• Emporium XLII
    3,503 replies, posted
[QUOTE=El Fonz0;33889608]But these are FIRE lasers! Damnit, ninja'd. Excuse me while I go find a mustache. [IMG]http://cache8.thoughtfulindia.com/wp-content/uploads/2011/10/Mustache.jpg?9d7bd4[/IMG][/QUOTE] Merry Christmas, but sadly that pic has been used before. See if you can dig up another one. Also, no more dicks? Sad. How about Vagina Fortress 2?
[QUOTE=Frying Dutchman;33889499][IMG]http://dl.dropbox.com/u/8581927/Toast.png[/IMG] Okay the toast itself is horrible, but hows the gun?[/QUOTE] The toaster gun shoots little buttocks's!
[QUOTE=Jalcober;33890114]The toaster gun shoots little buttocks's![/QUOTE] Rittre
[QUOTE=Justnobody;33889949]Merry Christmas, but sadly that pic has been used before. See if you can dig up another one. Also, no more dicks? Sad. How about Vagina Fortress 2?[/QUOTE] FFFFFFUUUUUUUUUU-Fine. Have a [B]different[/B] big mustache. [IMG]http://amazingdata.com/mediadata24/Image/hot_weird_funny_amazing_cool_a-funn-big-crazy-mustache-3_200907251459242092.jpg[/IMG]
[QUOTE=Frying Dutchman;33889890]Is a flat toast possible? it wouldnt make any sense with the reload animation though. But you get funny flying bread in return :v: As for the rolled up projectile it looks good.[/QUOTE] Yeah, the problem is that i didn´t find a good mechanism to use flat toast. I know it would be hilarious, but this is what I got. If only the loaded shell and the shot one where different models...
Can't you make the loaded one flat toast too? EDIT: Pageking? Have King then. [IMG]http://images1.wikia.nocookie.net/__cb20110610061340/finalfantasy/images/thumb/5/5d/FFType0-KingRender2.png/231px-FFType0-KingRender2.png[/IMG] [sp]Big Country[/sp]
[QUOTE=Bazkip;33887614]I...think it's a bit too big now[/QUOTE] *after reading doughnut bear threw his keyboard through his monitor and went on a murderous rampage :v:
[QUOTE=maxumym;33890379]Can't you make the loaded one flat toast too? EDIT: Pageking? Have King then. [IMG]http://images1.wikia.nocookie.net/__cb20110610061340/finalfantasy/images/thumb/5/5d/FFType0-KingRender2.png/231px-FFType0-KingRender2.png[/IMG] [sp]Big Country[/sp][/QUOTE] Well, the actual mechanism doesn´t allow me to do that. I don´t know if the flat one will fit the animation, and I would have to remove the batery, and re-do almost all the model.
What about no animation? the Manmelter doesnt have one. It will just have magic bread appearing in it then. [editline]25th December 2011[/editline] [IMG]http://dl.dropbox.com/u/8581927/eureka%20effect%20icon.png[/IMG]
Uhh a little help ? Why isn't the .smd option showing up ? [IMG]http://i.imgur.com/IJPpR.png[/IMG]
[QUOTE=Totenkreuz;33891371]Uhh a little help ? Why isn't the .smd option showing up ? [IMG]http://i.imgur.com/IJPpR.png[/IMG][/QUOTE] you have to have only the hat selected
[QUOTE=Jalcober;33891402]you have to have only the hat selected[/QUOTE] Man, I'm pretty stupid. That should be obvious :u. Thanks man.
[QUOTE=Totenkreuz;33891439]Man, I'm pretty stupid. That should be obvious :u. Thanks man.[/QUOTE] btw add an edgesplit modifier -_- [url]http://forums.tf2mods.net/showthread.php?tid=236&pid=2122#pid2122[/url]
Re-[I]Toast[/I] [QUOTE=DohEntertainmen;33879967]Speaking of Fallout... Anyone wanna make the hazmat darklight cowl from fallout: New Vegas? Here's some images, in case anyone cares. [img]http://www.falloutwiki.com/images/c/c5/HazmatHelmet.png[/img] [img]http://www.falloutwiki.com/images/9/91/HazmatDarklightCowlComparison.png[/img] Thank you for reading. :3[/QUOTE] Come on, guys, you can't resist it.
[QUOTE=Jalcober;33891539]btw add an edgesplit modifier -_- [url]http://forums.tf2mods.net/showthread.php?tid=236&pid=2122#pid2122[/url][/QUOTE] Ok, done...uhh now I'm getting errors re-exporting this.
[QUOTE=Totenkreuz;33891582]Ok, done...uhh now I'm getting errors re-exporting this.[/QUOTE] What sort of errors?
[IMG]http://i.imgur.com/3QFg1.png[/IMG]
[QUOTE=Totenkreuz;33891634][IMG]http://i.imgur.com/3QFg1.png[/IMG][/QUOTE] Take a screenshot of whats in your modifiers tab.
[img]http://i52.tinypic.com/ndqwx5.png[/img] base colors for the cigar
[QUOTE=Jalcober;33891704]Take a screenshot of whats in your modifiers tab.[/QUOTE] [IMG]http://i.imgur.com/KNQt0.png[/IMG]
[QUOTE=Void Skull;33891740][img]http://i52.tinypic.com/ndqwx5.png[/img] base colors for the cigar[/QUOTE] Okay shit that looks awesome
[img]http://i.imgur.com/WvZJ3.png[/img] [i]Isolated specimen seems to be exhibiting friendly behavior.. Hello there little guy..would you like a hu-[b]o..OW HE BIT ME[/b][/i] [still texturing..]
[QUOTE=psyke;33892298][img]http://i.imgur.com/WvZJ3.png[/img] [i]Isolated specimen seems to be exhibiting friendly behavior.. Hello there little guy..would you like a hu-[b]o..OW HE BIT ME[/b][/i] [still texturing..][/QUOTE] The orange one NEEDS a normal map.
[QUOTE=Void Skull;33891740][img]http://i52.tinypic.com/ndqwx5.png[/img] base colors for the cigar[/QUOTE] Show us the soldier one.
[QUOTE=psyke;33892298][img]http://i.imgur.com/WvZJ3.png[/img] [i]Isolated specimen seems to be exhibiting friendly behavior.. Hello there little guy..would you like a hu-[b]o..OW HE BIT ME[/b][/i] [still texturing..][/QUOTE] Looks a little like the apparation's aspect without the transparency. It is still good though, don't get me wrong. Or am I just over-reacting from the little pointed tip.
The hazmat mask needs to be a bit more... wrinkly, i guess.
YOU SHALL NOT PASS! [IMG]http://i.imgur.com/oqJSC.png[/IMG][IMG]http://i.imgur.com/J3NJp.png[/IMG]
[QUOTE=Inspecter;33892382]Show us the soldier one.[/QUOTE] here he is with the heavy's beard [img]http://i52.tinypic.com/2s13pck.png[/img]
[QUOTE=Evil_Knevil;33892488]YOU SHALL NOT PASS! [IMG]http://i.imgur.com/oqJSC.png[/IMG][IMG]http://i.imgur.com/J3NJp.png[/IMG][/QUOTE] Needs non promo hats. [QUOTE=Void Skull;33892611]here he is with the heavy's beard [img]http://i52.tinypic.com/2s13pck.png[/img][/QUOTE] I'll be honest, the first thing I thought of when I saw that is Billy Mays.
Soldier version [IMG]http://i.imgur.com/mHERH.png[/IMG]
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