[QUOTE=thecuntsman;33927692]It was designed to work with the mask I made yesterday.
[IMG]http://25.media.tumblr.com/tumblr_lww69sj2ix1qixci7o1_500.jpg[/IMG]
"I can't rig. Can someone else rig this for me?"[/QUOTE]
If you read the first post that's what i posted.
I'm guessing i just suck that hard at rigging.
[QUOTE=Jalcober;33927709]So how do you usually rig things?
I would rig it for you but im on a mac atm :/[/QUOTE]
Basic vertices to bones.
I'm guessing i just am not doing it right.
[QUOTE=thecuntsman;33927692]It was designed to work with the mask I made yesterday.
[IMG]http://25.media.tumblr.com/tumblr_lww69sj2ix1qixci7o1_500.jpg[/IMG]
"I can't rig. Can someone else rig this for me?" That's all you needed to say :)[/QUOTE]
Equip the Sight for Sore Eyes on him. Instant Zoidberg! :zoid:
-snip/imagemacro-
[QUOTE=NapyDaWise;33927485]I can rig in blender without problems, and I made a facade replacement before!
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/ff1ace96.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/f775456b.png[/img]
Uv'd, now I'm waiting for parazit's textures !
I'll uv the medigun tomorow.[/QUOTE]
I was just wondering if I could texture the Medigun for you? I think it would be good practice for me
[QUOTE=Hawt Koffee;33927756]-snipped-[/QUOTE]
You might wanna snip that.
[QUOTE=Stoffy;33927783]You might wanna snip that.[/QUOTE]
Don't worry it's Zoidberg.
He's an expert at snipping.
[QUOTE=Stoffy;33927783]You might wanna snip that.[/QUOTE]
You might wanna snip what are you quoting.
[QUOTE=NapyDaWise;33927485]I can rig in blender without problems, and I made a facade replacement before!
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/ff1ace96.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/f775456b.png[/img]
Uv'd, now I'm waiting for parazit's textures !
I'll uv the medigun tomorow.[/QUOTE]
Damn that looks good
I earlier imagined this working so that when ubering the patient would be ubered regularly but medic would be allowed to fly around the patient... it looked very silly and funny in my head.
[QUOTE=Blitz n' Barrag;33927863][img]http://img843.imageshack.us/img843/6224/masklessspy.png[/img][/QUOTE]
Too much Grey imo
[QUOTE=Blitz n' Barrag;33927863][img]http://img843.imageshack.us/img843/6224/masklessspy.png[/img][/QUOTE]
I'm pleased to see you didn't go with the ubersaw/vitasaw color scheme, since it already looks a lot like both
[QUOTE=blaholtzen;33927913]Damn that looks good
I earlier imagined this working so that when ubering the patient would be ubered regularly but medic would be allowed to fly around the patient... it looked very silly and funny in my head.[/QUOTE]
an increased speed uber using the Disciplinary Action speed boost mechanic would be pretty cool, and if done right could be very useful. Maybe also make it increase firing speed/reload speed.
Guys, I'm making a Team-yellow Point and Shoot, anyone wants me to do it?
glad i missed the potential drama there. I've been using blender with all my models. I'm able to rig nicely so far. One thing i noticed though is that blender rigs properly when you select your mesh first, remove its rig in the vertex group and then assigning the mesh to the vertex group. Maybe that practice can help you in rigging in blender. I'll reserve my judgement on what program to use after i get my hands on maya. I do acknowledge that blender is really limiting after months of using it heavily.
[QUOTE=thecuntsman;33927692]It was designed to work with the mask I made yesterday.
[IMG]http://25.media.tumblr.com/tumblr_lww69sj2ix1qixci7o1_500.jpg[/IMG]
"I can't rig. Can someone else rig this for me?" That's all you needed to say :)[/QUOTE]
[url]http://www.youtube.com/watch?v=vnDz9ph3-8c&feature=related[/url]
Nope, this doesnt clip with anything.
[img_thumb]http://i.imgur.com/JXU8y.png[/img_thumb]
Also, i still cant get the facade to load in the model viewer.
