Whoops I'm ruining the Emporium with another piece of junk item again.
[img]http://puu.sh/fC3t[/img]
[QUOTE=Hawt Koffee;34534323]just use photoshop's Calligraphy brushes[/QUOTE]
Care to eleaborate?
I personally use this brush
[IMG]https://dl.dropbox.com/u/3360480/TF2Brushes/TF2Painting01.jpg[/IMG]
[QUOTE=Deity Link;34534142]AAaaaaaaaaaaaand, it's the DOTA SUBMISSION OF THE DAY. And once again there are two of them today (even three in fact)
[url=http://files.gamebanana.com/skins/mkb.zip][img]http://dl.dropbox.com/u/33846352/promomkb.png[/img][/url]
[url=http://files.gamebanana.com/skins/salve.zip][img]http://dl.dropbox.com/u/33846352/promosalve.png[/img][/url]
[url=http://www.youtube.com/watch?v=7dD3aG5FEuo]And don't forget to watch the complimentary presentation video![/url][/QUOTE]
The healing salve needs a texture.
[QUOTE=Recurracy;34531135][t]http://ungracefulanimals.files.wordpress.com/2011/04/badger.jpg[/t][/QUOTE]
That thing's fucking scary.
Valentine's Day items?
[t]http://i.imgur.com/vCdpm.png[/t]
Here's some brushes I found after about 1 sec on Google:
[quote]
[IMG]https://dl.dropbox.com/u/3360480/TF2Brushes/TF2Painting01.jpg[/IMG]
[IMG]https://dl.dropbox.com/u/3360480/TF2Brushes/TF2Painting02.jpg[/IMG]
[IMG]https://dl.dropbox.com/u/3360480/TF2Brushes/TF2Painting03.jpg[/IMG]
The first is the one from Swizzle's thread but I thought I'd share it anyway. The second one is a new painting one that's a bit rougher. The third is useful for single patches or painting if it has barely any spacing.[/quote]
And some setting: [URL]http://www.polycount.com/forum/showpost.php?p=1142727&postcount=15[/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7152"][IMG]http://dl.dropbox.com/u/22707688/promoworkshop.jpg[/IMG][/URL]
Started to reupload my old stuff. Probably going to start by uploading the whole Steampunk pack.
[img]http://dl.dropbox.com/u/22707688/pyros.jpg[/img]
We need some sort of stalker/chernobylesque map
maybe some items to go along with that map
[img]http://fc05.deviantart.net/fs71/i/2012/034/e/6/chernobylesque_by_tommy631-d4ok6z6.png[/img]
[QUOTE=blaholtzen;34531066]cream spirit looks amazing on this thing
[img]http://dl.dropbox.com/u/39556064/fanfuckingtastic.png[/img][/QUOTE]
[IMG]http://fc00.deviantart.net/fs28/f/2008/049/c/9/CDA_Kingdom_Hearts_3_by_TonicShadow.jpg[/IMG]
[QUOTE=Quinnjdq;34524467]I very much like the model but it is missing something to set it apart, I am not saying strap a car battery to it but [I]I am also not saying not to.[/I][/QUOTE]
I already did that to death with one of my older models:
[img]http://i.imgur.com/t9MCM.png[/img]
[QUOTE=Hawt Koffee;34535639]We need some sort of stalker/chernobylesque map
maybe some items to go along with that map
[img]http://fc05.deviantart.net/fs71/i/2012/034/e/6/chernobylesque_by_tommy631-d4ok6z6.png[/img][/QUOTE]
This makes me want to learn how to map.
[QUOTE=Hawt Koffee;34535639]We need some sort of stalker/chernobylesque map
maybe some items to go along with that map
[img]http://fc05.deviantart.net/fs71/i/2012/034/e/6/chernobylesque_by_tommy631-d4ok6z6.png[/img][/QUOTE]
Looks like the Place where Pyro Burns all the stuff down in the Preview on the TF2 website.
[QUOTE=Dr. Ethan Asia;34532810]Who was working on that Repo Man helmet? I've been watching clips and some of them excite me in ways I should probably tell my therapist about.[/QUOTE]
Luckily for you then all I have left to do is transparency and some texture fixes.
[QUOTE=Deity Link;34534142]
[url=http://files.gamebanana.com/skins/mkb.zip][img]http://dl.dropbox.com/u/33846352/promomkb.png[/img][/url]
[/url][/QUOTE]
I must be the only one who's played this here, but that weapon's patterns and shapes totally reminded me of Barrack (an old Mac game)
[img]http://www.findmysoft.com/mac/thumb/76.gif[/img]
[QUOTE=xZippy;34535717]I already did that to death with one of my older models:
[img]http://i.imgur.com/t9MCM.png[/img][/QUOTE]
Needs MORE batteries!
