• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
[QUOTE=Svdl;34570251]I'm all about risk taking. [img]http://i.imgur.com/Guzha.jpg[/img][/QUOTE] what do you use on your materials please I must know!
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7058"]Hey ΐ¢ę™ ҉ۣ¤ŠKaTe®♫♪. Dumb move bro.[/URL]
[QUOTE=Raijin;34574214]It looks a bit small too.[/QUOTE] You're talking about my model? or Constructor's mask? Well I made it as large as the original targe, but I guess I can make it bigger. What do you guys think?
[QUOTE=A_Guardian;34574261][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7058"]Hey ΐ¢ę™ ҉ۣ¤ŠKaTe®♫♪. Dumb move bro.[/URL][/QUOTE] Dear god. Why is it ALWAYS Russians ?
[QUOTE=A_Guardian;34574261][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7058"]Hey ΐ¢ę™ ҉ۣ¤ŠKaTe®♫♪. Dumb move bro.[/URL][/QUOTE] Yeah, he came on my submissions too. I think he's on a posting spree.
[QUOTE=Deity Link;34574323]You're talking about my model? or Constructor's mask? Well I made it as large as the original targe, but I guess I can make it bigger. What do you guys think?[/QUOTE] Yeah, I'm talking about your shield. If it's as big as the targe then the shape is creating an illusion of being smaller.
[QUOTE=Svdl;34529287] Look, it's a [B]mail [/B]bomber.[/QUOTE] it took me 2 days to get the joke ._.
[QUOTE=Totenkreuz;34574377]Dear god. Why is it ALWAYS Russians ?[/QUOTE] Just makes it easier to identify people stealing
[QUOTE=A_Guardian;34574261][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7058"]Hey ΐ¢ę™ ҉ۣ¤ŠKaTe®♫♪. Dumb move bro.[/URL][/QUOTE] Well, he DID post 'i myself do not do' in the comment section. Surely that's enough to make it clear that he never had any intention to steal the credit, right? :P
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6933a537.png[/img] Modelling this tonight
[QUOTE=NapyDaWise;34574609][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6933a537.png[/img] Modelling this tonight[/QUOTE] Dr. Hoüse
[QUOTE=NapyDaWise;34574609][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/6933a537.png[/img] Modelling this tonight[/QUOTE] Where are all the drugs? They've got to be there somewhere or it isn't accurate.
[QUOTE=A_Guardian;34574640]Where are all the drugs? They've got to be there somewhere or it isn't accurate.[/QUOTE] In a pocket, didn't choose wich one yet. I'll livestream in about 3 hours, so get all the idea you can find!
[QUOTE=Constructor;34572428]By the way, anyone want me to make a specific item multi-class?[/QUOTE] Fallen Angel wings for scout, and the entire holy hunter set for soldier and scout, lumbricious lid for demo and pyro, and texas ten gallon for heavy, huslter's hallmark for soldier. [QUOTE=Constructor;34574624]Dr. Hoüse[/QUOTE] Dr. Haüs
[QUOTE=Constructor;34574624]Dr. Hoüse[/QUOTE] Dr. Haus edit: welp
[QUOTE=NapyDaWise;34574674]In a pocket, didn't choose wich one yet. I'll livestream in about 3 hours, so get all the idea you can find![/QUOTE] I'll see if I am free then. And then the [sp]Dick[/sp] jokes will commence.
[QUOTE=A_Guardian;34574730]And then the [sp]Dick[/sp] jokes will commence.[/QUOTE] I'll be that guy.
Subtler purple, protuder elbows and bigger. Looks like it's finisher :D [img]http://dl.dropbox.com/u/33846352/vang3.jpg[/img]
inb4 svdl [editline]6th February 2012[/editline] fin, don't post the awesome stuff
Colors! (Hopefully I can get someone good to texture these.) [img]http://i.imgur.com/kPGUc.png[/img] The little needle will be team colored. With the soft bits being paintable.
can anyone post a link to that texture replacement for the stereoscopic shades that makes the lenses red and blue for both teams
It actually doesnt clip with too many hats. [img_thumb]http://cloud.steampowered.com/ugc/504637779382151200/75D667BF293E1BF334D1B3C5034AEA5D79014089/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/504637779382153653/FBA38A77CB4BB3D8CB6EEEAD8050D8A35E51A598/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/504637779382190339/E7F5EF199EF6DB463F3F7F9574A69236536175B0/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/504637779382196263/43B04FF4B7EFCEE235E22DB8538115D6154009F0/[/img_thumb] And it has a collision model. [img_thumb]http://cloud.steampowered.com/ugc/504637779382199872/D6717D4319EE5D700DABCD1BDFE7DACB88CECA46/[/img_thumb] Now of course I have it as an item that doesnt fall off, but it wouldnt anyway.
[QUOTE=Deity Link;34574799]Subtler purple, protuder elbows and bigger. Looks like it's finisher :D [img]http://dl.dropbox.com/u/33846352/vang3.jpg[/img][/QUOTE] Seeing as how no one has said it yet, the texture looks really low res. The only parts I can really apply it to is the skull part itself, the purple bits look fine. But the skull itself to me looks low res.
[QUOTE=Tylizzle;34576387]Seeing as how no one has said it yet, the texture looks really low res. The only parts I can really apply it to is the skull part itself, the purple bits look fine. But the skull itself to me looks low res.[/QUOTE] That was my first time modelling a skull, I asked for tips this morning but no one answered ._. So this is the best I can do at that point.
[IMG]http://i.imgur.com/0Vjp2.jpg[/IMG] texture work on my end is done. Passing it to psyke.
Call it "Sekhmet's Seventh Plague".
You're going to make a custom flare for it, right?
[QUOTE=Roninsmastermix;34576576][IMG]http://i.imgur.com/0Vjp2.jpg[/IMG] texture work on my end is done. Passing it to psyke.[/QUOTE] This turned out a billion times sexier than I thought it was going to be. My god.
[QUOTE=ned_ballad;34576621]You're going to make a custom flare for it, right?[/QUOTE] Probably a scarab ball or something.
[url=http://files.gamebanana.com/skins/vanguard.zip][img]http://dl.dropbox.com/u/33846352/promovanguard.png[/img][/url] Aaaaaaaaand today's Dota 2 item is live! [img]http://wizard.gamebanana.com/img/ss/srends/4f30285489278.jpg[/img] My first time putting some effort in the brush strokes, and modelling a skull. [url=http://www.youtube.com/watch?v=ofe0QMTWjgg]Oh, and there's a video too![/url]
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