• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
Super MNC mascot is just fucking weird.
[QUOTE=Mr, Jukebox;34745388]Super MNC mascot is just fucking weird.[/QUOTE] Actually that's Wascot :P
Erm, here's an update on my rod. I still can't seem to make it look as good as it should! Anyone got any ideas? [IMG]http://www.jake-harold.com/rodtext5.png[/IMG]
I think the texture on the right is pro. The only thing I don't like is the line color. If nothing else, it needs to be desaturated.
[QUOTE=thecuntsman;34745800]Erm, here's an update on my rod. I still can't seem to make it look as good as it should! Anyone got any ideas? [IMG]http://www.jake-harold.com/rodtext5.png[/IMG][/QUOTE] the fishing line shouldn't be red.
Ported set. I'll be updating my Workshop and mod files soon. [img]http://dl.dropbox.com/u/27092744/touristset_engi%20poster%202-17-12.png[/img] And just for fun, Heavy also gets a new toy! [img]http://dl.dropbox.com/u/27092744/touristset_heavy%20poster%202-17-12.PNG[/img]
[QUOTE=Jalcober;34745896]the fishing line shouldn't be red.[/QUOTE] The line of paint for the rope keeps the whole thing together. If anything I can make another style, but i think just making it grey/brown would make the item even less noticable.
[QUOTE=thecuntsman;34746050]The line of paint for the rope keeps the whole thing together. If anything I can make another style, but i think just making it grey/brown would make the item even less noticable.[/QUOTE] Why not just white? Or maybe cream spirit?
[QUOTE=Urser;34744292]MEGA BASS 2000 WATT RMS [video=youtube;QgH1b-IyZgg]http://www.youtube.com/watch?v=QgH1b-IyZgg[/video][/QUOTE] I laughed way harder than I had any right to. (Where do you people find these things?)
[QUOTE=Jalcober;34746105]Why not just white? Or maybe cream spirit?[/QUOTE] White just looks bland. Now, this does look better, but I'm worried it's not noticable enough overall, which is why I went all team coloured on its ass. [IMG]http://www.jake-harold.com/rodtext6.png[/IMG]
Requesting a Mockingjay pin to replace the medals [IMG]http://1.bp.blogspot.com/-eL-4n5l1kPo/Ta6uWZWIiWI/AAAAAAAAAqQ/-auxrZMgN0c/s1600/Mockingjay_Pin.png[/IMG]
[URL="http://tf2mods.net/mod.php?id=372"][IMG]http://dl.dropbox.com/u/20949289/fancypromo_ff.png[/IMG][/URL] and here's the workshop link (I assume it's added with that little tab in the OP) [url]http://steamcommunity.com/sharedfiles/filedetails/?id=12070[/url]
[QUOTE=thecuntsman;34746196]White just looks bland. Now, this does look better, but I'm worried it's not noticable enough overall, which is why I went all team coloured on its ass. [IMG]http://www.jake-harold.com/rodtext6.png[/IMG][/QUOTE] Keep the bobber and lure team colored bright red/blue, and try the line in desaturated red (or leave it brown).
[QUOTE=thecuntsman;34745800]Erm, here's an update on my rod. I still can't seem to make it look as good as it should! Anyone got any ideas? [IMG]http://www.jake-harold.com/rodtext5.png[/IMG][/QUOTE] The bright orange seems slightly unfitting to me. Maybe you could use the shade that's on the sentry wires and engie's kneepads? The bobber and hook don't show very well. You could possibly use cream spirit (the regular brighter shade) on the float and maybe make the lure's base color bright-ish green or something (while keeping the team color stripes).
Reposting, if anyone wants any texturing done, please send me a PM, i'm bored out of my mind...
[QUOTE=sopie;34746537]Reposting, if anyone wants any texturing done, please send me a PM, i'm bored out of my mind...[/QUOTE] Got any examples of your work?
[QUOTE=SgtR007;34744325][img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_stickers%20backleft%202-17-12.PNG[/img] [img]http://dl.dropbox.com/u/27092744/cosmopolitan_final_stickers%20backright%202-17-12.PNG[/img] Can I call it done? (I really like how the passport stamp turned out).[/QUOTE] Maybe it can be an unlock for the World Traveler achievement?
