• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
[QUOTE=Vegetable Eater;34733375]And his brain, but that's much less important.[/QUOTE] He's not using it anyway
[QUOTE=Ceiling Man;34732612]Can't really do that with mannequins, if anyone wants to take this: [release][t]http://dl.dropbox.com/u/32066954/all_ring.png[/t][/release] And make the opening more... open, be my guest.[/QUOTE] How's this? [img]http://speedcap.net/img/176193d865cd61c83299a4de42fe87a9/0afe3958.png[/img] Replaces the demo ring [url]http://www.mediafire.com/?vxsxyl3vv4n9ccl[/url]
[QUOTE=Uzbekistan;34732671] Don't really get why the line would end with a float and no hook, wouldn't catch much that way, lures are normally small plastic fish or other tasty polymer morsels.[/QUOTE] I was trying to be conservative with polys before. Time to let go. [IMG]http://www.jake-harold.com/bigreel.png[/IMG]
[QUOTE=otterwolfy;34733811]How's this? [img]http://speedcap.net/img/176193d865cd61c83299a4de42fe87a9/0afe3958.png[/img] Replaces the demo ring [url]http://www.mediafire.com/?vxsxyl3vv4n9ccl[/url][/QUOTE] :'D [release][t]http://dl.dropbox.com/u/32066954/new_ring.png[/t][/release] Many thanks.
[QUOTE=psyke;34732115][media]http://www.youtube.com/watch?v=oK6PqyATxPo&feature=youtu.be[/media] [i] Don't giv' me any of that smack' talk [/i][/QUOTE] liked added to favourites added to playlist bookmarked
i have a small request could someone give the soldier the pomson as a replacement for the bison, and just replace the current bison animations with the shotgun ones? because the bison animations are just horrible to look at
[QUOTE=psyke;34732115][media]http://www.youtube.com/watch?v=oK6PqyATxPo&feature=youtu.be[/media] [i] Don't giv' me any of that smack' talk [/i][/QUOTE] I like this. A lot.
[URL="http://www.gamebanana.com/tf2/sounds/download/16616"][IMG]http://i281.photobucket.com/albums/kk217/Mr_Holloway/fancypromo2copy.png[/IMG][/URL] Updated this to work with the update just made. All animations work properly. (I triple checked this time)
[QUOTE=HelmoChipChop;34736546][IMG]http://i281.photobucket.com/albums/kk217/Mr_Holloway/fancypromo2copy.png[/IMG] Updated this to work with the update just made. All animations work properly. (I triple checked this time)[/QUOTE] Ya forgot the link
[IMG]http://i67.photobucket.com/albums/h319/TehSilentOne/melee_02_3.png[/IMG] thinking about pyro melee slot. this thing is a sorta hammer with a butane torch taped on started by thinking about a axetinguisher alt.. On-Swing : Minicrit and hit yourself idiot (bleed?Xdmg?) something like that anyway..
[QUOTE=kenshin6;34736699]Ya forgot the link[/QUOTE] Fixed, lol sorry 'but that mate. Oooh, the new update gave the Overdose it's own sounds and fixed engie's wrist slightly when using the Pomson lol.
[QUOTE=thecuntsman;34733980]I was trying to be conservative with polys before. Time to let go. [IMG]http://www.jake-harold.com/bigreel.png[/IMG][/QUOTE] before you do much more, can i ask if it clips with the bucket hat they're gonna be used together a lot, so you may as well make sure that they're compatible
Hmm. Currently coming up with a concept for a rebel-themed Misc for the Pyro. A scarf wrapped up around the gas mask with the tail that jiggle-bones behind him as he runs, molotovs replacing the incendiary grenades, etc. I have no skill to actually make it, but it's nice to dream.
Started this 2 hours ago : [img]http://dl.dropbox.com/u/22707688/wipknife.jpg[/img] Still WIP but I think I've managed to stick well with my ref picture. Reference picture : [img]http://dl.dropbox.com/u/22707688/tumblr_loonkhvEAP1qz7x00o1_500.jpg[/img] In-game screenshoot coming soon. Now : [img]http://dl.dropbox.com/u/22707688/knifewip.jpg[/img]
[URL="http://www.gamebanana.com/tf2/sounds/download/16768"][IMG]http://i281.photobucket.com/albums/kk217/Mr_Holloway/pomsonpromo1.png[/IMG][/URL] Like I said, OCD. It must be PERFECT. ۞,,۞
[QUOTE=Cbast;34737148] Stuff[/QUOTE] I don't know why. But the first thing I noticed in the ingame shots is spy's see through [del]lower[/del] upper arm. The knife looks bitching though. And shiny. Bit weird in first person view though as the knife just kinda ends.