I think i need to reinstall like 6 things.
[IMG]http://img11.imageshack.us/img11/6203/sniperknife.png[/IMG]
Still WIP. I don´t get better at TF2 style for textures. I will try a few more times, if I don´t get anything I like you will see me asking for help around here.
[QUOTE=Blitz n' Barrag;33927863][img]http://img843.imageshack.us/img843/6224/masklessspy.png[/img][/QUOTE]
Looking good, but if you want to make it stand out from the ubersaw and vitasaw you might want to try minicrit colors instead of team colors.
[QUOTE=dire_luck;33928102]Looking good, but if you want to make it stand out from the ubersaw and vitasaw you might want to try minicrit colors instead of team colors.[/QUOTE]
The tank is supposed to have tears in it (like it was painted), showing a glowing material inside. That HAS to be minicritic team-colored. I had similar colors for it. Lets see what can he get =)
Guys, I suppose color replacement tool is NOT how the pros do it?
[QUOTE=NapyDaWise;33927485]I can rig in blender without problems, and I made a facade replacement before!
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/ff1ace96.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/f775456b.png[/img]
Uv'd, now I'm waiting for parazit's textures !
I'll uv the medigun tomorow.[/QUOTE]
I imagine one of the upsides for this is that you are pulled along after his heal target when they rocket or sticky jumP
:/ this person got me excited thinking Valve asked him to resubmit the Mean Medicine pack
...turns out he's not the original creator at all
[url]http://steamcommunity.com/id/555444333/mysharedfiles[/url]
[QUOTE=ned_ballad;33928187]:/ this person got me excited thinking Valve asked him to resubmit the Mean Medicine pack
...turns out he's not the original creator at all
[url]http://steamcommunity.com/id/555444333/mysharedfiles[/url][/QUOTE]
You can tell even by screenshots
[QUOTE=Jalcober;33925520]Im done modeling for today but here's one last progress shot :P
[IMG]http://i.imgur.com/HP01F.png[/IMG]
Anyone want to give it a name?[/QUOTE]
Kinda pointless to mention this now, but wouldn't a DP-27, an iconic WWII-era Russian machine gun kinda make more sense?
[IMG]http://www.gunpics.net/russian/dp27/dp271.JPG[/IMG]
[QUOTE=Petachepas;33928127]The tank is supposed to have tears in it (like it was painted), showing a glowing material inside. That HAS to be minicritic team-colored. I had similar colors for it. Lets see what can he get =)[/QUOTE]
Would you mind drawing out what you mean? I can't fully understand what you mean
[QUOTE=Blitz n' Barrag;33928265]Would you mind drawing out what you mean? I can't fully understand what you mean[/QUOTE]
Sure, I will post that tomorrow (sorry, is 4 am here)
[QUOTE=ned_ballad;33928187]:/ this person got me excited thinking Valve asked him to resubmit the Mean Medicine pack
...turns out he's not the original creator at all
[url]http://steamcommunity.com/id/555444333/mysharedfiles[/url][/QUOTE]
Why are people saying "nice !" to poor screenshot....and...0.00 MB
NO PAINT CAN IS SAFE!!
[IMG]http://s3.amazonaws.com/data.tumblr.com/tumblr_lww8swr2gs1qixci7o1_1280.jpg?AWSAccessKeyId=AKIAJ6IHWSU3BX3X7X3Q&Expires=1325128240&Signature=S7PymArXbm1aNYzgf7orWCKD%2B8k%3D[/IMG]
[QUOTE=Totenkreuz;33928325]Why are people saying "nice !" to poor screenshot....and...0.00 MB[/QUOTE]
0.00 Mb is showed for every submission.
[QUOTE=ned_ballad;33928187]:/ this person got me excited thinking Valve asked him to resubmit the Mean Medicine pack
...turns out he's not the original creator at all
[url]http://steamcommunity.com/id/555444333/mysharedfiles[/url][/QUOTE]
Backpack.
Description: Backpack.
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