• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
[QUOTE=Chaofanatic;34866570][URL="http://www.mediafire.com/?7bz3nh35592z5nx"][IMG]http://img18.imageshack.us/img18/740/stylizedexplosionsicon.png[/IMG][/URL] I made some fancier, stylized explosions for all to enjoy! [video=youtube;FyRcjFNTQjk]http://www.youtube.com/watch?v=FyRcjFNTQjk&feature=channel_video_title[/video] These do not include the column of flame payload explosion though. I'm still working out some issues with it and generally trying to come up with explosions for the other bombs. Anyway, while it's on my mind, has anyone ever actually IMPROVED the censored blood effects? Like, made the decapitation effect spew smoke, fire and transmission fluid all around? All "improvements" I've seen are simply "lolImakeblood" and nothing else... More importantly, would anybody play with improved censored blood? I can't see why not, if decapitating a person would make their robot head explode into bits.[/QUOTE] Damn that payload explosion was awesome. I literally shouted "WOAH FUCK" when it happened. :v:
[QUOTE=johnlmonkey;34867086]Damn that payload explosion was awesome. I literally shouted "WOAH FUCK" when it happened. :v:[/QUOTE] Yeah, I'm pretty proud of it... I'm still trying to come up with other payload bomb effects though. Any suggestions?
[QUOTE=Chaofanatic;34867186]Yeah, I'm pretty proud of it... I'm still trying to come up with other payload bomb effects though. Any suggestions?[/QUOTE] satanic hellfire combined with a demon-y roar
Mushroom cloud?
[QUOTE=TheFishyG;34867222]satanic hellfire combined with a demon-y roar[/QUOTE] To scary. It's all about being fun and over the top. Maybe a 3D dome of fire? I don't know. I'm trying to come up with stuff that looks different from the defaults but doesn't look to out of place.
[media]http://www.youtube.com/watch?v=YesOd7_l9_E[/media] Just a video about the hat. [i]Yep nothin' else [/i]
[QUOTE=psyke;34867408][media]http://www.youtube.com/watch?v=YesOd7_l9_E[/media] Just a video about the hat. [i]Yep nothin' else [/i][/QUOTE] I'm gonna be honest, I think that's a bad idea. The bright orange drags your attention to it and everything nearby, including that ugly dark red.
[QUOTE=Banjo7J;34867492]I'm gonna be honest, I think that's a bad idea. The bright orange drags your attention to it and everything nearby, including that ugly dark red.[/QUOTE] They're not textured yet? ahurpadurp :P
[QUOTE=Banjo7J;34867492]I'm gonna be honest, I think that's a bad idea. The bright orange drags your attention to it and everything nearby, including that ugly dark red.[/QUOTE] But boots affect gameplay, they should be noticeable.
Anyone care to give feedback on this model? Based on a Japanese fire fighter helmet. [IMG]http://i.imgur.com/gxIM2.jpg[/IMG] Pre-texture of course. Thanks :)
[QUOTE=Chaofanatic;34867323]To scary. It's all about being fun and over the top. Maybe a 3D dome of fire? I don't know. I'm trying to come up with stuff that looks different from the defaults but doesn't look to out of place.[/QUOTE] A long, thin stick of flames that reaches into the air, then quickly expands into a much thicker column of fire
[QUOTE=AlfieSR;34867732]A long, thin stick of flames that reaches into the air, then quickly expands into a much thicker column of fire[/QUOTE] That was actually the first thing I tried for the payload explosion that you saw. It looked awesome, but the classes would just drop dead upon seeing the initial harmless beam of light. Once they were turned into dust, then the actual explosion happened.
[QUOTE=Jalcober;34866862]Can anyone send me the .smd files for the soldier and sniper? I don't have access to them atm.[/QUOTE] Please?
[QUOTE=Chaofanatic;34867760]That was actually the first thing I tried for the payload explosion that you saw. It looked awesome, but the classes would just drop dead upon seeing the initial harmless beam of light. Once they were turned into dust, then the actual explosion happened.[/QUOTE] Perhaps make it more of a branch than a beam, spreading out everywhere. Then the expanding will make it a much larger flame, too.
[QUOTE=Chaofanatic;34867760]That was actually the first thing I tried for the payload explosion that you saw. It looked awesome, but the classes would just drop dead upon seeing the initial harmless beam of light. Once they were turned into dust, then the actual explosion happened.[/QUOTE] A very exaggerated mushroom cloud?
[QUOTE=Jalcober;34867799]Please?[/QUOTE] Sure, let me just open them up. I will edit this post. [URL="http://www.2shared.com/file/rX9dJbOy/Character_models.html"]Ey gurl.[/URL]
[QUOTE=psyke;34867513]They're not textured yet? ahurpadurp :P[/QUOTE] ...Why am I such a goddamned retard? [QUOTE=Venezuelan;34867656]But boots affect gameplay, they should be noticeable.[/QUOTE] I know, but the dark red looks awful, and the bright orange bits drag your attention to it, whereas no other boot item does.
[QUOTE=Ducksink;34861310] [IMG]http://cloud.steampowered.com/ugc/468610754574730634/B59603A1EBF79384D802668B7D2074C594A1393F/[/IMG] bummer, it doesn't look fitting with anything[/QUOTE] Wait. Waitwaitwait. Did someone actually make a mod for the brainslug that lets it wear hats? Where get?!
[QUOTE=Pie_Tony;34865225]If I can get a microphone tonight, challenge accepted.[/QUOTE] parrots dont say mate
[img]http://speedcap.net/img/af712f9bb384027df0a7598f84147609/607fb7dc.png[/img]
[QUOTE=Eanny;34866804]LOL [IMG]http://i109.photobucket.com/albums/n53/Eanny/825dd741.jpg[/IMG] *Bill Moray watches carefully.*[/QUOTE] No one will ever eel-ieve you.
[QUOTE=Grimhound;34868048]Wait. Waitwaitwait. Did someone actually make a mod for the brainslug that lets it wear hats? Where get?![/QUOTE] [url]http://halloween.tf2mods.net/hauntedhill.html[/url] 3 styles
[QUOTE=Justnobody;34868300][url]http://halloween.tf2mods.net/hauntedhill.html[/url] 3 styles[/QUOTE] Damn. I thought someone took on the full project of making it where the brainslug can wear the Pyro hats you own.
[QUOTE=Quinnjdq;34867914]Sure, let me just open them up. I will edit this post. [URL="http://www.2shared.com/file/rX9dJbOy/Character_models.html"]Ey gurl.[/URL][/QUOTE] Thanks a bunch dude.
[img]http://dl.dropbox.com/u/25325795/stylepromo.png[/img]
I was just about to ask for the Tall style.
Now to sit back and watch people tell me the style names are "dumb" or "Random"
[QUOTE=psyke;34868645][img]http://dl.dropbox.com/u/25325795/stylepromo.png[/img][/QUOTE] Tall seems like it would get really annoying really fast.
[QUOTE=psyke;34868726]Now to sit back and watch people tell me the style names are "dumb" or "Random"[/QUOTE] Is it like some really obscure and/or clever reference?
[img]http://dl.dropbox.com/u/22376999/fireman3.png[/img]
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