[QUOTE=Sharc;34546935]Gotta love maces/morning stars, maybe it'll look better with Saxxy/Persian Persuader animations though?[/QUOTE]
It'd have to be much shorter for it to work like that. I absolutely hate that the Persuader uses Saxxy animations for that reason.
[QUOTE=SgtR007;34546031][img]http://dl.dropbox.com/u/27092744/tourista%20with%20glasses%20final%20untextured%202-4-12.JPG[/img]
[img]http://dl.dropbox.com/u/27092744/tourista%20with%20glasses%20final%20untextured%20rearleft%202-4-12.JPG[/img]
Finished the model and corrected the UV. Got some basic textures started. The glasses frames and tag are currently paintable. Good to go?
BTW, the final polycount is now 1050, so will def need at least one LOD. Also, the tag is jiggleboned (obviously).[/QUOTE]
Imo it would look better if the sunglasses were based on the summer shades.
[QUOTE=Deodorant;34546851]There's a bunch of those on the workshop, but this is by far the best-looking one I've seen![/QUOTE]
Yeah, I know there's been plenty of them made before, but it matches the rest of the items so well I had to do it.
[QUOTE=Sharc;34546935]Gotta love maces/morning stars, maybe it'll look better with Saxxy/Persian Persuader animations though?[/QUOTE]
Oh, definitely not, he waves one handed weapons around like they were made out of paper. With these it looks like it has at least some weight to it.
[QUOTE=Svdl;34547012]Yeah, I know there's been plenty of them made before, but it matches the rest of the items so well I had to do it.
Oh, definitely not, he waves one handed weapons around like they were made out of paper. With these it looks like it has at least some weight to it.[/QUOTE]
Could you do a release for the emporium. with jigglebones on the whole thing.
Where did you come from extra faces that are most likely messing up my uv and texture?
And that also aren't in the model.
[img]http://i.imgur.com/1rAdm.jpg[/img]
[QUOTE=Hatley;34546960]Imo it would look better if the sunglasses were based on the summer shades.[/QUOTE]
In what way? In terms of the cheap-ness of them? Or the color pattern? Or the env map? I was shooting for a 60s-ish pair of shades that a woman might wear.
[QUOTE=A_Guardian;34547109]Where did you come from extra faces that are most likely messing up my uv and texture?
And that also aren't in the model.
[img]http://i.imgur.com/1rAdm.jpg[/img][/QUOTE]
[img]http://i.imgur.com/or882.png[/img]
Press this button to find out.
[img]http://dl.dropbox.com/u/27092744/tourista%20with%20glasses%20final%20textured%20frontleft%202-4-12.JPG[/img]
[img]http://dl.dropbox.com/u/27092744/tourista%20with%20glasses%20final%20textured%20fronttop%202-4-12.JPG[/img]
This is how it looks with textures pretty much finished and adding an envmap to the glasses. Textures are 256x256 (glass texture is 16x16).
I'll look to get a video and in-game screenshots posted for final crits.
*EDIT*
[img]http://dl.dropbox.com/u/27092744/tourista%20palette%202-4-12.jpg[/img]
Is someone perhaps taking requests on models?
[QUOTE=Hideous_;34547302][img]http://i.imgur.com/or882.png[/img]
Press this button to find out.[/QUOTE]
For some reason there was some really stupid looking ball of vertices hanging out and having fun in my model.
A ball of vertices that didnt exist when I saved the file.
Also, I borked my render settings and now dont render colors. (I'll figure it out eventually.)
But for now, super bright color ideas.
[img_thumb]http://i.imgur.com/W6B6d.png[/img_thumb]
And I cannot decide on which to make paintable.
The top of the helmet, or the visor.
Most likely going to be the top of the helmet.
Paintable visor would be weird.
Personally, I think the visor being paintable would look better.
[QUOTE=SchnookieFace;34547916]Personally, I think the visor being paintable would look better.[/QUOTE]
Paintable visor with a team colored top would probably work out better.
[QUOTE=Svdl;34529287][img]http://i.imgur.com/xWb4Z.jpg[/img]
Look, it's a mail bomber.[/QUOTE]
I don't even.
I didn't think I could love someone this much.
[QUOTE=kenshin6;34541895]What the hell am I doing?
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=7177][IMG]http://img.photobucket.com/albums/v730/emrfish6/js_v1-1_p1.png[/IMG][/url][/QUOTE]
oh god as soon as I saw that nose I instantly pictured Nigel from that old nickelodeon show
[img]http://media.tumblr.com/tumblr_ltytg8lg4I1qiheyh.gif[/img]
...
...
