;33828999]Well, with the ability to rig miscs to the facial flexes, how about another beard? This time for the Engineer, one of those stereotypical gold miner beards.
[IMG]http://3.bp.blogspot.com/_5Jm3K8qrj5k/SOUIy-P0GqI/AAAAAAAAAgA/hsEhRjEhbWQ/s400/Eric+Royal+Gold+Miner+Beard.jpg[/IMG]
If I had a dollar for every time I see a beard like that on something wild west themed...[/QUOTE]
That makes me remember Mnemosynaut's Old Geezer that's still on FPSB. God, I loved that.
I mean [URL="http://www.gamebanana.com/skins/75848"]this[/URL].
[t]http://i.imgur.com/sjnJ5.jpg[/t]
Goddamn 3ds max is pretty
[QUOTE=Frying Dutchman;33828358]You really are improving when it comes to modelling, keep it up![/QUOTE]
Thanks!
So i'm using Hatzilla to compile the Commander video head to everything but the batters helmet and company man. (Clipping issues.)
Lets hope it works right.
(Fingers crossed that i set up the material right this time.)
This is probably a tad far-fetched, but can anyone get me a high-res image of the billycock on the Counterfeit Billycock? The pictures on the wiki are too jagged and blurry, and I lack the skill to do any fancy schmancy image doctoring.
[QUOTE=Dr. Ethan Asia;33831151]This is probably a tad far-fetched, but can anyone get me a high-res image of the billycock on the Counterfeit Billycock? The pictures on the wiki are too jagged and blurry, and I lack the skill to do any fancy schmancy image doctoring.[/QUOTE]
Well, the texture for the hat isn't very large, but here you go, this is the best you're gonna get:
[IMG]http://dl.dropbox.com/u/35802951/fwk_spy_disguisedhat.jpg[/IMG]
[QUOTE=Demon!;33831240]Well, the texture for the hat isn't very large, but here you go, this is the best you're gonna get:
[IMG]http://dl.dropbox.com/u/35802951/fwk_spy_disguisedhat.jpg[/IMG][/QUOTE]
It'll have to do. Thanks a lot :3
[QUOTE=Constructor;33831483][IMG]http://dl.dropbox.com/u/40395733/umlaut2.png[/IMG][/QUOTE]
I'd make the cord on the top have a slight coil to make it look a little more interesting, but otherwise I like the design of the rest of it!
[QUOTE=Captain Chalky;33828999]
If I had a dollar for every time I see a beard like that on something wild west themed...[/QUOTE]
You'd probably have a fistful of them by now.
[QUOTE=Dr. Ethan Asia;33831151]This is probably a tad far-fetched, but can anyone get me a high-res image of the billycock on the Counterfeit Billycock? The pictures on the wiki are too jagged and blurry, and I lack the skill to do any fancy schmancy image doctoring.[/QUOTE]
Whee, someone wants to do something related to my one item idea that made it into the game!
What, by the way?
[QUOTE=Roninsmastermix;33828902]Btw. we're still looking for cool ideas for western items. i tried the cowboy vest for scout but the scout mesh is just too messed up to make something really worth working on.[/QUOTE]
You want western item ideas, huh? Hmm. Give me a few minutes..
EDIT: Nah, I got nothing. Well, I got a bunch of ideas, but nothing that isn't boring and based on stock western stereotypes.
[QUOTE=Deodorant;33831589]
Whee, someone wants to do something related to my one item idea that made it into the game!
What, by the way?
[/QUOTE]
I was going to make a real-life version of it for a cosplay convention next year. I do love your idea, sir.
[QUOTE=Dr. Ethan Asia;33831637]I was going to make a real-life version of it for a cosplay convention next year. I do love your idea, sir.[/QUOTE]
I.. Um.. Wait, [I]what[/I]?
Dr Ethan Asia please wait as this is a terrible image
[editline]21st December 2011[/editline]
Ah sorry, the high res version of the texture is on my other PC, if you want it you'll have to wait 3 weeks.
Though, it is just an image of the Backbiter's Billycock tinted to match the backpack icon of the hat rather than following the team colours (to match the greyscale balaclava on the Spy cardboard mask)
[QUOTE=NeoDement;33831717]Dr Ethan Asia please wait as this is a terrible image
[editline]21st December 2011[/editline]
Ah sorry, the high res version of the texture is on my other PC, if you want it you'll have to wait 3 weeks.
Though, it is just an image of the Backbiter's Billycock tinted to match the backpack icon of the hat rather than following the team colours (to match the greyscale balaclava on the Spy cardboard mask)[/QUOTE]
I can wait. If I tried anything like that I'd end up ruining it and disgracing your fine headwear.
You could use a photo of a real bowler hat.
[IMG]http://catalog.greyflannelauctions.com/LotImages/30/5020A_med.jpeg[/IMG]
[QUOTE=NeoDement;33831717]Dr Ethan Asia please wait as this is a terrible image
[editline]21st December 2011[/editline]
Ah sorry, the high res version of the texture is on my other PC, if you want it you'll have to wait 3 weeks.
Though, it is just an image of the Backbiter's Billycock tinted to match the backpack icon of the hat rather than following the team colours (to match the greyscale balaclava on the Spy cardboard mask)[/QUOTE]
[IMG]http://dl.dropbox.com/u/40395733/billy.png[/IMG]
?
Eh, looks like Valve's edit. I'm still trying to get them to reincorporate the original texture with fixed paint. So it will *hopefully* become obsolete.
[QUOTE=NeoDement;33832049]Eh, looks like Valve's edit. I'm still trying to get them to reincorporate the original texture with fixed paint. So it will *hopefully* become obsolete.[/QUOTE]
Oh it's not like this? I tried to make it like the one in the texture..
[QUOTE=Captain Chalky;33832092]Just slap a picture of the Counterfeit Billycock on it. No, not inception or hatception. Humor.
When people ask why you have the Counterfeit Billycock on it, say that you tried to make it look like the Counterfeit Billycock but you were unable to, so you are hoping this fools people.[/QUOTE]
"Counterfeit Billycock? No sir, this two bowler hats stacked on top of each other."
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