No one has volunteered. I've never done sound mods before, and I can't even seem to get the folder placement down properly. Plus, GCFscape won't let me extract his voice files.
I can voice some if I find the time
they'll prob suck though
My normal maps now have 50% more wub
[media]http://www.youtube.com/watch?v=69nXloGi91I&feature=youtu.be[/media]
[QUOTE=Venezuelan;34865006]I can voice some if I find the time
they'll prob suck though[/QUOTE]
Feel free to try a few. My mic's not working properly and it's like 20 years old.
[QUOTE=SgtR007;34864912]No one has volunteered. I've never done sound mods before, and I can't even seem to get the folder placement down properly. Plus, GCFscape won't let me extract his voice files.[/QUOTE]
I want pie_tony to make them. Drunk.
[QUOTE=psyke;34865032]My normal maps now have 50% more wub
[media]http://www.youtube.com/watch?v=69nXloGi91I&feature=youtu.be[/media][/QUOTE]
Drop the hat.
[I]wubwubwub.[/I]
[QUOTE=Constructor;34865066]I want pie_tony to make them. Drunk.[/QUOTE]
If I can get a microphone tonight, challenge accepted.
[QUOTE=Pie_Tony;34865225]If I can get a microphone tonight, challenge accepted.[/QUOTE]
[IMG]http://i.somethingawful.com/forumsystem/emoticons/emot-woop.gif[/IMG]
[editline]25th February 2012[/editline]
third fucking pageking in a row in this thread
[editline]25th February 2012[/editline]
not one has any content
Bah, according to Populus it's a problem with the rigging, not the QC. So, would someone mind taking my SMD and fixing it for me? PM me.
I'll explain the problem. The Pyro Gasmask I'm making has a dangley nozzle. However, I can't seem to rig it properly without it going all funky in game.
[img]http://dl.dropbox.com/u/4379567/modelling/2012/wippics/PAINER.PNG[/img]
If you do it for me, I'll...give you a Superfan hat?
[QUOTE=Jetamo;34865337]Bah, according to Populus it's a problem with the rigging, not the QC. So, would someone mind taking my SMD and fixing it for me? PM me.
I'll explain the problem. The Pyro Gasmask I'm making has a dangley nozzle. However, I can't seem to rig it properly without it going all funky in game.
[img]http://dl.dropbox.com/u/4379567/modelling/2012/wippics/PAINER.PNG[/img]
If you do it for me, I'll...give you a Superfan hat?[/QUOTE]
Would do but no blender here :/
is the jigglebone parented to bip_head?
Yes.
[QUOTE=Jetamo;34865337]Bah, according to Populus it's a problem with the rigging, not the QC. So, would someone mind taking my SMD and fixing it for me? PM me.
I'll explain the problem. The Pyro Gasmask I'm making has a dangley nozzle. However, I can't seem to rig it properly without it going all funky in game.
[img]http://dl.dropbox.com/u/4379567/modelling/2012/wippics/PAINER.PNG[/img]
If you do it for me, I'll...give you a Superfan hat?[/QUOTE]
If you're talking about how it gets twisted, the issue that the Holy Mackerel is well known for, I believe that's an issue with Valve that we cannot fix.
If there is a fix for that, I would like to know as well, but as far as I know, there is none.
[img]http://dl.dropbox.com/u/25325795/sadness.png[/img]
[i]The dead people are underground. And I have brought flowers because...I am sad.[/i]
[ Paints work now ]
[img]http://i.imgur.com/7xPHW.gif[/img]
does this look alright
[QUOTE=Jetamo;34865959][img]http://i.imgur.com/7xPHW.gif[/img]
does this look alright[/QUOTE]
Lack of texture does make pyro look like an elephant.
[QUOTE=psyke;34865882][img]http://dl.dropbox.com/u/25325795/sadness.png[/img]
[i]The dead people are underground. And I have brought flowers because...I am sad.[/i]
[ Paints work now ][/QUOTE]
I am your sister in grief.
[QUOTE=psyke;34865882][img]http://dl.dropbox.com/u/25325795/sadness.png[/img]
[i]The dead people are underground. And I have brought flowers because...I am sad.[/i]
[ Paints work now ][/QUOTE]
Wonderful. I also PMd for you to know.
[QUOTE=Jetamo;34865959][img]http://i.imgur.com/7xPHW.gif[/img]
does this look alright[/QUOTE]
Looks a little to stiff.
Can't really make it MORE jiggley
[media]http://www.youtube.com/watch?v=NrakF3N3hNI[/media]
[url=http://tf2mods.net/download.php?id=377][img]http://dl.dropbox.com/u/27092744/parrot%20promo.png[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=13657]Steam Workshop link (again)[/url]
[QUOTE=Jetamo;34866168]Can't really make it MORE jiggley[/QUOTE]
More jigglebones, more jiggly .qc code.
[QUOTE=psyke;34865882][img]http://dl.dropbox.com/u/25325795/sadness.png[/img]
[i]The dead people are underground. And I have brought flowers because...I am sad.[/i]
[ Paints work now ][/QUOTE]
I wish my loved one was not dead, but alive.
[QUOTE=psyke;34847333]Me an' ronin are yoinking this.
Don't worry you'll get workshop credit and such[/QUOTE]
Oh snap! I cant wait to see it! XD
[QUOTE=Jetamo;34866168]Can't really make it MORE jiggley[/QUOTE]
[media]http://www.youtube.com/watch?v=J_TQoY0M1ag[/media]
:eng101:
[QUOTE=Eanny;34866420][media]http://www.youtube.com/watch?v=J_TQoY0M1ag[/media]
:eng101:[/QUOTE]
It looks like a diarrhea-colored Link hat.
*EDIT* In a good way.
[URL="http://www.mediafire.com/?7bz3nh35592z5nx"][IMG]http://img18.imageshack.us/img18/740/stylizedexplosionsicon.png[/IMG][/URL]
I made some fancier, stylized explosions for all to enjoy!
[video=youtube;FyRcjFNTQjk]http://www.youtube.com/watch?v=FyRcjFNTQjk&feature=channel_video_title[/video]
These do not include the column of flame payload explosion though. I'm still working out some issues with it and generally trying to come up with explosions for the other bombs.
Anyway, while it's on my mind, has anyone ever actually IMPROVED the censored blood effects? Like, made the decapitation effect spew smoke, fire and transmission fluid all around? All "improvements" I've seen are simply "lolImakeblood" and nothing else...
More importantly, would anybody play with improved censored blood? I can't see why not, if decapitating a person would make their robot head explode into bits.
[QUOTE=SgtR007;34866433]It looks like a diarrhea-colored Link hat.
*EDIT* In a good way.[/QUOTE]
LOL
[IMG]http://i109.photobucket.com/albums/n53/Eanny/825dd741.jpg[/IMG]
*Bill Moray watches carefully.*
Can anyone send me the .smd files for the soldier and sniper? I don't have access to them atm.
Sorry, you need to Log In to post a reply to this thread.