[QUOTE=Bazkip;34536374]Needs MORE batteries![/QUOTE]
Let's just give him an oversized AA while we're at it.
Soo, let's just say if I were to make a full-out Quake-3-to-TF2 mod with sounds, decals, and some models, giving credit where credit is due, what would you guys suggest to add to it?
[IMG]http://dl.dropbox.com/u/32668357/sniper_tfc.png[/IMG]
[IMG]http://wiki.teamfortress.com/w/images/6/6e/Snipernew_tfc.png[/IMG]
Model: Tfc Sniper
Status: WIP
texture: needs work
Model: is alright
Model faces: 319 tris
overall time to get this far: 2 hours
new features from last models ive made: actually has ao baked in
To come:
- jiggleboning of rags on his hat
- better texture
- make the red on his hat more browny and dull
- will decompile the anger to see what bones it uses, i am missing a couple
[IMG]http://i.imgur.com/02r0d.png[/IMG]
What do you guys think? Low enough poly? Also, does the Subdivision Surface modifier increase the poly count?
[QUOTE=Lexar;34536658][IMG]http://dl.dropbox.com/u/32668357/sniper_tfc.png[/IMG]
[IMG]http://wiki.teamfortress.com/w/images/6/6e/Snipernew_tfc.png[/IMG]
Model: Tfc Sniper
Status: WIP
texture: needs work
Model: is alright
Model faces: 319 tris
overall time to get this far: 2 hours
new features from last models ive made: actually has ao baked in
To come:
- jiggleboning of rags on his hat
- better texture
- make the red on his hat more browny and dull
- will decompile the anger to see what bones it uses, i am missing a couple[/QUOTE]
i hope you make tfc versions of the other classes
[QUOTE=SchnookieFace;34536671]Also, does the Subdivision Surface modifier increase the poly count?[/QUOTE]
Yes, that is what subdividing something means. Don't use it. Ever.
[editline]4th February 2012[/editline]
[QUOTE=WiltheKid;34536564]Soo, let's just say if I were to make a full-out Quake-3-to-TF2 mod with sounds, decals, and some models, giving credit where credit is due, what would you guys suggest to add to it?[/QUOTE]
How about the models that I ported?
[QUOTE=Lexar;34536658][IMG]http://dl.dropbox.com/u/32668357/sniper_tfc.png[/IMG]
[IMG]http://wiki.teamfortress.com/w/images/6/6e/Snipernew_tfc.png[/IMG]
Model: Tfc Sniper
Status: WIP
texture: needs work
Model: is alright
Model faces: 319 tris
overall time to get this far: 2 hours
new features from last models ive made: actually has ao baked in
To come:
- jiggleboning of rags on his hat
- better texture
- make the red on his hat more browny and dull
- will decompile the anger to see what bones it uses, i am missing a couple[/QUOTE]
Looking good! So far, I can't think of anything offhand that needs changing apart from what you've already got coming.
[QUOTE=Bryceanater;34535744]Looks like the Place where Pyro Burns all the stuff down in the Preview on the TF2 website.[/QUOTE]
It...does.
[B]Quickly, interrogate him! Make him spill the beans! Tell us what you know![/B]
[quote][t]http://horobox.co.uk/u/Reag_1328418335.png[/t][/quote]
Think it's time I UV it.
Oh and for those wondering about size:
[t]http://horobox.co.uk/u/Reag_1328358790.jpg[/t]
A long time ago my buddy did this concept
[IMG]http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/384545_192319887524259_100002387484284_387489_1307520997_n.jpg[/IMG]
Now before you throw clocks at me I know it has been done over and over I just wanted to say that I really like the design of it.
I was feeling really borg tonight so I put together a paint just like that other time. Not a big deal.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=7157][img]http://dl.dropbox.com/u/22376999/brackpaint.png[/img][/url]
[QUOTE=Mnemosynaut;34537494]I was feeling really borg tonight so I put together a paint just like that other time. Not a big deal.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=7157][img]http://dl.dropbox.com/u/22376999/brackpaint.png[/img][/url][/QUOTE]
Way better than the shitty overpriced black we have now.
[QUOTE=Mnemosynaut;34537494]I was feeling really borg tonight so I put together a paint just like that other time. Not a big deal.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=7157][img]http://dl.dropbox.com/u/22376999/brackpaint.png[/img][/url][/QUOTE]
As someone who hates the current 0 0 0 black we have now, I support this.
Vidya gaems do not need pure black blacks, unless its a shadow at the bottom of a pit.
[QUOTE=Mnemosynaut;34537494]I was feeling really borg tonight so I put together a paint just like that other time. Not a big deal.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=7157][img]http://dl.dropbox.com/u/22376999/brackpaint.png[/img][/url][/QUOTE]
Thank god, I was hoping someone would do it.
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