[QUOTE=johnlmonkey;33926077]Anyway you can make the star and emblem blue on blue team?[/QUOTE]
Yes before Valve does a shoddy job of it.
[QUOTE=TheFishyG;33924546]Following the theme of 'machine guns that are bigger for Heavy', how about a minigun Sten Gun? I love the little bastards to bits.
You could even go the shits and giggles route and suppress it.
Hell, a silenced minigun would be a bitch to deal with in-game.[/QUOTE]
A sten would be better off used by the sniper.
[IMG]http://dl.dropbox.com/u/20389014/tommycrapbarrell.png[/IMG]
[IMG]http://dl.dropbox.com/u/20389014/tomy4.png[/IMG]
[IMG]http://dl.dropbox.com/u/20389014/tommy2.png[/IMG]
Hoping to finish the modeling end (sans jiggled strap) before the end of the year. It's my idea of what a Tommy-based Heavy gun should look like. It started out as a minor edit of the Tomislav mesh, but it's 100% new geometry now. [b]NassimO[/b] is patiently awating to texture this beastie. Big thanks to him for offering and agreeing.
Speaking of Sniper Stens, have you seen [URL="http://forums.steampowered.com/forums/showthread.php?t=2293895"]this?[/URL]
[QUOTE=johnlmonkey;33926077]Anyway you can make the star and emblem blue on blue team?[/QUOTE]
I'm not doing that.
[QUOTE=Mariner;33926420]
[IMG]http://dl.dropbox.com/u/20389014/tommy2.png[/IMG]
Hoping to finish the modeling end (sans jiggled strap) before the end of the year. It's my idea of what a Tommy-based Heavy gun should look like. It started out as a minor edit of the Tomislav mesh, but it's 100% new geometry now. [b]NassimO[/b] is patiently awating to texture this beastie. Big thanks to him for offering and agreeing.[/QUOTE]
That handle has some crazy ass smoothing issues... Other than that it looks pretty awesome.
[QUOTE=Jalcober;33925520]Im done modeling for today but here's one last progress shot :P
[IMG]http://i.imgur.com/HP01F.png[/IMG]
Anyone want to give it a name?[/QUOTE]
Lewnin's Trophy.Yes that's poking fun on both Lewis and Lenin.
[img_thumb]http://cloud.steampowered.com/ugc/630735048322898239/8FB802727B5BA54F724A866AE90BC2A4F2DB2F91/[/img_thumb]
Still need to compile with the fixed model.
Also, i need someone not using blender to rig the collar to fit the collar.
(Cause i heard you like collars.)
[QUOTE=A_Guardian;33927203][img_thumb]http://cloud.steampowered.com/ugc/630735048322898239/8FB802727B5BA54F724A866AE90BC2A4F2DB2F91/[/img_thumb]
Still need to compile with the fixed model.
Also, i need someone not using blender to rig the collar to fit the collar.
(Cause i heard you like collars.)[/QUOTE]
Why someone not using blender?
[QUOTE=A_Guardian;33927203][img_thumb]http://cloud.steampowered.com/ugc/630735048322898239/8FB802727B5BA54F724A866AE90BC2A4F2DB2F91/[/img_thumb]
Still need to compile with the fixed model.
Also, i need someone not using blender to rig the collar to fit the collar.
(Cause i heard you like collars.)[/QUOTE]
I don't understand why you've posted a screenshot with your item being greatly obscured by another item, and also what seems like a missing texture. And if it is a missing texture, part of it doesn't even look unwraped.
[QUOTE=Jacen;33926566]I'm not doing that.[/QUOTE]
Well it looks like Valve is gonna make it the emblem of Dr's Dapper land.
[QUOTE=Deodorant;33926471]Speaking of Sniper Stens, have you seen [URL="http://forums.steampowered.com/forums/showthread.php?t=2293895"]this?[/URL][/QUOTE]
or nailgun like tfc
[QUOTE=Jalcober;33927267]Why someone not using blender?[/QUOTE]
Blender hates rigging.
At least rigging, and then saving as an smd.
[QUOTE=thecuntsman;33927282]I don't understand why you've posted a screenshot with your item being greatly obscured by another item, and also what seems like a missing texture. And if it is a missing texture, part of it doesn't even look unwraped.[/QUOTE]
Its a place holder while i get a better screenshot.
