• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
WW2 Air Raid Warden Soldier Mini-set. Warden Helmet -Hat Whistle -Misc Gas Rattle -Melee [IMG]http://i25.photobucket.com/albums/c62/Alistair555/SoldierWarden.jpg[/IMG]
[QUOTE='[Square];34585360']WW2 Air Raid Warden Soldier Mini-set. Warden Helmet -Hat Whistle -Misc Gas Rattle -Melee [IMG]http://i25.photobucket.com/albums/c62/Alistair555/SoldierWarden.jpg[/IMG][/QUOTE] that looks like a medic/engineer set rather than soldier.
[QUOTE=psyke;34585377]that looks like a medic/engineer set rather than soldier.[/QUOTE] I couldn't really make up my mind as to which class it suits most. Medic could work but I'm not so sure about the engineer.
[QUOTE='[Square];34585416']I couldn't really make up my mind as to which class it suits most. Medic could work but I'm not so sure about the engineer.[/QUOTE] engineers just got that squat little body that really helps display neck type items plus that rattle is just MADE for being a wrench replacement
I remember someone wanted me to make octo versions of the deus specs equiped for it I did this and for 2 other hats, i went through, decompiled, repositioned and recompiled a few hats.. OCTO ACCESSORIES!!!! [IMG]http://dl.dropbox.com/u/32668357/octo_hats.png[/IMG] anyone like this?
[QUOTE=psyke;34585500]engineers just got that squat little body that really helps display neck type items plus that rattle is just MADE for being a wrench replacement[/QUOTE] hmm good point, Engineer could fit the bill.
[QUOTE=Jacen;34585356]Examples ? In all seriousness it looks nice so far but desperately needs an AO bake.[/QUOTE] Should I be worried since it has a bake?
Found the sonofagun! [url=http://www.box.net/shared/bvlra93bh3][IMG]http://img837.imageshack.us/img837/9035/revminipromocopy.png[/IMG][/url]
[QUOTE=Corndog Ninja;34585656]Found the sonofagun! [url=http://www.box.net/shared/bvlra93bh3][IMG]http://img837.imageshack.us/img837/9035/revminipromocopy.png[/IMG][/url][/QUOTE] I tried installing that like a year ago and there was something wrong with it. The texture didn't work.
[QUOTE=Lexar;34585508]I remember someone wanted me to make octo versions of the deus specs equiped for it I did this and for 2 other hats, i went through, decompiled, repositioned and recompiled a few hats.. OCTO ACCESSORIES!!!! [IMG]http://dl.dropbox.com/u/32668357/octo_hats.png[/IMG] anyone like this?[/QUOTE] It's seems that Octo never asked for this.
[QUOTE=Lexar;34585508]I remember someone wanted me to make octo versions of the deus specs equiped for it I did this and for 2 other hats, i went through, decompiled, repositioned and recompiled a few hats.. OCTO ACCESSORIES!!!! [IMG]http://dl.dropbox.com/u/32668357/octo_hats.png[/IMG] anyone like this?[/QUOTE] The Octopus Gun Team would be proud of you. At least I am
giving it jigglebones.. [IMG]http://dl.dropbox.com/u/32668357/ohthehumanity.png[/IMG] oh god that looks painful...
[t]http://dl.dropbox.com/u/57186256/WIPs/needles_3.png[/t] Slightly updated the textures, but I dont know what to do with the AO bake, since it didnt come out all too well to begin with.
[IMG]http://dl.dropbox.com/u/32668357/jiggledone.png[/IMG] this poor octopus expresses how i felt when i finally got it all working (in other words, jiggling set and done) what jiggles: - the head - both eyes - three tentacle ends
Today's Dota 2 weapon. Once again there's a skull on it, and I made many more polygons than on yesterday's. [img]http://dl.dropbox.com/u/33846352/bash.jpg[/img] Now, to the texturing.
Well here is an update on all re-submitted paint fixes. I still need the acceptance of Cheezy, The Ritz, pony princess, Gerbil - Boot Camp Blues, naNuke, and D3v0r for the manniversery paint fix pack. I need acceptance of D3v0r, [TRI]INVALID Hobo fett, theCommie, Amouro, and \=_VIPER_=/ for the first paint fix pack. Also the acceptance of Woodn for the Pencil pusher fix and Tex for the paintable crocodile smile.
Fiddling around with the gunslinger, let's see if I get to crit glow
[QUOTE=ned_ballad;34587176]Fiddling around with the gunslinger, let's see if I get to crit glow[/QUOTE] Isn't it a bodygroup?
it's an attachment onto a bodygroup (like the Short Circuit), except it's in the player folder. I thought just adding the crit glow parameters would work... but nope. Maybe I'm adding it wrong? I just added a huge amount of phong just to test and that's not showing up either.
[QUOTE=Lexar;34586779][IMG]http://dl.dropbox.com/u/32668357/jiggledone.png[/IMG] [/QUOTE] I just realized that if it were green, you could say it was the pupal stage of the Triboniophorus (Headsucker.)
So... has anyone done any Psychonauts-related items? Also, Notch has offered to fund Psychonauts 2.
[QUOTE=teddthebucfan;34587225]I just realized that if it were green, you could say it was the pupal stage of the Triboniophorus (Headsucker.)[/QUOTE] this thing does have paintability, just don't know if i should say that i want it to be.
[QUOTE=Lexar;34587639]this thing does have paintability, just don't know if i should say that i want it to be.[/QUOTE] they would make it paintable anyway
[QUOTE=Venezuelan;34587672]they would make it paintable anyway[/QUOTE] really? out of all the things i have made paintable, i think this one deserves to stay its normal colors i have assigned, but thats just me.
paint = $$$
if you don't make it paintable Inspecter or Psyke will
colors! [img]http://dl.dropbox.com/u/33846352/bash2.jpg[/img] But it's not over, now, I must add blood on it! [img]http://www.dota2wiki.com/images/0/06/Skull_Basher.png[/img]
I think the edge highlights are a little much
[QUOTE=ned_ballad;34587762]I think the edge highlights are a little much[/QUOTE] how about now? [img]http://dl.dropbox.com/u/33846352/bash3.jpg[/img]
[QUOTE=Lexar;34587679]really? out of all the things i have made paintable, i think this one deserves to stay its normal colors i have assigned, but thats just me.[/QUOTE] [url]http://tf2.benbur.net/mods/Hats/SeaCaptain/render.jpg[/url] [url]http://cloud.steampowered.com/ugc/613841548798806589/F383A219676162505A6EB5F2ABDEA134742DE078/[/url] Valve's got no respect v:v:v
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