[QUOTE=Cbast;34737148] [img]http://dl.dropbox.com/u/22707688/wipknife.jpg[/img][/QUOTE] Very nice; I'd thicken the hilt a bit since it looks pretty thin, imo
The Cosmopolitan: [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_nostickers%20poster%202-17-12.png[/img] [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_nostickers_engipose%20poster%202-17-12.png[/img] Looking for crits on model and/or texture. I'm debating about whether or not to put travel stickers onto the butt. It seems kind of unnecessary in light of the fact that you won't be able to see it in FPV, and it's covered quite a bit by his arm in the w_model. P.S. I'm planning on fixing the color/alpha on that ejection port. Right now it's too dark and matte.
[QUOTE=SgtR007;34737365]The Cosmopolitan: [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_nostickers%20poster%202-17-12.png[/img] [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_nostickers_engipose%20poster%202-17-12.png[/img] Looking for crits on model and/or texture. I'm debating about whether or not to put travel stickers onto the butt. It seems kind of unnecessary in light of the fact that you won't be able to see it in FPV, and it's covered quite a bit by his arm in the w_model.[/QUOTE] It doesn't really seem like it would visually stand out compared to the regular shotgun. To me, at least. EDIT: The bit on the end also seems... a bit pointless. It's good model and texture work, but the design makes me scratch my head.
[QUOTE=DeRosaJ;34737362]Very nice; I'd thicken the hilt a bit since it looks pretty thin, imo[/QUOTE] Agreed, the handle seems too thin.
[QUOTE=Grimhound;34737374]It doesn't really seem like it would visually stand out compared to the regular shotgun. To me, at least. EDIT: The bit on the end also seems... a bit pointless. It's good model and texture work, but the design makes me scratch my head.[/QUOTE] If you mean you don't understand the purpose of the stock design, the weapon is supposed to be part of a tourist pack I originally made for Pyro. The stock is supposed to be similar to a vintage suitcase. Hence why I'm trying to decide on the antique travel sticker thingies. [img]http://dl.dropbox.com/u/27092744/cosmopolitan%20comparison%20poster%202-17-12.png[/img] After comparing the models, maybe I need to increase the contrast between the parts and make the leather redder?
[QUOTE=SgtR007;34737451]If you mean you don't understand the purpose of the stock design, the weapon is supposed to be part of a tourist pack I originally made for Pyro. The stock is supposed to be similar to a vintage suitcase. Hence why I'm trying to decide on the antique travel sticker thingies. [img]http://dl.dropbox.com/u/27092744/cosmopolitan%20comparison%20poster%202-17-12.png[/img] After comparing the models, maybe I need to increase the contrast between the parts and make the leather redder?[/QUOTE] The middle..or space between engies hands needs something.
Finishing up my old Hands-free Harmonica Misc for engie. (888 Tris) [IMG]http://i.imgur.com/hWgjb.jpg[/IMG] I feel the texture needs something more, just not sure what. Also working on the logo for atop the harmoncia itself. A minor un-noticable detail, but without it... something just seems off. Here is the current logo I have.. Not very happy with it. [IMG]http://i.imgur.com/KQd2J.jpg[/IMG] After the texture is finalized it would be time to rig and export it for use in game... Except I have never done that before and would like to request help.
[QUOTE=BadAssFreakinOverlord;34737737]Finishing up my old Hands-free Harmonica Misc for engie. (888 Tris) [IMG]http://i.imgur.com/hWgjb.jpg[/IMG] I feel the texture needs something more, just not sure what. Also working on the logo for atop the harmoncia itself. A minor un-noticable detail, but without it... something just seems off. Here is the current logo I have.. Not very happy with it. [IMG]http://i.imgur.com/KQd2J.jpg[/IMG] After the texture is finalized it would be time to rig and export it for use in game... Except I have never done that before and would like to request help.[/QUOTE] Is there a bake on that? Or is it just the render?
[QUOTE=A_Guardian;34737761]Is there a bake on that? Or is it just the render?[/QUOTE] Just a render
[QUOTE=Totenkreuz;34726846]In the midst of lol xD so randum Pyro stuff, anyone making something cool ?[/QUOTE] If you remember the gasmask I showed, yes. I am. I'm still unwrapping the flaregun I had made because unwrapping is boring.
[QUOTE=SgtR007;34737365]The Cosmopolitan: [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_nostickers%20poster%202-17-12.png[/img] [/QUOTE] How does the pump move if it's belted on?
[QUOTE=Corndog Ninja;34737912]How does the pump move if it's belted on?[/QUOTE] Look closer, the pump wraps around the barrel. The belt seems to be there to keep the wood part intact.
not thinking clearly today, post removed because the answer was obvious.
Here are a couple WIP's of a chinese themed soldier set im working on. Hat (I think i'll add a ponytail to it soon) [IMG]http://img.photobucket.com/albums/v730/emrfish6/1f1ce6ab.png[/IMG] Melee (hilt is mostly completed, blade hasnt been shaped yet) [IMG]http://img.photobucket.com/albums/v730/emrfish6/3c1e8255.png[/IMG] Comments/criticisms are welcome, and no I havnt done their smoothing groups yet.
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