[QUOTE=Jalcober;33927267]Why someone not using blender?[/QUOTE]
OH FUCK OFF.
We've been down this godamn route before. it turns into a giant derailing arguement. no more needs to be said. let people choose what fucking programs they want to use.
[QUOTE=A_Guardian;33927350]Blender hates rigging.
At least rigging, and then saving as an smd.
Its a place holder while i get a better screenshot.[/QUOTE]
Blender is fine at rigging for me at least...
[editline]28th December 2011[/editline]
[QUOTE=Megaguy213;33927392]OH FUCK OFF.
We've been down this godamn route before. it turns into a giant derailing arguement. no more needs to be said. let people choose what fucking programs they want to use.[/QUOTE]
what? I wasn't even starting an argument...
[QUOTE=Jalcober;33927400]
what? I wasn't even starting an argument...[/QUOTE]
No, but you're going to.
[QUOTE=Megaguy213;33927392]OH FUCK OFF.
We've been down this godamn route before. it turns into a giant derailing arguement. no more needs to be said. let people choose what fucking programs they want to use.[/QUOTE]
Did you really need to fly off the handle like that?
[QUOTE=Jalcober;33927400]Blender is fine at rigging for me at least...
[editline]28th December 2011[/editline]
what? I wasn't even starting an argument...[/QUOTE]
If you want i can send you the file to try to rig it.
But with all my experience and all those i've seen it ends in flying moon rigging.
[QUOTE=Demon!;33927434]Did you really need to fly off the handle like that?[/QUOTE]
sorry, i'm just a bit sick of this. it's one of the major arguements we get into, which modelling program is better or whatever. it's stupid, and it all comes down to personal choice anyway.
I'm sorry, guys.
[QUOTE=A_Guardian;33927350]Blender hates rigging.
At least rigging, and then saving as an smd.
Its a place holder while i get a better screenshot.[/QUOTE]
I can rig in blender without problems, and I made a facade replacement before!
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/ff1ace96.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/f775456b.png[/img]
Uv'd, now I'm waiting for parazit's textures !
I'll uv the medigun tomorow.
[QUOTE=NapyDaWise;33927485]I can rig in blender without problems, and I made a facade replacement before!
[/QUOTE]
Why does blender hate me so much?
[QUOTE=Megaguy213;33927452]sorry, i'm just a bit sick of this. it's one of the major arguements we get into, which modelling program is better or whatever. it's stupid, and it all comes down to personal choice anyway.
I'm sorry, guys.[/QUOTE]
Did you even read the Text I quoted in my post before you replied?
[QUOTE=A_Guardian;33927509]Why does blender hate me so much?[/QUOTE]
You just have to rig it like the pyro's head
[B]REMEMBER[/B]
It's not the program you use
but HOW you use it.
[QUOTE=Megaguy213;33927452]sorry, i'm just a bit sick of this. it's one of the major arguements we get into, which modelling program is better or whatever. it's stupid, and it all comes down to personal choice anyway.
I'm sorry, guys.[/QUOTE]
He wasn't asking why would someone not be using Blender, he was asking why he needed someone who didn't use Blender...
I wish this had turned out a lot better than it has...
[IMG]http://www.tumblr.com/photo/1280/14893471770/1/tumblr_lww5wnDJRn1qixci7[/IMG]
[QUOTE=Inspecter;33927329]Well it looks like Valve is gonna make it the emblem of Dr's Dapper land.[/QUOTE]
I wasn't planning on submitting it.
[QUOTE=Megaguy213;33927392]OH FUCK OFF.
We've been down this godamn route before. it turns into a giant derailing arguement. no more needs to be said. let people choose what fucking programs they want to use.[/QUOTE]
Talk about bad reading.
I'm just trying to save people hastle.
But have since found that blender just hates my rigging.
It was designed to work with the mask I made yesterday.
[IMG]http://25.media.tumblr.com/tumblr_lww69sj2ix1qixci7o1_500.jpg[/IMG]
[QUOTE=A_Guardian;33927594]I'm just trying to save people hastle.
But have since found that blender just hates my rigging.[/QUOTE]
"I can't rig. Can someone else rig this for me?" That's all you needed to say :)
[QUOTE=A_Guardian;33927594]I'm just trying to save people hastle.
But have since found that blender just hates my rigging.[/QUOTE]
So how do you usually rig things?
I would rig it for you but im on a mac atm :/
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