[QUOTE=Eeshton;34747060]Maybe it can be an unlock for the World Traveler achievement?[/QUOTE] ...Or be used in some way to let mapmakers earn money.
[QUOTE=Deodorant;34747310]...Or be used in some way to let mapmakers earn money.[/QUOTE] Maybe each stamp you buy gets applied to it as a decal, and listed in the description.
[QUOTE=NuggetWarmer;34743738]Flame thrower reminds me of something I was working on last week. I stopped because I didn't really have any ideas of how to continue it. Do you think you could take my version and mix it with yours? Maybe some more detailed pictures of the other weapons might be cool too. [IMG]http://speedcap.net/img/20b46c3e95a718715e16defd33878963/97bf97af.png[/IMG] [IMG]http://speedcap.net/img/20b46c3e95a718715e16defd33878963/30e479e1.png[/IMG] Add me on steam when you get the chance.[/QUOTE] My evil plans for making a stove-flamethrower are now revealed! Can I still make it, with out being called idea stealer?
[QUOTE=Petachepas;34747386]My evil plans for making a stove-flamethrower are now revealed! Can I still make it, with out being called idea stealer?[/QUOTE] Yeah, but you have to list me as co-contributor for at least 60% Seriously though, if three emporium-ites got the idea more or less simultaneously, it's probably common enough that it doesn't count as stealing. Go ahead.
[QUOTE=DeRosaJ;34746270][URL="http://tf2mods.net/mod.php?id=372"][IMG]http://dl.dropbox.com/u/20949289/fancypromo_ff.png[/IMG][/URL] and here's the workshop link (I assume it's added with that little tab in the OP) [url]http://steamcommunity.com/sharedfiles/filedetails/?id=12070[/url][/QUOTE] In the materials folder, you still have the .psd and .tga's. The materials also don't actually work.
[QUOTE=Detroit Matt;34747358]Maybe each stamp you buy gets applied to it as a decal, and listed in the description.[/QUOTE] Unlockable styles. Buy stamps to unlock them
[QUOTE=lemonade1950;34747709]Unlockable styles. Buy stamps to unlock them[/QUOTE] That sounds great, actually.
[QUOTE=lemonade1950;34747709]Unlockable styles. Buy stamps to unlock them[/QUOTE] Make it like the world travelers hat, with stamp effect on the maps you've donated too, and the stamps appearing on it as you buy more stamps, and I'll spend all of my money on stamps. Also, Alternative Names: The World Traveler's Briefcase Boomstick, or The World 'Rounder
[QUOTE=lemonade1950;34747709]Unlockable styles. Buy stamps to unlock them[/QUOTE] Or maybe something like the spirit of giving, a strange weapon that gets more stamps as you buy them on the store.
[img]http://i.imgur.com/uQCy2.png[/img] is lemons
[QUOTE=MultiTrip;34747981][img]http://i.imgur.com/uQCy2.png[/img] is lemons[/QUOTE] wow very macho. [URL='http://steamcommunity.com/sharedfiles/filedetails/?id=12262'][IMG]http://cloud.steampowered.com/ugc/506890809863739369/0781086D19FED6EAABCF7290844A97C6F0E68FC8/268x268.resizedimage[/IMG][/URL] New boots replacements for the victorian demoman set. Up-rate please if you like it. Thanks.
[QUOTE=Roninsmastermix;34747997]wow very macho. [URL='http://steamcommunity.com/sharedfiles/filedetails/?id=12262'][IMG]http://cloud.steampowered.com/ugc/506890809863739369/0781086D19FED6EAABCF7290844A97C6F0E68FC8/268x268.resizedimage[/IMG][/URL] New boots replacements for the victorian demoman set. Up-rate please if you like it. Thanks.[/QUOTE] where are all the mod releases?
[QUOTE=BY;34747611]In the materials folder, you still have the .psd and .tga's. The materials also don't actually work.[/QUOTE] I keep those in there because I'm lazy when copying files, doesn't affect anything though; I'll leave 'em out in the future though And I just deleted all my mod files and tested the zip myself, seems to work for me
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