Nigel Nose+Mustache for sniper?
vdei games
[url=http://steamcommunity.com//sharedfiles/filedetails/?id=7193][img]http://cloud.steampowered.com/ugc/468608982330133044/78A224B53E4FDB13B14AEB827E135C88E08FF6DC/[/img][/url]
[url=http://www.mediafire.com/?6ehtfzvhr8kqtdc][img]http://i.imgur.com/qX0Pg.png[/img][/url]
[QUOTE=Svdl;34529287][img]http://i.imgur.com/xWb4Z.jpg[/img]
Look, it's a mail bomber.[/QUOTE]
Because 76 winner rates aint enough
[QUOTE=MultiTrip;34548133]vdei games
[url=http://steamcommunity.com//sharedfiles/filedetails/?id=7193][img]http://cloud.steampowered.com/ugc/468608982329380748/00CE73CF1655C56EB9DF5E43947C89C3A7295CDE/[/img][/url]
[url=http://www.mediafire.com/?6ehtfzvhr8kqtdc][img]http://i.imgur.com/qX0Pg.png[/img][/url][/QUOTE]
Mortal Kombat promo?
[img]http://i.imgur.com/t8TDI.png[/img]
[media]http://www.youtube.com/watch?v=0PqFN0EZfVU[/media]
The Conscript's Canopic is allllllmost done.
[i]sorry for the music i had my music player on at the time and it recorded [/i]
[QUOTE=SgtR007;34547254]In what way? In terms of the cheap-ness of them? Or the color pattern? Or the env map? I was shooting for a 60s-ish pair of shades that a woman might wear.[/QUOTE]
Actually, it's the colour pattern I dislike tbh.
[QUOTE=Svdl;34529287][img]http://i.imgur.com/xWb4Z.jpg[/img]
Look, it's a mail bomber.[/QUOTE]
It's just a flesh wound!
[QUOTE=MultiTrip;34548133]vdei games
[url=http://steamcommunity.com//sharedfiles/filedetails/?id=7193][img]http://cloud.steampowered.com/ugc/468608982330133044/78A224B53E4FDB13B14AEB827E135C88E08FF6DC/[/img][/url]
[url=http://www.mediafire.com/?6ehtfzvhr8kqtdc][img]http://i.imgur.com/qX0Pg.png[/img][/url][/QUOTE]
will you do kilt now?
So nothing is super blurry.
[img_thumb]http://i.imgur.com/sbRdp.png[/img_thumb]
So at least the unwrap isn't too bad.
Now to go about texturing it.
(Oh boy this will be fun.)
[QUOTE=psyke;34548332][media]http://www.youtube.com/watch?v=0PqFN0EZfVU[/media]
The Conscript's Canopic is allllllmost done.
[i]sorry for the music i had my music player on at the time and it recorded [/i][/QUOTE]
you know what I like about that video? The item didn't jiggle THE FUCK around when you moved the camera...
Requesting Phoenix Wright's hair for the spy.
References:
[IMG]http://geek-news.mtv.com/wp-content/uploads/2011/05/phoenix-wright.jpg[/IMG]
[IMG]http://www.illegaltoothpaste.co.uk/wp-content/uploads/2010/11/phoenix_wright_collage_sprites_fixed.jpg[/IMG]
[QUOTE=Svdl;34546576]A knight needs his sword
[img]http://i.imgur.com/xA8Rz.jpg[/img]
Fuck swords.
Kind of basic looking. Maybe it's not a bad thing.[/QUOTE]
Not [i]really[/i] a fan of this.
I'd much rather have a mace with the bottle animations.
[QUOTE=MultiTrip;34548133]vdei games
[url=http://steamcommunity.com//sharedfiles/filedetails/?id=7193][img]http://cloud.steampowered.com/ugc/468608982330133044/78A224B53E4FDB13B14AEB827E135C88E08FF6DC/[/img][/url]
[url=http://www.mediafire.com/?6ehtfzvhr8kqtdc][img]http://i.imgur.com/qX0Pg.png[/img][/url][/QUOTE]
[IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/demotransformation.jpg[/IMG]
[QUOTE=Digivee;34549095]Requesting Phoenix Wright's hair for the spy.
References:
[IMG]http://geek-news.mtv.com/wp-content/uploads/2011/05/phoenix-wright.jpg[/IMG]
[IMG]http://www.illegaltoothpaste.co.uk/wp-content/uploads/2010/11/phoenix_wright_collage_sprites_fixed.jpg[/IMG][/QUOTE]
I like PW, but that would look awful.
[QUOTE=Lexar;34536658][IMG]http://dl.dropbox.com/u/32668357/sniper_tfc.png[/IMG]
[IMG]http://wiki.teamfortress.com/w/images/6/6e/Snipernew_tfc.png[/IMG]
Model: Tfc Sniper
Status: WIP
texture: needs work
Model: is alright
Model faces: 319 tris
overall time to get this far: 2 hours
new features from last models ive made: actually has ao baked in
To come:
- jiggleboning of rags on his hat
- better texture
- make the red on his hat more browny and dull
- will decompile the anger to see what bones it uses, i am missing a couple[/QUOTE]
The TFC sniper had a boonie not a helmet. Also the flaps off it are supposed to be leaves.