[QUOTE=Pocket Medic;34940752]i'm not just talking about what's on the tubes
the screws, the flat polygon ahead of the bulk of the weapon, all the things holding the trigger mechanism in place, almost everything about the model makes it an 'anorexic' weapon
no weapon in tf2 is that thin and with such small details, let alone a medigun.[/QUOTE]
ah well, i guess im not up to making weapons, maybe they are way outa my area. i might stick to hats XD.
ive tryed bulking things up and it only works for half the models on this thing.
[QUOTE=Lexar;34940910]ah well, i guess im not up to making weapons, maybe they are way outa my area. i might stick to hats XD.
ive tryed bulking things up and it only works for half the models on this thing.[/QUOTE]
you can't simply bulk them up, you need to remodel it accordingly
frankly i think as a concept this medigun can work well, all it needs is some adjustments to fit the artstyle
well, anyone want to concept it up again for me? will go 50/50 in workshop if anyone can do this. i really cbf racking my brain at the moment trying to think of a good way to model this idea.
[QUOTE=Lexar;34941195]well, anyone want to concept it up again for me? will go 50/50 in workshop if anyone can do this. i really cbf racking my brain at the moment trying to think of a good way to model this idea.[/QUOTE]I could give it a try. What's your, um, vision? What kind of style and color scheme do you want it to have?
Off-topic: I just earned four achievements in one life in TF2 without even consciously trying to get them. Absurd.
[QUOTE=Deodorant;34941252]I could give it a try. What's your, um, vision? What kind of style and color scheme do you want it to have?
Off-topic: I just earned four achievements in one life in TF2 without even consciously trying to get them. Absurd.[/QUOTE]
basically its a medigun that has poison and health flowing through it, the health and poison have separate tubing systems which are partially visible and the fluids flowing through these tubes will glow. it is also meant to have a very heavy solid metal clunky look to it. sorry if im not descriptive enough
Guys, I think I've rested enough and I'll soon be on a new "Dota 2 items for TF2" spree. That said how long do you think before we move on to Emporium 45?
[QUOTE=NassimO PotatO;34941475][URL="http://www.gamebanana.com/tf2/guis/27093"]Best skin ever.[/URL][/QUOTE]
It's like I am playing on my wii.
Neat.
[QUOTE=NassimO PotatO;34941475][URL="http://www.gamebanana.com/tf2/guis/27093"]Best skin ever.[/URL][/QUOTE]
It needs some kind of glow for the characters or a les saturated color for the background in order to make them more visible. But I like it
Does anyone have that link to that Main Menu background pack?
It had a whole bunch of map backgrounds in it.
So today I have a little bit of free time as we cannot access our storage space to put anything in there.
So I started working on a spaceish helmet for pyro.
Might try to do an entire player model, but not at this time.
Also, yay 20 minutes of work.
[img_thumb]http://i.imgur.com/A08KK.png[/img_thumb]
May not work with most of the pyro hats/misc, but whatever.
I think it looks cool.
Also, if anyone has a tutorial on how to do transparencies i'd like to get all up in a link.
Wait.
Shit.
You can't do transparency and glow at the same time, can you?
[QUOTE=SgtR007;34939379][img]http://dl.dropbox.com/u/27092744/balmoral%20wip%20textured%203-1-12.PNG[/img]
The Balmoral, textured.
Final crits before I release?[/QUOTE]
Is it paintable like the glengarry? And does it have styles that involve removal of the feather and make the band match that of the in-game glengarry?
[t]http://dl.dropbox.com/u/40395733/sieg%20fail.png[/t]
These are neither textures or base colors
[QUOTE=NassimO PotatO;34941475][URL="http://www.gamebanana.com/tf2/guis/27093"]Best skin ever.[/URL][/QUOTE]
Now someone needs to do one in the style of [URL="http://3.bp.blogspot.com/-GB-U1eIq3q4/TisAPLPtfUI/AAAAAAAAA0Y/IOOh4pQ8pzo/s1600/seurat_sundayafternoonontheislandofgrandjatte.jpg"]"A Sunday on the Ile de La Grande Jatte"[/URL] by George Seurat and my life will be complete.
[QUOTE=teddthebucfan;34942116]Now someone needs to do one in the style of [URL="http://3.bp.blogspot.com/-GB-U1eIq3q4/TisAPLPtfUI/AAAAAAAAA0Y/IOOh4pQ8pzo/s1600/seurat_sundayafternoonontheislandofgrandjatte.jpg"]"A Sunday on the Ile de La Grande Jatte"[/URL] by George Seurat and my life will be complete.[/QUOTE]
Does Photoshop have a filter for that?
[QUOTE=teddthebucfan;34942116]Now someone needs to do one in the style of [URL="http://3.bp.blogspot.com/-GB-U1eIq3q4/TisAPLPtfUI/AAAAAAAAA0Y/IOOh4pQ8pzo/s1600/seurat_sundayafternoonontheislandofgrandjatte.jpg"]"A Sunday on the Ile de La Grande Jatte"[/URL] by George Seurat and my life will be complete.[/QUOTE]
It should be more like this:
[url]www.youtube.com/watch?v=vBBOMLURSGA&t=1m23s[/url]
I thought threads were getting locked after a month.
[url]http://www.facepunch.com/threads/1028867[/url]
Also, why am I bad at google?
[QUOTE=A_Guardian;34942371]I thought threads were getting locked after a month.[/QUOTE]
I'm confused as well, did that get changed again??
[QUOTE=Constructor;34942098][t]http://dl.dropbox.com/u/40395733/sieg%20fail.png[/t]
These are neither textures or base colors[/QUOTE]
Looking nice, you've learned quite alot in such a short timespan.
The eagle alone might stir a shitfest though. From a little distance, it [I]does[/I] look like the third reich eagle. I know there's a medic cross in the circle at its paws, but still.
[QUOTE=Recurracy;34942488]Looking nice, you've learned quite alot in such a short timespan.
The eagle alone might stir a shitfest though. From a little distance, it [I]does[/I] look like the third reich eagle. I know there's a medic cross in the circle at its paws, but still.[/QUOTE]
Then i'll let it stir a shitstorm.
[editline]1st March 2012[/editline]
What would i do with it, anyway?
This is blatantly based off Hitler's hat, so..
[QUOTE=blaholtzen;34942419]I'm confused as well, did that get changed again??[/QUOTE]
The first monthly emporium was created january 2nd if i remember well. So another day to go. Maybe more because february.
why does it seem like most of the community items are made by facepunchers?
[QUOTE=comet1337;34942814]why does it seem like most of the community items are made by facepunchers?[/QUOTE]
Facepunch is a shadow organization that controls the flow of TF2 Items
[QUOTE=comet1337;34942814]why does it seem like most of the community items are made by facepunchers?[/QUOTE]
Cause we straight pimpin?
And also cause most people that make items join facepunch?
[QUOTE=comet1337;34942814]why does it seem like most of the community items are made by facepunchers?[/QUOTE]
Because they are
[IMG]http://i.imgur.com/dP8qa.png[/IMG]
I don't know what Im doing.
The left side needs something. Besides that I kinda like it.
[QUOTE=install gentoo;34942162]Does Photoshop have a filter for that?[/QUOTE]
Heh.
Actually, I'm really tempted to make some paintover on thoses class images. Can be good for the loading screen project i guess...
[QUOTE=Mr. Tinder;34934893]
[media]http://www.youtube.com/watch?v=OfDAJEmbnd8[/media]
And its up on the Workshop
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=14389[/url][/QUOTE]
THAT FACE FLEXES.
BUT HOW?
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